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    [Plugin] Raytracer

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    • thomthomT
      thomthom
      last edited by

      @panga said:

      EDIT :

      Hi Thomthom,

      I made a Test under SU8, and it Works pretty well. Until now, I test it with a max of 10 000 rays, and it takes about 15 seconds to calculate, so It's pretty fast. The only thing is it seems that some directions are ignored by rays, see on the picture below :

      Sorry for the last reply - but I never noticed this edit. (Don't think edits marks the topic as unread.)
      As mentioned in the first post, SU8 has a nasty bug in the raytracer. Only thing one can do is wait for Google to fix it and release a new version.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • D
        davidlouis
        last edited by

        Hi Thom

        I am getting a few weird results with the drop component option...
        I thought I would try an test with a series of cars on a slope to simulate a parking lot scenrio.

        ??? 😮 There are some non conformers

        Test file attached.

        Cheers

        Dave


        DROP COMPONENTS.jpg


        DROP COMPONENTS.skp

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        • thomthomT
          thomthom
          last edited by

          Drop by Bounds, right?

          I see the car crashes as well... 😕

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • D
            davidlouis
            last edited by

            Yup...

            Maybe Magneto is in the area...

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            • thomthomT
              thomthom
              last edited by

              Version 1.1.1

              • Fixed a bug in Drop by Bounds that caused chaos when objects where dropped.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • mitcorbM
                mitcorb
                last edited by

                Thank you, ThomThom:
                I will test this out. You are very talented, relentless in the pursuit of excellence. I salute you. 👍 👍 👍

                I take the slow, deliberate approach in my aimless wandering.

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                • T
                  tallerfulano
                  last edited by

                  Just fantastic !
                  thanks

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                  • pilouP
                    pilou
                    last edited by

                    Any chance to have something for have this result when I select the 3 up objects ?
                    I can use SketchyPhysics but...

                    raytracer.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • M
                      mlefevre
                      last edited by

                      I'm trying to use this plugin to drop a bunch of solar panels to a surface. Some of the blocks drop fine, but others turn up on end. Any thoughts?

                      Thanks

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                      • tt_suT
                        tt_su
                        last edited by

                        No idea without test screenshots or preferable a test model.

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                        • tt_suT
                          tt_su
                          last edited by

                          Hard to tell without a model...

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                          • A
                            AcesHigh
                            last edited by

                            Can someone help me? It´s kinda urgent. Basically, For some reason, the components are NOT dropping until the ground. I verified the axis of the component, verified everything, but it still doesn´t work. It´s also weird, but it doesnt work with the other plugin (Drop At Intersection) too!!

                            They drop only a few centimeters. Unless I "drop by bounding box", but then, when dropping by bounding box, the components follow the contour of the terrain (which gets pretty weird for lightpoles)


                            perguntadropcomponent.skp

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                            • A
                              AcesHigh
                              last edited by

                              @tt_su said:

                              Hard to tell without a model...

                              Sorry, but when I posted and attached the model, I didnt notice it failed to upload the model because it was larger than the 4mb forum attachment limit.

                              I edited the first post and attached the model (now, 3mb)

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                              • BoxB
                                Box
                                last edited by

                                I used the plugin "Throw to".


                                Throw.JPG


                                Throw toSU8.skp

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                                • A
                                  AcesHigh
                                  last edited by

                                  Thank you Box. Any slight idea why Raytracer, Drop At Intersection, etc, are not working?

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                                  • BoxB
                                    Box
                                    last edited by

                                    Sorry, I don't know the ins and outs of either plugin. Which is why I went for throw to. I can look tomorrow if nobody else does.

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                                    • tt_suT
                                      tt_su
                                      last edited by

                                      It appear to be because the ray traced hit the component it tried to drop. Apparently I forgot to make it ignore itself. If I moved the axis to the bottom of the component it worked fine.

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                                      • tt_suT
                                        tt_su
                                        last edited by

                                        Filed issue: https://bitbucket.org/thomthom/raytracer/issue/1/ignore-the-components-being-dropped

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                                        • A
                                          AcesHigh
                                          last edited by

                                          I see. Thanks ThomThom, for looking at the issue.

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                                          • M
                                            mlefevre
                                            last edited by

                                            @tt_su said:

                                            No idea without test screenshots or preferable a test model.

                                            I can send you a screenshot, but basically I'm having the same issue as one of the prior post with the car crashes.

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