New to sketchup. Help adding logo to boat hull
-
uncheck view>hidden geometry before you apply the texture. with hidden geom showing the texture applies to which ever triangle you click on.
-
After push/pulling into the hull and deleting the unneeded parts this is what I am left with. I have a nicely positioned rectangle on the hull where the logo should be but it won't let me place it with the paint bucket or import image as texture option and positioning manually as you can see in the picture. Any ideas?
-
ok, so I got paint bucket to work but as you can see, I cannot get it to select just the rectangle. The logo is however positioned nicely inside it but the also on the rest of the hull.
-
All i can say is that ur intersection didn t went well,check that intersection and see if the perimeter is open,if it s open close it manually .
If there is no problem,u could share the model or just some part of it.I would try to see what s the problem.
On the other hand if i look better seems that the intersection is made outside the group ..try to intersect the cube and the hull inside the group. -
-
I could send the model if you want. I'm not sure what that means is the hull grouped. I didn't make the model.
-
If it's not too big, you can attach it under the text area where you type your post.
-
-
Edit>Cut the 'frame' edges and edit the hull then Edit>PasteInPlace to add the 'frame' onto the hull and divide the surface - click the surface inside the frame to see it's now separated from the rest.
Ensure that hidden-geometry is 'off'.
I'd also cut/paste-in-place the face with the logo's image on so it's in the same entities as the hull...
The texture of the logo is already set as 'projected'.
Open the Materials Browser and use the eyedropper tool to select the logo texture and then immediately use the paint-bucket to add it to the framed section of the hull...
Repeat the process for the other side with mirrored frame and rotated logo image face etc...
Erase the original logo face[s] to tidy up
Done... -
OK, mine is done, too - and yes, it was grouped. Also, the whole model is rather messy if you do not mind me to say. Click on the boat (you will see it is grouped from the big bounding box that surrounds it), right click and hide. You will now see a whole bunch of lines that are simply not used in the model. Either cut > paste in place inside the group or maybe even delete them as useless.
Let us know if you can now project the logo correctly or need some more guidance.
-
Thanks guys. I have to do some things today but I'm going to give it another shot a little later and I'll let you know how I make out. I appreciate the help.
Niko
-
So after I push/pull the rectangle where the logo is placed, intersect with model and delete the excess, then I cut the frame and paste in place? It still doesn't seem to be working. You said edit hull. What did you mean by that? I must be doing something wrong.
-
Hi Niko,
After you delete the excess, you are left with a sort of frame right?
If so, select the frame, then go to Edit-Cut. After that double click
Hull and then go to Edit-Paste in Place. If you still don't
Understand this, I'll make a video showing this process in a
Few hours. Currently I'm quite busy so I can't make the video
Right now.Ultimatez
-
Niko, the situation here is that the hull is inside a group while the thing bearing the logo projected (that you want to copy on a certain area on the hull) is outside of that group. There are two problems here:
- you can only intersect geometry when you are in its editing context (i.e. inside the hull group in this case). If you do it from "outside", the lines will be created but also outside and won't really intersect the inside geometry just be "overlaid".
- Then you cannot adjust (position/project) an image on a group as a whole. It will receive that image but messed up like in your example.
To edit a group (or component), simply double click it. If inside the group, there is another one (like in this case), you need to keep double clicking until you get the "raw" or "primitive" geometry (that is not grouped already in that context).
To make this procedure the easiest and most effective, best is to get both that rectangular shape you want to intersect and the boat hull into the same editing context. It can be achieved two ways:
- You cut the entire rectangular shape (Ctrl+X), keep double clicking on the boat hull until you see that you are able to select the individual faces and paste the rectangular shape into place (but now already inside the component).
This command can be found under the Edit menu. - The other way would be to explode all the levels of the hull (Right click > Explode) until nothing is grouped any longer - in this case everything is in the same (now "top level") context, too.
-
Ok thanks a lot guys. I have to get to bed for the night but I'm going to give it another shot tomorrow. I'm sorry if this is getting annoying or I'm being a pain in the @$$. This is why I left my original post on the Noob forum. I'll let you guys know how I make out. Thanks again.
-
Alright here's the video as promised.
[flash=800,450:yvu5suo0]http://vimeo.com/moogaloop.swf?clip_id=10321666[/flash:yvu5suo0] -
Thanks so much, that video helped a lot!.. The menus were a little different because I have 7 pro but I got it all working. I am however having another problem. I have Auran Trainz simulator and I took the boat and imported the mesh into the game. The white on the coast guard logo turns pink when I use this boat in the game. That has happened before with another coast guard boat model that someone else made that I brought into Trainz. Any ideas?
-
This is what it looks like in the game. The hull was originally red so I painted it white but the inside was still red so I figured maybe thats why the logo turned pink but after repainting the inside of the hull white also it still shows up with a pink tint. Very weird and frustrating.
-
@niko said:
because I have 7 pro..
Haha I use 7 pro there too! As for your problem there, it looks like the lighting's wrong.
I don't really know, as I don't use that software. -
Oh, the menus looked a little different than mine. Yeah, I cannot figure this pink tint thing out for the life of me. Its definitely frustrating.
Advertisement