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    Req:SU to Zbrush Exporter

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    • S Offline
      sus4
      last edited by

      SU moderings wall

      http://imgur.com/IKIYR.jpg

      .obj Export

      http://imgur.com/2VdrD.jpg

      ZBrush import

      http://imgur.com/Y9Npp.jpg

      OMG

      Need zbrush Exporter... πŸŽ‰

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      • pilouP Offline
        pilou
        last edited by

        Have you the original skp file?
        You have some parameters to input inside Zbrush before the obj importation, and after the importation
        You must also maybe use the last obj plug exportation by TIG

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • jason_marantoJ Offline
          jason_maranto
          last edited by

          The real problems will be when you try to subdivide that in Zbrush...

          Reverse faces -- what you are seeing is the back faces. Also maybe need to weld...

          Best,
          Jason.

          I create video tutorial series about several 2D & 3D graphics programs.

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          • TIGT Offline
            TIG Moderator
            last edited by

            View your skp with hidden geometry 'on' and in mono-chrome mode in a style where back faces have a distinct color compared to the front.
            Then you can see if there are any reversed faces - reverse them to match the rest [I recommend that you make a shortcut key to 'reverse faces' for speed].
            Now view it in texture-mode, you might find some faces aren't colored - fix those...
            You might also have some unneeded hidden.smoothed edges - erase those if the faces stay OK...
            Only now export etc...
            πŸ˜•

            TIG

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