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    When I zoom in, model gets cut off

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    • jgbJ Offline
      jgb
      last edited by

      @zackya07 said:

      the easiest way is to open a new sketch up file and copy paste your work. πŸ˜„

      The only reason this works is because the original drawing extents, if large, affect the zoom and near field clipping threshold.

      Simply turning off perspective when zooming in close prevents near field clipping.
      Turn it on again when backing out. Just a mouse-click.

      Far easier than opening a new SU window, copying and pasting, then having to re-clip and export back the edited version to the original model.


      jgb

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      • H Offline
        haleh67
        last edited by

        @twoodby said:

        I found this thread because I had the same problem. Here's the solution that I found:

        Under the Camera tab, select the "Perspective" option. The clipping occurs when you are in "Parallel Projection"

        thank youuuuuuuuuuuuuuuuuuuu my friend πŸ‘ πŸ‘ πŸ˜„

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        • A Offline
          ajgraphics
          last edited by

          Hello Everyone.

          I'm posting to this thread, Why, Yes you guessed it. I am having or was having this same issue. I read through all of your comments and of course, tried them all. I believe someone mentioned about the perspective which works for a few times. Then someone mentioned that an imported component may be the issue. Well, I found that the imported component was the main issue. It seems that particular component did not work well with perspective turned on. Once I deleted that component drawing worked fine.

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          • S Offline
            slbaumgartner
            last edited by

            If a component has geometry that is very large or is positioned far from the model origin, it will aggravate clipping issues. Always try a component in an empty file to see whether it has such issues (and also if it is excessively detailed for your needs, as that will bloat the model and hurt performance) before importing it into your real model.

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            • Keith3201K Offline
              Keith3201
              last edited by

              Why is it not possible to specify the camera clipping that you want like in Blender? In Blender, you are able to change the clipping by distance in your view.

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              • Dave RD Offline
                Dave R
                last edited by

                @keith3201 said:

                Why is it not possible to specify the camera clipping that you want

                What makes you think it isn't possible. It can be set in the Windows build of SketchUp, anyway.
                Screenshot - 7_16_2020 , 2_10_37 PM.png

                Etaoin Shrdlu

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                • Keith3201K Offline
                  Keith3201
                  last edited by

                  I have the windows version but there is no way that I have ever seen to access that menu. It has also never been mentioned in this topic as a way to help with the clipping problem.

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    This has been around for years. Open the Ruby Console, paste the following and press Enter.

                    Sketchup.send_action 10624

                    You could also use ThomThom's Camera Tools to access the panel.

                    Etaoin Shrdlu

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                    • Keith3201K Offline
                      Keith3201
                      last edited by

                      Thank you. This might be helpful for highly detailed models

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        You're welcome.

                        Generally if you are managing your model correctly clipping really shouldn't be a big problem.

                        Etaoin Shrdlu

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