Thea Render - Interactive Rendering
-
Solo, after your last comment, I found that SU the new "SketchUp Web Exporter (Beta)". I have installed it, however it does not have any noticeable effect on the materials problem. I think Rich O'Brian has it right in his answers below.
Thank you both for taking the time to address the problem for me.
@solo said:
Do you have the new exporter?
-
The thing is I do not set my textures up in the Thea exporter, I export my SU scene and do all my materials in Thea studio.
-
Douglas, have a look at this topic in the Thea forums. It explains it quite straightforward IMO.
http://www.thearender.com/forum/viewtopic.php?f=91&t=6290 -
Little heads up, Thea Render v1.1.03 Revision 576 (6 October 11) is available at
http://www.thearender.com/cms/index.php/downloads/thea-render.html
(Quick Installation guide and Changes Log) -
I'm loving the last 2 revisions. Feature rich and fast. Any info on the future roadmap?
-
@unknownuser said:
I'm loving the last 2 revisions. Feature rich and fast. Any info on the future roadmap?
There is no update for the road map at the moment. But like earlier stated, material db and GPU rendering are on the way. Those will be done during 1.x version... probably sooner than later - no exact dates. AutoCAD Exporter Plugin is on the way.
-
Thea Render Technology Preview - Adaptive AMC
The introduction of a new powerful method (called Adaptive AMC) into IR. This method, that could be thought as the biased analog of TR2, has the ability to resolve difficult lighting conditions, SSS and medium scattering and still give interactive feedback.
We have recorded here a video showing all these improvements. The architectural scene used as our test case is courtesy of Davis Carter Scott, Inc. (kindly offered for our internal testing). Naturally there are some workflow improvements with the next release, maybe one can spot those too[flash=854,480:ovbowqdv]http://www.youtube.com/v/Q7DldMuwbIM[/flash:ovbowqdv]
-
@notareal said:
hi there notareal,
since you are also within Kerkythea (i assume), do you mind if i ask you about the next Kerkythea? i haven't heard much about the next Boost after the Echo release.
thank you. -
@irwanwr, Like you probably already do know, the early development version is available at the Kerkythea forum. There is no release date yet.
-
thank you, notareal.
-
I've been using Kerkythea for years now. This looks amazing. I went online to purchase - it looks like you bill the purchaser? Any infor for us US purchasers would be great. I'm in!
-
@Sonder, Not sure what info you need? Prices listed are net as euro, VAT does not apply to US customers (further instructions). If some alternative payment method is needed, please use contact form.
You most welcome to join at Thea Forums (preferably use the same email as with the purchase. If not, please use the contact form to get a proper status). -
@notareal said:
@Sonder, Not sure what info you need? Prices listed are net as euro, VAT does not apply to US customers (further instructions). If some alternative payment method is needed, please use contact form.
You most welcome to join at Thea Forums (preferably use the same email as with the purchase. If not, please use the contact form to get a proper status).Thanks - my comment was due to the cart and checkout process. I saw no place to give a payment method. I'll go back and look again. I will join the forum as well.
-
Happy New Year! First Thea Render update for 2012. New interactive render engine;Adaptive AMC, bugfixes and some important workflow improvements. Available at the development forum for licensed users.
@unknownuser said:
Dear friends,
besides our best wishes for a happy new year 2012, we bring you a maintenance update for Thea Render, the 4th update in the 1.1 series.
This update contains the latest improvements related to interactive render, as announced in our related tech preview post. Fine tuning of the refreshing, faster operations during IR and a new engine (Adaptive AMC) solving caustics and SSS make interactive rendering much smoother and more fun to play with.
Apart from the interactive rendering, there are some very important noise bug fixes for TR1/TR2; they are related to bump mapping on glossy materials, but also some weird noise - very hard to resolve - appearing on strange lighting conditions.
With respect to the user interface, if you have any bitmaps missing from a scene, there is no need to worry now; Thea will now remember them, tag them and show them to you to browse. And finally, there is a new format "lib.thea" that is going to be used for library installation (a new library will be available soon making use of this functionality).
As always, you can find the detailed changes log and download links, in our usual thread:
http://www.thearender.com/forum/viewtopic.php?f=61&t=1849best wishes
-
Dear friends,
as you may know, we are working currently on tighter integration of Thea with modeling applications, but - of course -
we couldn't leave the studio without any updates. Brief summary of Thea Render Revision 627.You can find the detailed changes log and download links, in our usual thread. (Download available for licensed users. Non licensed users can grab the latest tested revision from our website page.)
-
Brief introduction to new animation features inside Thea; complex motions.
[flash=800,480:1v3xuo95]http://www.youtube.com/v/ZhQkVLqVkdk?hd=1[/flash:1v3xuo95]
Note: Thea does not try to compete with modeling applications that have a rich user interface and algorithms for setting up animation and motion. The important thing for us is the support of such complex motion and a rather minimalistic user interface that uses it. -
New Solid Iris Material Libraries by Patrick Nieborg (Thea Technical Artist) available for licensed users.
-
very exciting stuff indeed. Can't wait to deconstruct.
-
Solid Iris Material/Model Libraries (Part 2) for Thea Render licensed users.
and while you browsing Thea forums, grab a Outdoor Furniture Set Model Library to test these new material libraries.
ps. There is also a Wall Finish library available for the first material library set:
Please remember the following:
- The materials have been tested thoroughly and render very nicely and fast.
- The texture quality is as high as it can get (without using a photo camera that is).
- The materials have been created from scratch and are our own copyright - you can use them in your renders without second thoughts (see 4).
- The materials are intended to be used in the context of creating images with Thea Render and can be used only by Thea licensed users (no redistribution allowed).
-
Those wicker materials are fantastic!
Advertisement