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    OMG! fur plugin is AMAZING!

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    • soloS Offline
      solo
      last edited by

      Oli, and anyone that wants it, here it is.

      bufalo grass1.skp

      And here is the clip map/alpha:


      Buffelgrass_a.png

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • B Offline
        briggs
        last edited by

        Wow - It looks absolutely awesome!

        I'm currently trying to learn how to get grass into sketchup renders, it would be really helpful if you could just put up a few pointers on how you achieved that image 😎

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        • soloS Offline
          solo
          last edited by

          Briggs, it's pretty simple really, create a plane, import the component you want to populate, select it in the drop down window as the component to populate and enter.
          Then in your render app, use the supplied alpha map as the clipmap as it's already UV mapped and will work without fail.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • olisheaO Offline
            olishea
            last edited by

            ah you projected the grass onto that jagged geometry! sneaky sneaky! i wondered what the blue bits were but its just the reverse face, right? 😲

            looks mint

            oli

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            • soloS Offline
              solo
              last edited by

              yup, easy as pie.

              http://www.solos-art.com

              If you see a toilet in your dreams do not use it.

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              • W Offline
                wyatt
                last edited by

                I may be a little slow, but why is the component and clip map upside-down?

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                • soloS Offline
                  solo
                  last edited by

                  The way it was baked. πŸ’š just apply as is, it will show correctly.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • D Offline
                    d12dozr
                    last edited by

                    Pete that's crafty! Can I make that component work in Twilight? I did a quick test and it didn't look right..

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Pete, nice grass, really convincing! πŸ‘

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                      • soloS Offline
                        solo
                        last edited by

                        marcus, I'm not sure it will work, as there is no option to insert an alpha map as far as I can see. 😞

                        Here is another one, I used some low poly coconut palms. (whole model is only 1.6mb)


                        lotsapalmsu.jpg


                        lotsapalmsthea.jpg

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          Looks GREAT, Pete... πŸ‘
                          I only wish there were an option to avoid components from intersecting (like we've both requested for the component spray tool)...
                          Perhaps this can be added in a future version...

                          One question...
                          For this particular component, why have you turned it upside down...??
                          It will only work correct if you apply/spray it to a surface showing the backface - or am I missing something...?? πŸ˜•

                          Regarding Twilight Render:
                          As Pete already have mentioned, you can't get this Buffalo grass to work correct, since you're unable to apply a seperate clipping mask (alpha mask) in the current TWR material editor... 😞
                          However, if you're able to save the texture with a transparent background (I.e. as a .png file), it will automatically be made into an alpha-channel... πŸ˜‰

                          Cheers
                          Kim Frederik

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                          • boofredlayB Offline
                            boofredlay
                            last edited by

                            Nice Pete.

                            http://www.coroflot.com/boofredlay

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                            • B Offline
                              briggs
                              last edited by

                              @solo said:

                              Briggs, it's pretty simple really, create a plane, import the component you want to populate, select it in the drop down window as the component to populate and enter.
                              Then in your render app, use the supplied alpha map as the clipmap as it's already UV mapped and will work without fail.

                              Righto, I'll give it a go in podium.... Clipmaps have always been my enemy in podium but I'll give it a whirl! Those palm trees look great solo πŸ‘

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                              • soloS Offline
                                solo
                                last edited by

                                This is an addictive plugin.


                                theballsu.jpg


                                theballren.jpg


                                gnarlysu.jpg


                                gnarlyrender.jpg

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • X Offline
                                  xrok1
                                  last edited by

                                  and with thea, you could use fur in combination with displacement to double the flexibility! πŸ˜„

                                  β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                  http://www.Twilightrender.com try it!

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                                  • B Offline
                                    briggs
                                    last edited by

                                    With what you've done there Solo does SUp slow down massively? If it doesn't I can't wait to give it a try and make some full scale scenes I thought would only be capable using something like 3DS max!

                                    Oh, and here's one of mine......

                                    Grass through the grid:

                                    grassy.jpg

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                                    • D Offline
                                      d12dozr
                                      last edited by

                                      Thanks for the component, Pete, and for the tech support, Frederick.

                                      Here is Pete's component Twilight-ready πŸ˜„


                                      bufalo grass png.skp

                                      3D Printing with SketchUp Book
                                      http://goo.gl/f7ooYh

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        briggs: if you put the grass on hidden layer it will not slow down sketchup. just turn the layer on before rendering...i assume you are using podium. i place all my heavy geometry on hidden layers, its so much better

                                        nice one d12

                                        oli

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                                        • R Offline
                                          Rico91
                                          last edited by

                                          http://lh3.ggpht.com/_rMc47FEl0fA/S-1CLDIV09I/AAAAAAAAB_M/VbdjAQArNwY/untitled.56.jpg

                                          [img:y90a5vdg]http://lh5.ggpht.com/_rMc47FEl0fA/Sro-DozMGPI/AAAAAAAABwU/zZsLbdpwWAs/forum_onderschrift_r3d_30pxh.jpg[/img:y90a5vdg] [url:y90a5vdg]http://www.R3Design.nl[/url:y90a5vdg]

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                                          • B Offline
                                            briggs
                                            last edited by

                                            @olishea said:

                                            briggs: if you put the grass on hidden layer it will not slow down sketchup. just turn the layer on before rendering...i assume you are using podium. i place all my heavy geometry on hidden layers, its so much better

                                            nice one d12

                                            Cheers for the tip oli. I'd just seen your post about doing this earlier on, it works too. Not a chance my puny little laptop can take progressive renders with all that geometry now though 😲 Think I might move onto Maxwell soon, that should hopefully open up a few more doors for me! I've been toying with getting Twilight but I like the idea of having an outside "studio" program to work in.

                                            I honestly think if Pete's technique is fully explored then it will enable SU to create some renders that are up there with the best in terms of scene composition and environment construction! Who needs 3ds? πŸ˜‰

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