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    Making a curved viaduct

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    • leedeeteeL Offline
      leedeetee
      last edited by

      Evening chaps,

      Just wondering how you people would go about modellign a curved viaduct. A bit like this: http://lh4.ggpht.com/_62yau5-1iHo/R5uw1YYT7TI/AAAAAAAACpA/Op26Sy61m9o/s720/venice%20May06%20713.JPG

      Could i make one of the arches and then use a plug-in (component stringer?) to copy it along a curved path??

      Thanks guys.

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      • GaieusG Offline
        Gaieus
        last edited by

        It depends on the curvature of the viaduct. If it is a circle segment, sure a simple radial array would do it (as the components could remain the same).

        Gai...

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        • leedeeteeL Offline
          leedeetee
          last edited by

          Probably not a circle to be honest. ๐Ÿ˜ž

          Would it be a case of 'filling in' the gaps between the arch components bit faces.

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          • leedeeteeL Offline
            leedeetee
            last edited by

            In fact, mighn't a better way to be sonstruct the whole viaduct in one straight segment, then use Fredo's radial bend to get the angles?

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            • GaieusG Offline
              Gaieus
              last edited by

              Yes, you can do that, too. If it is an irregular curve, it should be easy to model it straight from components and then bend the whole thing.

              Gai...

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              • Chris FullmerC Offline
                Chris Fullmer
                last edited by

                Instead of component stringer, Shape Bender would be the one to use. You would just model the arch section (perfectly straight) then make as many copies of it as you need in a row, all a single component. The use shape bender to bend that straight viaduct into the curvy shape you want.

                But Fredo's radial bending also works super well. It might be just the thing in this case.

                Lately you've been tan, suspicious for the winter.
                All my Plugins I've written

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                • mitcorbM Offline
                  mitcorb
                  last edited by

                  Unless there is something I missed in using Fredobend, I don't think you can bend accurately to a precise destination. Here is where Chris' Shape Bender might be the tool of choice.

                  I take the slow, deliberate approach in my aimless wandering.

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                  • leedeeteeL Offline
                    leedeetee
                    last edited by

                    Thanks for the extra input, chaps. ๐Ÿ‘

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                    • bmikeB Offline
                      bmike
                      last edited by

                      @mitcorb said:

                      Unless there is something I missed in using Fredobend, I don't think you can bend accurately to a precise destination. Here is where Chris' Shape Bender might be the tool of choice.

                      I've bent to pretty accurate locations. I set up a reference line, and always picked the same points when selecting the geometry (I had a large model and had to break it up otherwise my machine would crash). After selecting my components I would enter the same numbers into the dialog, and repeated this 6-10 times depending on the model. If I remember I had to enter 2* the angle that I wanted to bend to... to figure out the numbers I needed I did some pre-test bending of box components using my reference line, with a locked reference curve as a guide.

                      mike beganyi design + consulting llc

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                      • deaneauD Offline
                        deaneau
                        last edited by

                        like this?


                        viaduct.jpg

                        MADE, BORN AND LIVING IN BERLIN
                        Big Thank You to all Programmers
                        Some German words are so long that they have a perspective. M.Twain

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                        • leedeeteeL Offline
                          leedeetee
                          last edited by

                          @deaneau said:

                          like this?

                          Very similar indeed. Cheers mate. ๐Ÿ‘

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                          • deaneauD Offline
                            deaneau
                            last edited by

                            you can made this without any plugins!!!

                            @leedeetee said:

                            @deaneau said:

                            like this?

                            Very similar indeed. Cheers mate. ๐Ÿ‘

                            MADE, BORN AND LIVING IN BERLIN
                            Big Thank You to all Programmers
                            Some German words are so long that they have a perspective. M.Twain

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                            • leedeeteeL Offline
                              leedeetee
                              last edited by

                              I've done my viaduct, but, whenever I come to either Radial bend it (fredo) or Shape Bender it (Chris) the photo textures of the arches gets totally messed up. Is there a way round this, or do I have to bite the bullet and use a generic tiled texture for the viaduct walls?

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                              • leedeeteeL Offline
                                leedeetee
                                last edited by

                                All done, and all the better for the experience. ๐Ÿ˜„


                                Ribblehead Viaduct.

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