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    Material on separate layer

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    • T Offline
      tspco
      last edited by

      Is it possible to apply a material to a face on its own layer?
      I have a situation where some of the materials I use, cause a slow down of my computer, when orbiting. Sometimes I decide to add or change an entity after I add materials to the model.

      SU make 2017, /Twilight Render Hobby
      Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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      • GaieusG Offline
        Gaieus
        last edited by

        Materials do not exist individually and separately from faces (image entities do but that is a different thing). This means that you either display the face bearing the material or hide the face itself.

        Gai...

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        • thomthomT Offline
          thomthom
          last edited by

          You could turn on the Colour by layer if you like - then the material of objects are controlled by the layer material.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • T Offline
            tspco
            last edited by

            What I ended up doing was adding a new face to a group, by retracing the lines of the group. I ended up pulling the new face out a tiny bit to keep the new layer from "flaring" or reacting with the original face, when orbiting/moving it works for now.

            SU make 2017, /Twilight Render Hobby
            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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