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    Orb of Light and Steel

    Scheduled Pinned Locked Moved Gallery
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    • olisheaO Offline
      olishea
      last edited by

      I made this model a few weeks ago and I've only just had chance to render it. It's as high poly as sketchup will import.

      I tested various hdri environments and implemented the most complimentary scene into the render.

      Lighting is hdri only and emitters from the orbs. Sun off.

      Material is brushed steel....480 shininess with a scratchmap....0.03 bump.

      Studio backdrop is shiny plastic....300 shininess with a noisemap....0.2 bump

      Rendered with interior+ preset at 2000 pixels. DOF added in photoshop using the depth mask.

      Got more images to come!

      HDRI TESTING OPTIONS

      http://i654.photobucket.com/albums/uu269/olishea/IBL_options.jpg

      HIGH RES CROP

      http://i654.photobucket.com/albums/uu269/olishea/orb_crop-1.jpg

      FINAL IMAGE

      http://i654.photobucket.com/albums/uu269/olishea/orb_high.jpg

      Geometry Overlay

      http://i654.photobucket.com/albums/uu269/olishea/orb_geometry_black.jpg

      http://i654.photobucket.com/albums/uu269/olishea/orb_geometry_white.jpg

      Higher resolution version here:

      301 Moved Permanently

      favicon

      (twilightrender.com)

      oli

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      • daleD Offline
        dale
        last edited by

        very sensual object oli. Well done πŸ‘ πŸ‘ πŸ‘

        Just monkeying around....like Monsanto

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        • FrederikF Offline
          Frederik
          last edited by

          Great renders, Oli...! πŸ‘

          Cheers
          Kim Frederik

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            Great renders indeed. πŸ‘
            This heavy topology almost killed the renderer though. This counts 10x faces more than it should. And 10x render time at least...

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            • olisheaO Offline
              olishea
              last edited by

              The sphere could have less faces....but the shell needs to be higher poly IMO. I tried to subdivide in wings one more time but sketchup wouldn't import the geometry properly. strange results. The renderer can handle much much more than this though. its sketchup thats the problem not twilight.

              Render time was about 16 hours πŸ˜„ the hdri was low quality giving noisy results so i had to wait wait wait!

              Got another one in the oven, macro style!

              Cheers for the comments, it was a fun one! πŸ˜„

              oli

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              • artysmediaA Offline
                artysmedia
                last edited by

                Like the final render! Good job! πŸ˜„

                Working with: Win7 64 bit OS - Core i5 - 2,27GHz and 8GB RAM

                Blog: Artysmedia

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                • S Offline
                  steelers05
                  last edited by

                  loving the texture oli

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                  • K Offline
                    KarinaGM
                    last edited by

                    Wow! how did you mapped that geometry?
                    The images are great! πŸŽ‰

                    **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminarΓ‘ perdiendo ambas"

                    -BenjamΓ­n Franklin.**

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                    • olisheaO Offline
                      olishea
                      last edited by

                      Thanks very much guys!! πŸ‘ its my new screensaver lol

                      I actually used Whaat's UV tools plugin to texture. It worked surprisingly well first time. I just used spherical projection and it magically mapped the scratchmap perfectly! So many thanks to Whaat! It would have looked terrible if bumpmap was wrong. In Twilight you can easily bump a flat colour and apply a material template.

                      Watch this space, macro shot on the way πŸ˜„

                      oli

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                      • jo-keJ Offline
                        jo-ke
                        last edited by

                        I thought whaat's plugin is "just" an exporter, to texture in an extern programm. which programm did you use to set the texture?

                        btw: your renders look really brilliant!

                        http://www.zz7.de

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          Not exactly jo-ke. There are more goodies there. As an exporter is not as good as the build in obj exporter of SU pro. But its an interesting project.

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                          • FrederikF Offline
                            Frederik
                            last edited by

                            Don't know which of Whaat's UV-mapping plugins Oli have used, but based on Oli's comment...

                            @unknownuser said:

                            I actually used Whaat's UV tools plugin to texture. It worked surprisingly well first time. I just used spherical projection and it magically mapped the scratchmap perfectly!

                            ...I assume it's the [Plugin] UVTools v0.1, since it's capable of mapping a spherical object...

                            Cheers
                            Kim Frederik

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                            • michaliszissiouM Offline
                              michaliszissiou
                              last edited by

                              I think so too Frederik.

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                              • olisheaO Offline
                                olishea
                                last edited by

                                Yeah I textured everything in sketchup. no external app used for texturing.

                                you just set either spherical or cylindrical mapping. you can then scale the texture through sketchups material window...make it bigger or smaller depending on your needs. the UV tools menu is in........edit>surface>UV tools>Spherical Map. Just select your surface first. I think you can select the UV tools by right clicking too.

                                screens shot:

                                note: where it says "804 entities" it normally says "surface".

                                http://i654.photobucket.com/albums/uu269/olishea/Picture1-1.png

                                http://i654.photobucket.com/albums/uu269/olishea/Picture2.png

                                thanks for all the lovely comments! πŸ˜„

                                oli

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                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  Wow! I didn't knew that plugin. that is exactly what I'm looking for. I just started to download it.

                                  http://www.zz7.de

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                                  • EscapeArtistE Offline
                                    EscapeArtist
                                    last edited by

                                    Preeeeeeety. Shiiiiiney.

                                    Very nice! πŸ‘

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                                    • olisheaO Offline
                                      olishea
                                      last edited by

                                      Cheers mate!

                                      Here is a macro shot and a geometry overlay!

                                      http://i654.photobucket.com/albums/uu269/olishea/orb2.jpg

                                      http://i654.photobucket.com/albums/uu269/olishea/orb2_geometry.jpg

                                      FULL RESOLUTION VERSION HERE:

                                      301 Moved Permanently

                                      favicon

                                      (twilightrender.com)

                                      oli

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                                      • D Offline
                                        D-space
                                        last edited by

                                        Awesome close up & overlays. πŸ˜„

                                        http://blibestmentalt.no/54981

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          Cheers mate. It wasn't easy!

                                          Here is an ice finish.

                                          http://i654.photobucket.com/albums/uu269/olishea/34_small.jpg

                                          oli

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                                          • FrederikF Offline
                                            Frederik
                                            last edited by

                                            You're smoking hot with TWR, Oli...
                                            http://www.kerkythea.net/users/Frederik/Anim-Icons/thumbup.gif

                                            Cheers
                                            Kim Frederik

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