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    [Plugin] Raytracer

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    • pilouP Offline
      pilou
      last edited by

      Damned I have missed this hidden collection under a falacious title 😲
      💚

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • thomthomT Offline
        thomthom
        last edited by

        @panga said:

        EDIT :

        Hi Thomthom,

        I made a Test under SU8, and it Works pretty well. Until now, I test it with a max of 10 000 rays, and it takes about 15 seconds to calculate, so It's pretty fast. The only thing is it seems that some directions are ignored by rays, see on the picture below :

        Sorry for the last reply - but I never noticed this edit. (Don't think edits marks the topic as unread.)
        As mentioned in the first post, SU8 has a nasty bug in the raytracer. Only thing one can do is wait for Google to fix it and release a new version.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • D Offline
          davidlouis
          last edited by

          Hi Thom

          I am getting a few weird results with the drop component option...
          I thought I would try an test with a series of cars on a slope to simulate a parking lot scenrio.

          ??? 😮 There are some non conformers

          Test file attached.

          Cheers

          Dave


          DROP COMPONENTS.jpg


          DROP COMPONENTS.skp

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          • thomthomT Offline
            thomthom
            last edited by

            Drop by Bounds, right?

            I see the car crashes as well... 😕

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • D Offline
              davidlouis
              last edited by

              Yup...

              Maybe Magneto is in the area...

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              • thomthomT Offline
                thomthom
                last edited by

                Version 1.1.1

                • Fixed a bug in Drop by Bounds that caused chaos when objects where dropped.

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • mitcorbM Offline
                  mitcorb
                  last edited by

                  Thank you, ThomThom:
                  I will test this out. You are very talented, relentless in the pursuit of excellence. I salute you. 👍 👍 👍

                  I take the slow, deliberate approach in my aimless wandering.

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                  • T Offline
                    tallerfulano
                    last edited by

                    Just fantastic !
                    thanks

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                    • pilouP Offline
                      pilou
                      last edited by

                      Any chance to have something for have this result when I select the 3 up objects ?
                      I can use SketchyPhysics but...

                      raytracer.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

                      1 Reply Last reply Reply Quote 0
                      • M Offline
                        mlefevre
                        last edited by

                        I'm trying to use this plugin to drop a bunch of solar panels to a surface. Some of the blocks drop fine, but others turn up on end. Any thoughts?

                        Thanks

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                        • tt_suT Offline
                          tt_su
                          last edited by

                          No idea without test screenshots or preferable a test model.

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                          • tt_suT Offline
                            tt_su
                            last edited by

                            Hard to tell without a model...

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                            • A Offline
                              AcesHigh
                              last edited by

                              Can someone help me? It´s kinda urgent. Basically, For some reason, the components are NOT dropping until the ground. I verified the axis of the component, verified everything, but it still doesn´t work. It´s also weird, but it doesnt work with the other plugin (Drop At Intersection) too!!

                              They drop only a few centimeters. Unless I "drop by bounding box", but then, when dropping by bounding box, the components follow the contour of the terrain (which gets pretty weird for lightpoles)


                              perguntadropcomponent.skp

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                              • A Offline
                                AcesHigh
                                last edited by

                                @tt_su said:

                                Hard to tell without a model...

                                Sorry, but when I posted and attached the model, I didnt notice it failed to upload the model because it was larger than the 4mb forum attachment limit.

                                I edited the first post and attached the model (now, 3mb)

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                                • BoxB Offline
                                  Box
                                  last edited by

                                  I used the plugin "Throw to".


                                  Throw.JPG


                                  Throw toSU8.skp

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                                  • A Offline
                                    AcesHigh
                                    last edited by

                                    Thank you Box. Any slight idea why Raytracer, Drop At Intersection, etc, are not working?

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      Sorry, I don't know the ins and outs of either plugin. Which is why I went for throw to. I can look tomorrow if nobody else does.

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                                      • tt_suT Offline
                                        tt_su
                                        last edited by

                                        It appear to be because the ray traced hit the component it tried to drop. Apparently I forgot to make it ignore itself. If I moved the axis to the bottom of the component it worked fine.

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                                        • tt_suT Offline
                                          tt_su
                                          last edited by

                                          Filed issue: https://bitbucket.org/thomthom/raytracer/issue/1/ignore-the-components-being-dropped

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                                          • A Offline
                                            AcesHigh
                                            last edited by

                                            I see. Thanks ThomThom, for looking at the issue.

                                            1 Reply Last reply Reply Quote 0
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