[Plugin][$] Vertex Tools
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Bezier Surface is part of the whole family of mesh control tools Thomthom is developing. So I imagine if Vertex Tools is out of the pipeline then it makes room for him to concentrate on this a bit more. Well, here's hoping
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Rich is correct - Bezier Surface is my second brain child. Once Vt1.1 is out I can port the gizmo back to Bezier Surface and that will make up for bit part of the development. The gizmo has been blocking many of my projects because it's been so complex to make right.
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[flash=800,600:2025kge5]http://www.youtube.com/v/X_RWTv1YVUI[/flash:2025kge5]
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Facinating! I've watched three times now and WOW!
I love the gizmo
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Hey Thom, could u please add a feature for random movement of verts like the jitter plugin it would be great for mellowing out the CG look when rendering or making organics shapes.
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@xrok1 said:
Hey Thom, could u please add a feature for random movement of verts like the jitter plugin it would be great for mellowing out the CG look when rendering or making organics shapes.
I'll add it to the list - but it won't make it for this release. It's about to be prepped for release and I don't haven't to delay it even further.
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Thanks, exellent plugin BTW!
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[flash=800,600:3aulug4f]http://www.youtube.com/v/xfM02PleFMg[/flash:3aulug4f]
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I'm loving this alien head modelling series!
I really hope you complete the modelling and render it - it'd be awesome!Btw:
@10:28 - There is a function in QT for that:
Build Corners@13:00 - There is a flip triangulation function as well:
Flip Triangulation ToolI have plans for a new tools for QuadFace Tools that acts like the native Line tool - but will try to create quads instead. Should save a few clicks.
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You know I'm a big fan of this QuadFace stuff still learning the power of that QT tool
I might show the whole unwrapping in Blender with texture baking. Time is against me
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@rich o brien said:
You know I'm a big fan of this QuadFace stuff still learning the power of that QT tool
I'll get some videos done - and eventually improve the documentation.
@rich o brien said:
I might show the whole unwrapping in Blender with texture baking
Sweet!
You're video deserves a thread of it's own - instead of buried down were.
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Is it cooked yet???? out of beta?
drools a little
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@unknownuser said:
Is it cooked yet???? out of beta?
drools a little
The plates are being prepared and the table is served this month!
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And the upgrade will be available to the unwashed masses when?
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@bob james said:
And the upgrade will be available to the unwashed masses when?
In two-three weeks time, near the end of August. Basically got minor polish, bug-squashing, translations to do. Then website, manual and videos. phew!
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By the way, I can no longer log in at your Vertex Tools URL. It won't even recognize my email address when I try to retrieve my password (even though I already know my password).
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Did you change you email account?
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No: See PM
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@pbacot said:
Other plugins used or all V.T. (1.1?)?
He's also using QuadFace Tools and ( either Subdivide and Smooth or Artisan ) for smoothing the low poly mesh.
Occationally he uses a tool there which I don't know the name of.
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