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    [Plugin] Fix Reversed Face Materials

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    • TIGT Offline
      TIG Moderator
      last edited by

      Here's a tweaked German lingvo file [by Aerilius]...FixReversedFaceMaterialsDElingvo.zip

      TIG

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      • E Offline
        Ecuadorian
        last edited by

        Thank you, TIG!

        This is a life saver... πŸ‘

        -Miguel Lescano
        Subscribe to my house plans YouTube channel! (30K+ subs)

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        • TIGT Offline
          TIG Moderator
          last edited by

          Here's another version of the DE lingvo [by User2012] - try them and choose which you want...FixReversedFaceMaterialsDE.zip

          TIG

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          • E Offline
            Eugenegoth
            last edited by

            Thank you TIG!!!!

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            • Rich O BrienR Online
              Rich O Brien Moderator
              last edited by

              Any chance this could be compiled under a menu? πŸ˜•

              Download the free D'oh Book for SketchUp πŸ“–

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              • TIGT Offline
                TIG Moderator
                last edited by

                @unknownuser said:

                Any chance this could be compiled under a menu? πŸ˜•

                No sooner said than done - here's v1.5 with the four tools under one submenu http://forums.sketchucation.com/viewtopic.php?p=264134#p264134
                πŸ€“

                TIG

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                • Rich O BrienR Online
                  Rich O Brien Moderator
                  last edited by

                  Thanks πŸ‘

                  I've a file that doesn't remove backface materials πŸ˜•

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @unknownuser said:

                    Thanks πŸ‘
                    I've a file that doesn't remove backface materials πŸ˜•

                    Let's see it - PM if needed...
                    Is it perhaps a group/instance where the back face is actually the default material but is displayed in the container's material ? πŸ€“

                    TIG

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                    • Rich O BrienR Online
                      Rich O Brien Moderator
                      last edited by

                      Too large for here. I'll email it.

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Got it.
                        Where are the errant back faces with materials ?

                        TIG

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          Fixed it and emailed back to you... a material was applied to some group/instances, I used the Outliner and Entity Info to make it the default-material, then re-ran the tool to remove all back-face-materials - it seems OK now ?

                          TIG

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                          • J Offline
                            JGA
                            last edited by

                            Thanks

                            Regards,
                            JGA

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                            • irwanwrI Offline
                              irwanwr
                              last edited by

                              i might have a problem with the new version 1.5 20120216.
                              i don't know why and not sure either.
                              the last time i used this plugin, it can be accessed in context menu by right clicking.
                              but it seems that the new version would only available in the toolbar menu instead.
                              i just overwrite the previous version when installing this new one.

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                Iranwr

                                You are mistaken. πŸ˜•
                                This toolset has never had any 'context-menu' options.
                                It has only ever worked from menu items.
                                This last update only combined all of the tools into one submenu, to avoid clutter etc.
                                Nothing else was done to the coding.
                                There is [and there never was] any code in the script regarding context-menus.
                                You also mention 'toolbar' - it never had a toolbar either - I suspect you actually meant 'menu' ??
                                OR perhaps you are thinking of another tool altogether ?
                                πŸ˜’

                                TIG

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                                • irwanwrI Offline
                                  irwanwr
                                  last edited by

                                  ah yes, sir.
                                  i think i've made mistakes and confuse this tool with the other one.
                                  and yes, what i meant was the menu bar.
                                  sorry for bothering you with my mistakes.
                                  i probably was thinking of that context menu feature if it's possible for this plugin.
                                  obviously, it's not good to do modelling, thinking, reading and post a comment for feature request at around 4 am early in the morning.

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    Here's v1.6 http://forums.sketchucation.com/viewtopic.php?p=264134#p264134
                                    It includes a new tool. If you have faces with different materials front and back and you would like the back to match the front use this tool...
                                    Plugins > TIG: Reversed Face Tools... > Match Back-Materials
                                    It will match all selected faces' back-materials with the front-materials,
                                    maintaining UVmapping if the material is textured etc...
                                    There is no reversing or flipping of faces - the back-material is simply matched
                                    to the front-material.
                                    Do not use this as an excuse for sloppy modeling!

                                    TIG

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                                    • utilerU Offline
                                      utiler
                                      last edited by

                                      Many thanks from Down Under, TIG!!!! πŸ‘Ž

                                      [That's a down under thumb BTW....]

                                      purpose/expression/purpose/....

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                                      • Bob JamesB Offline
                                        Bob James
                                        last edited by

                                        I use TheaRender and it is very fussy about flipped faces. Now suppose I build a complex model and somehow an odd assortment of faces (large and very small) are reversed. Is there an analogous plugin that will set all of the faces correctly before I apply any textures? (i.e.; all at the same time rather than having to go in and flip them one at a time).

                                        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          Bob
                                          Monochrome mode + a Style with a contrasting back-face material color... is good to check the correct orientation of faces.
                                          The native Reverse 'flips' selected faces.
                                          The native Orient tool ensures that all connected faces match a selected face's orientation, reversing those that don't comply.
                                          However, if any face's edges are used by more than two faces then Orient can't succeed, because there is then no 'right answer' for those faces' orientation.
                                          There are several scripts to 'reverse' faces, using different methods - picking, camera direction etc...
                                          The Fix... toolset is specifically written to flip faces/materials that you have accidentally left reversed and have then textured on the backs - meaning your 3rd-party render application will probably render them white [or black] - as most renderers do not apply materials to 'back-faces' as these should always be unseen, being 'inside' objects...
                                          The main Fix... tool finds all face in the current selection - with options to drill down into selected groups/instances and find those faces too - and if any of the faces have materials on their backs but no material on their front the faces are reversed, and their back material is reapplied onto the [now correctly oriented] front face, using the same UVmapping for any texture so that the appearance does not change at all, but the renderer will now happily use the material on the reversed face.
                                          The latest tool matches back material to front materials, keeping matching UVmapping of textures - this way should you apply a textured material with say a transparent png image - like a latticework fence - it will be aligned on the faces' backs to match the fronts, and will appear correctly from both sides...

                                          TIG

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                                          • Dave RD Offline
                                            Dave R
                                            last edited by

                                            Bob, TIG's point about Monochrome and the contrasting back face color is a good one. I use a green back face color to make it easier to pick out reversed faces and holes. It's a color I wouldn't normally use in practice and it is much easier to pick out than the default blue-gray.

                                            I've got my default style and startup template set to show that green color. If you don't want to do that, you might setup a style with some obnoxious back face color to use during cleanup.

                                            Perhaps the biggest thing to make the process easy is to stay on top of the reversed faces and fix them as you go. I think of it as good housekeeping. The biggest problem I have with reversed faces comes when I try to use components from the warehouse. As you know, there's an awful lot of crap there. It's pretty common to find components that are very sloppy in the way they are modeled. If it takes me more than a minute to fix a component I downloaded, I discard it and model it myself.

                                            Etaoin Shrdlu

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                                            (THERE'S NO PLACE LIKE)

                                            G28 X0.0 Y0.0 Z0.0

                                            M30

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