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    [NEW]Sketchup 2 Vue

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    • J Offline
      JT Artifex
      last edited by

      I've got a question about syncing objects between SU and Vue.

      Is there a way to set things up so that the models exported from SU to Vue would update if the original SketchUp model was modified. I don't believe there is a way to link the sketchup file, but I have read that there is a synchronizing feature that should allow you to update modified objects.

      So far I have been opening the .vob file created from the exporter and then saving the model as an object into my Vue library. Then I have access to it in Vue for any of my scenes. This is were the question came up... if I use it in a scene and then decide to modify it a bit, do I need to reopen it in Vue, overwrite it in the library and reload/replace it in the scene. Is there not a way for this to update itself... I even tried to just overwrite the object in the library and see if it would update once the scene was reopened but that did not seem to work either.

      So when does the synchronizing of objects apply... is that only for certain file types of programs?

      Thanks for any thoughts.

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      • J Offline
        JT Artifex
        last edited by

        So I managed to get the links feature to work...

        If I save it as a obj. file and then import it to Vue it shows up in the Links tab. I can then save it to my library as a .vob file. After going back and updating it in SU and re-saving the obj. file Vue informs me the file has changed and asks me if I want to update it.

        So shouldn't this also work with the .vob file that is created with the SU to Vue exporter?

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        • KrisidiousK Offline
          Krisidious
          last edited by

          how do you get the cameras in sketchup to import to Vue?

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • D Offline
            d12dozr
            last edited by

            Only the camera active when you export from SU is imported into Vue.

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            • KrisidiousK Offline
              Krisidious
              last edited by

              so you can't export an animation? that sux.

              By: Kristoff Rand
              Home DesignerUnique House Plans

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              • D Offline
                d12dozr
                last edited by

                I remember Dave saying that it should be in the next version, but not yet

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                • KrisidiousK Offline
                  Krisidious
                  last edited by

                  thanks Dozr

                  By: Kristoff Rand
                  Home DesignerUnique House Plans

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                  • KrisidiousK Offline
                    Krisidious
                    last edited by

                    does anyone know how to make the buttons or toolbars smaller in Vue?

                    By: Kristoff Rand
                    Home DesignerUnique House Plans

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                    • D Offline
                      d12dozr
                      last edited by

                      You can drag the right pane left/right to change its size, but the toolbars aren't adjustable. Alt+Enter will toggle full-screen if that helps...

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                      http://goo.gl/f7ooYh

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                      • Chris FullmerC Offline
                        Chris Fullmer
                        last edited by

                        Hey, I finally made something in Vue that I thought was worth showing. I've finally got approval (after nearly 2 years of false starts) to buy VUE for the office, but for now I am still just playing with the PLE. So please forgive my watermarks.

                        When I made the ecosystem and added the little rocks, I couldn't figure out a way to make them stick to the overhangs of the cliff. Any ideas how to make that work?

                        Chris


                        vue_beach1_color_adjusted.png

                        Lately you've been tan, suspicious for the winter.
                        All my Plugins I've written

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                        • soloS Offline
                          solo
                          last edited by

                          Chris, there are many ways to do it, the easiest would be to use the material brush in the terrain editor and define the areas where you want the various materials, see image.

                          Vue terrain brush.jpg

                          You can also control this using a mixed material and setting the influence and conditions in the material editor.

                          ifluence of environment.jpg

                          Alternatively you can do it the slow but accurate way and use the 'paint ecosystem' option found in edit menu to hand paint where you want your grass and stones.

                          paint terrain.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • Chris FullmerC Offline
                            Chris Fullmer
                            last edited by

                            Well, what I did was made that cliff as a matablob. And then I applied an eco system material to it that I made. But in making the material and adding the rock element to the ecosystem, I couldn't get the rock to adhere to an overhang. It seems that the material ecosystem forces objects to contraint to a slope somewherre between flat and perfectly vertical, and does not allow ecosystems to populate objects on slopes that are overhangs.

                            I know I could just paint it on the overhang, but I really wanted it to be an automated population process because I clear it and re-populate it so many times through my process. I didn't want to have to keep repainting the overhang. Plus I was atempting to use a map to vary the density, so that the rocks would add themselves in seems throughout the mud, but I never could tell if it was working since they refused to populate ontot he overhangs. Oh well, unless you have a cure, I'm not that worried about it I suppose.

                            Chris

                            Lately you've been tan, suspicious for the winter.
                            All my Plugins I've written

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                            • D Offline
                              d12dozr
                              last edited by

                              I noticed that this latest version of the exporter (Version 1.1) places the pivot point of all groups and components at the origin of the global axes in the Sketchup model. When I open the file in Vue and try to swap out imported proxies as described here, all of the plants are placed on top of each other at the origin. (Please see attached pictures)

                              This bug is new to V 1.1 -- V 1.0 kept the pivot point of each component at the Component axes from Sketchup, which is the correct behavior. Its not a big deal for only a few plants, but if there are 20 or more precisely placed, then it becomes a problem.
                              Capture.JPG
                              Capture2.JPG
                              Capture4.JPG
                              Capture3.JPG
                              Capture5.JPG

                              3D Printing with SketchUp Book
                              http://goo.gl/f7ooYh

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                              • D Offline
                                dburdick
                                last edited by

                                @d12dozr said:

                                I noticed that this latest version of the exporter (Version 1.1) places the pivot point of all groups and components at the origin of the global axes in the Sketchup model. When I open the file in Vue and try to swap out imported proxies as described here, all of the plants are placed on top of each other at the origin. (Please see attached pictures)

                                This bug is new to V 1.1 -- V 1.0 kept the pivot point of each component at the Component axes from Sketchup, which is the correct behavior. Its not a big deal for only a few plants, but if there are 20 or more precisely placed, then it becomes a problem.

                                Hi Marcus,

                                This is the way Vue has always handled imported objects. I will check on this and see if there is a fix.

                                Regards,

                                Dave

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                                • D Offline
                                  d12dozr
                                  last edited by

                                  @dburdick said:

                                  Hi Marcus,

                                  This is the way Vue has always handled imported objects. I will check on this and see if there is a fix.

                                  Regards,

                                  Dave

                                  That's weird, I believe it worked the way I needed when I first swapped proxies here (date 11/26/10, Version 1.0): http://forums.sketchucation.com/viewtopic.php?p=290374#p290374 I still have that file if comparison with the new one will help.

                                  Pivots placed at component axes are also nice for animating imported objects - like vehicles - so that tires rotate correctly without lots of extra work.

                                  Thanks, Dave!

                                  3D Printing with SketchUp Book
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                                  • S Offline
                                    samo8076
                                    last edited by

                                    anybody else got any more renders to show using vue and sketchup? Im on the fence about getting the export plugin for sketchup and would like to see more renders etc to give me an idea whats achievable.

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                                    • D Offline
                                      d12dozr
                                      last edited by

                                      @samo8076 said:

                                      anybody else got any more renders to show using vue and sketchup? Im on the fence about getting the export plugin for sketchup and would like to see more renders etc to give me an idea whats achievable.

                                      Search the forum for Solo's Vue renders...

                                      3D Printing with SketchUp Book
                                      http://goo.gl/f7ooYh

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by

                                        here are some...


                                        NewBosko12.jpg


                                        NewBosko15.jpg


                                        NewBosko14.jpg


                                        bosko10.jpg

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • Chris FullmerC Offline
                                          Chris Fullmer
                                          last edited by

                                          ok, question. I don't fully understand displacement maps. Here's what I would like to do. I thought it was possible, but perhaps it is not.

                                          I would like to have a simple shape, a cube, and apply one of the default displacement materials to it - limestone. But when I render it, the faces are all displaced, and the edges do not meet up. I had thought that UV mapping would somehow fix that so that the edges would know how to align with eachother and not leave large gaps between them.

                                          Am I just trying to make this more simple than it really is? Do I need to do something special? I've never really noticed the gap between faces on other objects (olike a sphere for example). But when I do it on a cube, it always leaves a gap.

                                          lame_displacement.jpg

                                          This image shows how the sphere seems to map and displace correctly, but the cubes are all lame. The cubes measure 5' x 5' x 3'. The cube on the left is a series of 1" faces (all triangles in VUE) and the cube on the right is a single face on each side of the cube. I applied a material to them in SketchUp and made sure it was aligned how I wanted it. I replaced that material with a displacement rock one in VUE.

                                          So, what do I need to do? Let me have it, Thanks,

                                          Chris

                                          Lately you've been tan, suspicious for the winter.
                                          All my Plugins I've written

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                                          • A Offline
                                            alpro
                                            last edited by

                                            Hey Chris I don't have Vue so I don't know what options are available but I know displacement works best in other rendering apps if you sub-divide and smooth your model first and sometimes even slightly round the corners so they aren't that sharp.

                                            Mike

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