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    Texture Baking

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    • J Offline
      j3nsen
      last edited by

      Hi, i just have a question about texture baking, is it an easy way too do it, i really want to learn how. When i make ships models for game is the shadows unrealistic and i see other user making texture baking in 3Dmax and the model are much more realistic with baking. I hope someone know about a plug-in or something? I can use blender or something but i would be nice with a tutorial! 😄

      Thx!

      J3nsen

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      • D Offline
        d12dozr
        last edited by

        I think Light-up is the only way to to that in Sketchup.

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • F Offline
          Fletch
          last edited by

          Twilight Render does texture baking for SketchUp.

          Fletch
          Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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          • dwgjunkieD Offline
            dwgjunkie
            last edited by

            der, can someone give us a brief description of what "texture baking" is?

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            • JQLJ Offline
              JQL
              last edited by

              You texture a model, then render soft shadows and lights and other effects that sketchup can't output nativelly with a renderer. These effects affect the surfaces where materials are applied. These materials have original textures and the renderer replaces these textures by other textures with the effects "painted" on them.

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              • filibisF Offline
                filibis
                last edited by

                You must check Slender plugin.

                @unknownuser said:

                Description: Exports SketchUp model do Collada file, in command-line mode imports into Blender scene, bakes textures, exports Collada file from and finally imports to SketchUp

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