sketchucation logo sketchucation
    • Login
    ⚠️ Attention | Having issues with Sketchucation Tools 5? Report Here

    Sculpture_updated

    Scheduled Pinned Locked Moved Gallery
    49 Posts 19 Posters 11.6k Views 19 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      Thank you Simon.
      Slalom ha ha, KXI System avatar animation is more precise though, especially the end 🤣

      @unknownuser said:

      When I labor to explore the potential of SU and can manage two or three little things in Kerkythea

      Which I don't know how. Never had the time to learn kerky.

      oli, dof is unreal here, you're right.

      Once, at Pompidou Center, I was sitting and watching an old lady, there was a fire alarm box on the wall behind her, extremely red, I said "this is modern art now". But the art was the lady lol, hyperreal sculpture...
      Some strong shapes are my concern, all these details don't add much IMO.

      1 Reply Last reply Reply Quote 0
      • orgelfO Offline
        orgelf
        last edited by

        "thanks orgelf.
        Your thread is amazing but everytime I visit it, I have to reset my link to the net, I don't know what causes this. That's why I commented it via PM."

        that's too bad 😲 😞

        I don't remember I received a PM from you ! where did you send it ? here or at blenderartist.org ?

        http://www.orgelf.com

        1 Reply Last reply Reply Quote 0
        • K Offline
          KXI System
          last edited by

          @michaliszissiou said:

          Slalom ha ha, KXI System avatar animation is more precise though, especially the end 🤣

          Your dang right its precise!
          Oh I found a small flaw in your model, the man eyes seem to be closed when actually he should be a bit more of squinting.

          Hope this doesn't jeopardize anything.

          ~KXI

          Getting the perfect sig is hard...

          Google it!

          1 Reply Last reply Reply Quote 0
          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            @orgelf: pm here in SCF
            @KXI what eyes? 😄 It supposed to have real eyes, just wait. When the 'spheres' will be in position then its time to do some more sculpture there. See at the reference photo.

            1 Reply Last reply Reply Quote 0
            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              Another one, new podium v2 0.46 test, used PP for DOF only.


              P_SVIEW_inter041sun0_8.jpg

              1 Reply Last reply Reply Quote 0
              • michaliszissiouM Offline
                michaliszissiou
                last edited by

                thanks numbthumb,
                oli asked for a closeup, here's one. Its a 25k tri faces and still captures lot of details of the zbrush 2.5M mesh. Though no use of normal or displacement maps. Just baked AO in blender (using the high definition model of course)


                P_front_new.jpg

                1 Reply Last reply Reply Quote 0
                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  A blender oriented avatar now KXI?
                  Anyway I updated a render.

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    KXI System
                    last edited by

                    Hey, finally someone noticed!

                    I'm just goofing off with this, gonna change back when I'm on vacation.

                    Getting the perfect sig is hard...

                    Google it!

                    1 Reply Last reply Reply Quote 0
                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Just playing with two sculptures in SU and podium v2.


                      p_interior1.jpg


                      p_interior2.jpg


                      p_interior3.jpg

                      1 Reply Last reply Reply Quote 0
                      • soloS Offline
                        solo
                        last edited by

                        Amazing amount of detail, you are a z-brush master.

                        What's even a greater achievement is reducing it so that you can use it in SU and still keep such a high level of detail.

                        I'd like to get a few of your models and render them with Thea if possible.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

                        1 Reply Last reply Reply Quote 0
                        • K Offline
                          KarinaGM
                          last edited by

                          @solo said:

                          I'd like to get a few of your models and render them with Thea if possible.

                          And I'd like to get a few of your skills... could it be posible? 🎉

                          **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                          -Benjamín Franklin.**

                          1 Reply Last reply Reply Quote 0
                          • simon le bonS Offline
                            simon le bon
                            last edited by

                            Dear michaliszissiou (not so hard after all to pronounce 😄 ) So wonderful but incredible work!! (thanks to show us that we'll never reach 1/50 of what you're able to produce 👍 )

                            I understand that you stash these sculptures in your basement. I just hope that you also thought about taking good insurances.

                            +simon

                            1 Reply Last reply Reply Quote 0
                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              Wow. Just... wow.

                              See my portfolio at https://delphiscousin.blogspot.com/

                              1 Reply Last reply Reply Quote 0
                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                @solo: a master here, a newbie at zbrushcentral though 😉 thanks pete. I need some free time to learn thea, it seems perfect for my needs.
                                @KarinaGM: Thanks, about skills, you need another app for sculpture. Why don't you try scultris? And an app to covert it to a clean 3ds (like blender 2.49b).
                                @simon le bon: thanks Simon, its michalis or michael or michel or miguel or mike or anything. 😆
                                @ecofeco: thank you.

                                1 Reply Last reply Reply Quote 0
                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  yeah but how do you pronounce the surname? write it phonetically!

                                  my surname, for example, is pronounced shay....not she....or she-ah as some people say lol

                                  oli

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    KarinaGM
                                    last edited by

                                    @michaliszissiou said:

                                    @KarinaGM: Thanks, about skills, you need another app for sculpture. Why don't you try scultris? And an app to covert it to a clean 3ds (like blender 2.49b).

                                    I'm actually learning sculptris ^^ tho I'm not good at sculpting, and the worst part is painting.
                                    I've tried several times to give blender a go, but it needs more time than I have. Anyway with all those triangles I get when sculpting, I'll have to learn how to retopo (that is an almost new word to me!)
                                    Here is my first exercise with sculpt 😄
                                    Do you know a good tut on how to retopo in blender???? 😳

                                    drpetter.proboards.com/
                                    index.cgi?board=wipsculpt&action=display&thread=849

                                    I divided the link because I'm not sure if it is against the rules to place external links

                                    **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                                    -Benjamín Franklin.**

                                    1 Reply Last reply Reply Quote 0
                                    • michaliszissiouM Offline
                                      michaliszissiou
                                      last edited by

                                      Hey karinaGM is this the right place to talk about it? PM to me. Its about blender not about SU. I started to write a small tut and just stopped.
                                      In general, you have to construct a cage (via retopo low definition) you have to subdivide it (3-4 time) you have to import the triangulated mesh from (lets say sculptris) and use shrinkwrap in bender to capture details. This way you'll have a multi res model, a low res for viewer and highres for renderer. This is the basic idea. I wrote this, sorry SU users, it doesn't belong here.

                                      1 Reply Last reply Reply Quote 0
                                      • I Offline
                                        InterArchi
                                        last edited by

                                        IS THIS MADE BY SKETCHUP ????

                                        1 Reply Last reply Reply Quote 0
                                        • michaliszissiouM Offline
                                          michaliszissiou
                                          last edited by

                                          Can you be more specific interarchi? This is a SU scene, podium renderer is used here. Sculpts using zbrush. I think I already wrote about these.

                                          1 Reply Last reply Reply Quote 0
                                          • michaliszissiouM Offline
                                            michaliszissiou
                                            last edited by

                                            Some rock studies, a low poly mesh is used, you can download it and use it as you like.


                                            islandv2.jpg


                                            islandv2_2.jpg


                                            islandv2_3.jpg


                                            rocks2.skp.zip

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 2 / 3
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement