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    [Plugin][$] Vertex Tools

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    • tt_suT Offline
      tt_su
      last edited by

      I assume you mean the soft selection? When you have the Select tool activated, enter a radius in the VCB.

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      • charly2008C Offline
        charly2008
        last edited by

        Hi Thomas,
        Yes that was what I meant. Thanks for the hint.

        He who makes no mistakes, makes nothing

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        • thomthomT Offline
          thomthom
          last edited by

          If any OSX Mavericks users tried to register Vertex Tools recently and failed to do so there is a fix released (1.1.7) that takes care of the issue.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • cottyC Offline
            cotty
            last edited by

            I've tried to create a simple star with vertex scaling (see screencast), but it's getting unsymmetrical, any ideas?

            my SketchUp gallery

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              Did you try Shift + Blue scale?

              Sent from my iPad

              Download the free D'oh Book for SketchUp πŸ“–

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              • BoxB Online
                Box
                last edited by

                It works if you use a 10 sided circle rather than a polygon.

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                • cottyC Offline
                  cotty
                  last edited by

                  @rich o brien said:

                  Did you try Shift + Blue scale?

                  Yes, it's the same.

                  @box said:

                  It works if you use a 10 sided circle rather than a polygon.

                  Same behaviour for polygon, circle, exploded edges, ...

                  I think the reason is the not centered position of the gizmo (with every second vertex selected):

                  gizmo_10edges.png

                  my SketchUp gallery

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Yes, that's because the center of the five selected vertices isn't the center of the polygon.

                    You can right-click the Gizmo > Gizmo > Align Custom and then set the position of the gizmo. Note that it works like the Align Axis tool, so you must pick center point and then the X and Y axes.

                    You can then scale and get your start. Note that after scaling the gizmo re-centers itself.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • panixiaP Offline
                      panixia
                      last edited by

                      align gizmo to custom πŸ˜‰

                      edit: didn't see page 13 of this post 😳
                      πŸ˜†

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                      • xiombargX Offline
                        xiombarg
                        last edited by

                        I know Vertex Tools has been around for a little while but I only recently downloaded the trial version and I just have to say that this plugin finally fills in such a huge hole that Sketchup has been missing in advanced modelling tools and techniques. I only wish I had noticed it before. I was especially STOKED with the scale tool implementation that not only aligns vertices to a single axis, but that we can finally get rid of artifact lines by scaling a plane to absolute zero. Ya-freakin-hoo, it's about time.

                        Also love the extrude edge and merge vertex options. Beautiful man.

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          HAppy you like it! πŸ˜„

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            @xiombarg said:

                            ...this plugin finally fills in such a huge hole that Sketchup has been missing in advanced modelling tools and techniques....

                            nice testimonial/endorsement πŸ‘

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • BoxB Online
                              Box
                              last edited by

                              I was just trolling through the thread and noticed a number of times you asked for action shots of the tool in use. Here's a quick doodle I did the other day for fun.

                              Fantastic tool, couldn't live without it.


                              VT.JPG


                              Bust.JPG

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                Very nice work Box! And a great subject for VT capabilities. Did you subd as well? Other tools?

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • K Offline
                                  KrisM
                                  last edited by

                                  My question is certainly not as interesting as the above post but here goes -
                                  I have need on occasion to introduce a flat area into a terrain. I can move individual vertices but this can sometimes be a lot of work. The planar tool makes a flat surface but not a horizontal surface. What I want to do is select a number of vertices and set them all to the same z elevation. The stamp tool does this somewhat but introduces a bunch of new vertices to do this (unless you create a very exact stamp surface). This option seems like this might be fairly straightforward to incorporate. Any possibilities with this request? Or perhaps there is already a tool around which does what I want. I've looked but haven't found it.
                                  Kris

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                                  • BoxB Online
                                    Box
                                    last edited by

                                    Pbacot I used a few tools, but mostly VT. A tiny bit of Artisan for sub and smooth mainly because the button is right there. And a bit of poly reduce to keep things under control.
                                    But generally speaking I usually make a blob using either curviloft or Extude tools, this way you can control the structure of vertex' quite well. Then I just use the gizmo to push pull and scale until it looks like what I want. I'm pretty haphazard and free form with it, wouldn't want to have to copy anything this way.

                                    The image shows how I would start, first with a block cut to rough shape then those edges used to create quadfaced forms that I explode and join then start to work with.


                                    VT Form.JPG

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                                    • BoxB Online
                                      Box
                                      last edited by

                                      Krism, do you have Artisan, another wonderful tool.

                                      It has a make planer tool that you can specify, Best, XY, YZ or XZ.

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                                      • K Offline
                                        KrisM
                                        last edited by

                                        Box, Thanks for that. Yes, I do have Artisan but have not sufficiently explored it's options. I will do that now.
                                        Kris

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                                        • T Offline
                                          tspco
                                          last edited by

                                          I just started using the trial, not sure if I am doing something right. I grab terrains from the file>geolocation, mainly because they look much better than anything I can create.
                                          What I need to do is take an area and make it flat for placing buildings on. I tried make planer on a rectangle of vertices, I an not sure it did what I thought it should do, am I misunderstanding the tool?

                                          SU make 2017, /Twilight Render Hobby
                                          Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                                          • K Offline
                                            KrisM
                                            last edited by

                                            Tspco,

                                            I have had the same problem (see question above). Vertex tools will make selection of vertices planar (they are in line on the same plane). This does not mean that the plane is level. Box mentioned the use of Artisan. This works as desired. Vertex tools is great for a lot of things. It just doesn't do this specific task.
                                            Kris

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