[NEW]Sketchup 2 Vue
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Bob,
I use the Automation -> Run Python Script and it works for me, like Kris, I'm also using Vue 8.
TGA is an image file, like JPG. Maybe you could try finding and deleting/replacing that material in the Sketchup file before exporting, see if that helps.
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save a copy of your model and remove all materials, then try importing it into Vue. report back
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None of the materials exported are .tga: they are all .png or .jpg.
When I try to import the .vob file I get the errors looking for 191_tx01_402.tga, etc. (there are eight of them - I have no idea what material/texture they are linked to).
So I've tried:
- Automation -> Run Python Script [All that appears is a large sphere]
- File -> Load Object [asks for .tga, cancel->Vue crash]
- Import .vob [asks for .tga, cancel->Vue crash]
Edit: I also have Vue 8 Complete and I get the same result with it. As a matter of fact, I get the error messages when I use Automation -> Run!!!
I'm at a loss
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@krisidious said:
save a copy of your model and remove all materials, then try importing it into Vue. report back
How do I do that: it's a big model with over 80 different materials
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I made a simple model: cube with cylinder on top - no color/material/texture.
When I import it by any of the three methods all I get is a sphere!
But at least I don't get the .tga error messages.
Not very encouraging
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@krisidious said:
do you have the new version or the update to the plugin?
What is the latest version of the plugin? I got mine along with Vue 8 Complete back in October.
I opened the ruby, but there is no date in it. I see a lot of \win32\ in it: I'm using 64-bit Win 7 Professional. Is that a problem?
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@bob james said:
I opened the ruby, but there is no date in it. I see a lot of \win32\ in it: I'm using 64-bit Win 7 Professional. Is that a problem?
64 bit should not be a problem, I'm using 64 bit.
FWIW, I made a simple model of a cube, textured it with a .tga image, and it imported into Vue just fine.
Bob, I can't think of anything else...have you tried emailing Dave Burdick? He posted his email address near the top of the previous page.
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@krisidious said:
their is a "remove all materials" plugin it leaves all groups and components but removes all materials recursively.
try it on the model and let us know if it comes in.
Thanks, I'll try that but if it won't even import a cube with no material......
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there is a "remove all materials" plugin it leaves all groups and components but removes all materials recursively.
try it on the model and let us know if it comes in.
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@krisidious said:
there is a "remove all materials" plugin it leaves all groups and components but removes all materials recursively.
try it on the model and let us know if it comes in.
Used TT's great plugin "Materials Tools" and removed all materials and made sure all faces were front faces: All I get is a large ball in Vue9.
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this has got to be some issue with Vue 9 can you go and install 8.5?
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I am also having some problems when trying to use Automated VuePython Scene Loader. If I import Sketchup model manually, everything works ok. But, when using Python script I get only Sphere and no other geometry is listed in Object list. I am using Sketchup 8 and Vue 8.40-04.
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miikka, are you unlocking the camera height and unchecking "Sun face camera" in Vue like the Sketchup2Vue manual says?
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@d12dozr said:
miikka, are you unlocking the camera height and unchecking "Sun face camera" in Vue like the Sketchup2Vue manual says?
Yes, I have done those changes according to the manual.
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Well hopefully Dave has the answer...you could try emailing him if you haven't yet...
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Dave et al, Can you shed some light on my predicament. I have SU to Vue exporter, SU 8 and Vue 9 Complete. I load vob file from SU and it shows up in the layer pane and I can see the materials but I can see the scene. I select it and right click to select 'frame selected object' but can see anything. I re-scaled the model in case this was a mm to m problem but to no avail. I unchecked 'preserve size of elements at creation' check box again to no avail. I have tried via the python script.
This is so annoying as I can see that it has been imported, its just I can see or manipulate it. Any tricks? Thoughts or work around I have run out of ideas. I really need something like zoom extents or a positioning tool so that it fits in the scene where I want it.
Please tell me that I am missing something obvious.
Thanks T -
@krisidious said:
this has got to be some issue with Vue 9 can you go and install 8.5?
I have Vue 8 Complete and Automation -> Run Python Script works just fine as long as the exported model has no textures.
This is an improvement over Vue 9, but to have to "emasculate" all of my models and then re-texture them in Vue is not a viable workflowBesides that, this does not help with Vue 9
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@bob james said:
@krisidious said:
this has got to be some issue with Vue 9 can you go and install 8.5?
I have Vue 8 Complete and Automation -> Run Python Script works just fine as long as the exported model has no textures.
This is an improvement over Vue 9, but to have to "emasculate" all of my models and then re-texture them in Vue is not a viable workflowBesides that, this does not help with Vue 9
Hi Bob,
Sorry to see the problems you're having. Can you send me an e-mail to
dburdick@e-onsoftware.com with the model in a zip file so that I can take a look at it and see what the problem might be? It sounds like there might be corrupt texture file or something. There is a new update for the SU to Vue Plugin coming out later this week that might fix this problem. -
@thecravatman said:
Dave et al, Can you shed some light on my predicament. I have SU to Vue exporter, SU 8 and Vue 9 Complete. I load vob file from SU and it shows up in the layer pane and I can see the materials but I can see the scene. I select it and right click to select 'frame selected object' but can see anything. I re-scaled the model in case this was a mm to m problem but to no avail. I unchecked 'preserve size of elements at creation' check box again to no avail. I have tried via the python script.
This is so annoying as I can see that it has been imported, its just I can see or manipulate it. Any tricks? Thoughts or work around I have run out of ideas. I really need something like zoom extents or a positioning tool so that it fits in the scene where I want it.
Please tell me that I am missing something obvious.
Thanks TCan you send me an e-mail and include a zip file containing the SU model. Send it to
dburdick@e-onsoftware.comNot sure what is going here unless the scaling is causing problems.
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@dburdick said:
(4) We thought about this, but felt that it wouldn't be too useful unless we could provide some real-time preview in Sketchup of how the lights would look in Vue. Otherwise, you could spend a lot of your time going back and forth between the apps to "tune" the lighting. Thoughts?
In exporting to Thea I have all my lights added in SU using Twilight lights: I know, I know - not really a good workflow and requires having Twilight, but.....When I get into Thea I group all the lights with the same name and modify them and see what they look like until I get it right without leaving Thea.
The point is, if one could add a Vue light proxy in SU and then group proxies that have the same name, then adjust them in Vue, wouldn't that be the same thing (without having to have an intermediate program e.g., Twilight).
My facility models have up to 75 lights or more! They are components in SU.
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