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Making a curved viaduct

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  • L Offline
    leedeetee
    last edited by 9 Nov 2010, 21:22

    Evening chaps,

    Just wondering how you people would go about modellign a curved viaduct. A bit like this: http://lh4.ggpht.com/_62yau5-1iHo/R5uw1YYT7TI/AAAAAAAACpA/Op26Sy61m9o/s720/venice%20May06%20713.JPG

    Could i make one of the arches and then use a plug-in (component stringer?) to copy it along a curved path??

    Thanks guys.

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    • G Offline
      Gaieus
      last edited by 9 Nov 2010, 21:25

      It depends on the curvature of the viaduct. If it is a circle segment, sure a simple radial array would do it (as the components could remain the same).

      Gai...

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      • L Offline
        leedeetee
        last edited by 9 Nov 2010, 21:27

        Probably not a circle to be honest. 😞

        Would it be a case of 'filling in' the gaps between the arch components bit faces.

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        • L Offline
          leedeetee
          last edited by 9 Nov 2010, 21:43

          In fact, mighn't a better way to be sonstruct the whole viaduct in one straight segment, then use Fredo's radial bend to get the angles?

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          • G Offline
            Gaieus
            last edited by 9 Nov 2010, 21:53

            Yes, you can do that, too. If it is an irregular curve, it should be easy to model it straight from components and then bend the whole thing.

            Gai...

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            • C Offline
              Chris Fullmer
              last edited by 10 Nov 2010, 23:09

              Instead of component stringer, Shape Bender would be the one to use. You would just model the arch section (perfectly straight) then make as many copies of it as you need in a row, all a single component. The use shape bender to bend that straight viaduct into the curvy shape you want.

              But Fredo's radial bending also works super well. It might be just the thing in this case.

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • M Offline
                mitcorb
                last edited by 11 Nov 2010, 02:07

                Unless there is something I missed in using Fredobend, I don't think you can bend accurately to a precise destination. Here is where Chris' Shape Bender might be the tool of choice.

                I take the slow, deliberate approach in my aimless wandering.

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                • L Offline
                  leedeetee
                  last edited by 11 Nov 2010, 15:31

                  Thanks for the extra input, chaps. πŸ‘

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                  • B Offline
                    bmike
                    last edited by 11 Nov 2010, 15:47

                    @mitcorb said:

                    Unless there is something I missed in using Fredobend, I don't think you can bend accurately to a precise destination. Here is where Chris' Shape Bender might be the tool of choice.

                    I've bent to pretty accurate locations. I set up a reference line, and always picked the same points when selecting the geometry (I had a large model and had to break it up otherwise my machine would crash). After selecting my components I would enter the same numbers into the dialog, and repeated this 6-10 times depending on the model. If I remember I had to enter 2* the angle that I wanted to bend to... to figure out the numbers I needed I did some pre-test bending of box components using my reference line, with a locked reference curve as a guide.

                    mike beganyi design + consulting llc

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                    • D Offline
                      deaneau
                      last edited by 11 Nov 2010, 16:20

                      like this?


                      viaduct.jpg

                      MADE, BORN AND LIVING IN BERLIN
                      Big Thank You to all Programmers
                      Some German words are so long that they have a perspective. M.Twain

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                      • L Offline
                        leedeetee
                        last edited by 11 Nov 2010, 18:26

                        @deaneau said:

                        like this?

                        Very similar indeed. Cheers mate. πŸ‘

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                        • D Offline
                          deaneau
                          last edited by 12 Nov 2010, 08:41

                          you can made this without any plugins!!!

                          @leedeetee said:

                          @deaneau said:

                          like this?

                          Very similar indeed. Cheers mate. πŸ‘

                          MADE, BORN AND LIVING IN BERLIN
                          Big Thank You to all Programmers
                          Some German words are so long that they have a perspective. M.Twain

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                          • L Offline
                            leedeetee
                            last edited by 12 Nov 2010, 21:23

                            I've done my viaduct, but, whenever I come to either Radial bend it (fredo) or Shape Bender it (Chris) the photo textures of the arches gets totally messed up. Is there a way round this, or do I have to bite the bullet and use a generic tiled texture for the viaduct walls?

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                            • L Offline
                              leedeetee
                              last edited by 12 Nov 2010, 23:53

                              All done, and all the better for the experience. πŸ˜„


                              Ribblehead Viaduct.

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