Ripples In Water
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Does anyone out there know of an easy way to make a surface shaped like ripples in water? I tried using the sandbox and smoove, and I can get a reasonable approximation of what I am looking for, but its not the easiest approach.
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Tried SDS? (subdivide and smooth)
If you are rendering then a displacement map would work great.
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Somebody posted a pretty cool example using TT's Bitmap2Mesh plugin.
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That'd be Jeff's post?
http://forums.sketchucation.com/viewtopic.php?f=323&t=31339&start=15#p275962
But bewarned - it'd probably a very dense mesh.
But didn't Whaat have a polyreducer tool in one of this hits?
Or you can try with a very small heightmap. -
Thanks ThomThom, I love the follow me example, I think that is going to work best for what I am trying to accomplish.
Your bitmap to mesh plugin is pretty cool as well, I am going to check that out. It could be useful for renders!
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If you just care about this for still renderings, then there was a great Photoshop plugin by flamingpear called flood that does a great job for still images. You have a lot of control over the perspective and type of ripples on the surface.
http://www.flamingpear.com/flood.html -
I believe there is also a script for Gimp called if I remember correctly, Water reflection displacement map generator.
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Also there is Sqirlz Water reflections (free) both for stills and movies / animated gif's
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Oh yeah, I totally forgot about that one! Thanks!
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