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    Ships Hulls

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    • kenK Offline
      ken
      last edited by ken

      Sometimes I am required to show how equipment can be staged on various marine work vessels. Most of the time I get an ACAD file for the deck, and a side view. However, I have had trouble making a realistic representation of the hull.

      I found this program, Delftshipe 3.2, at http://www.delftship.net, that models ship’s hulls. It will export out in a dxf 3d mesh, which loads very nicely into Sketchup. Not hard to learn to use and has great beginning sample models.

      I pass this along, knowing that some Sketchupers like to model ships. Note, this is not a replacement for Sketchup, just a tool to make ship’s hull.

      I believe it could also be used to make aircraft wings, however, I only work with marine vessels so I haven’t tried to expand its function.

      On a side note, now that TIG has made the extrude scripts; I believe I will experiment with these scripts.

      Hope someone finds this useful.

      Oops! forgot to add, this is a free version.

      Ken

      Fight like your the third monkey on Noah's Ark gangway.

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      • GaieusG Offline
        Gaieus
        last edited by

        Hi Ken,

        I have also tried this app once but then I could not get around with it (certainly my fault/impatience at the time). If it really works and the export is usable it can indeed be a valuable tool.

        Gai...

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        • charly2008C Offline
          charly2008
          last edited by

          Hi,

          Seems to be an interesting tool. But i'm sure it requires some training time . I once imported a demo model as a DXF.


          Untitled.jpg

          He who makes no mistakes, makes nothing

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          • GaieusG Offline
            Gaieus
            last edited by

            Yes, there were all these demos but what I really would have liked to make there were some historic ships and for the life I could not get it to make a Santa Maria for me.
            😄

            But then again - I was too impatient I think.

            Gai...

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            • charly2008C Offline
              charly2008
              last edited by

              Hi,

              I played around a bit with Delftship. The workflow i have not yet fully understood. At least there I managed to insert the background images and to construct a ship's hull. It was perhaps a little beginners luck.

              I imported the hull half as DXF in Sketchup. In Sketchup there was some rework necessary, because the two halves didn't fit together properly but that is as always a matter of practice.

              To construct ships, the program is certainly a good addition to Sketchup. the program Also, is it worth, to dealing more with it.


              Untitled.jpg


              Delftship.jpg


              Delftship1.jpg


              Delftship.skp

              He who makes no mistakes, makes nothing

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              • kenK Offline
                ken
                last edited by

                charly2008

                I have found, when adjusting the hull, do not use the mouse. Go to one of the four views and use the arrow keys or even better input the move in the input fields. After I started using the arrow keys or the input field, the vessel always closed up on the bottom correctly. Also, I got rid of any decimals. So it if said 9.6599, I would enter in 9 or at the very worst, 9.6. That made it easier for me to see control points that were a little off.

                And don't forget you can grab more that on control point and enter a move. That way, all the control points will be the same.

                Ken

                Fight like your the third monkey on Noah's Ark gangway.

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Hi Ken,

                  thanks for your advices. I will try it that way. It's like Sketchup, you have to practice.

                  Karlheinz

                  He who makes no mistakes, makes nothing

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                  • charly2008C Offline
                    charly2008
                    last edited by

                    Hi,

                    @gaieus said:

                    Yes, there were all these demos but what I really would have liked to make there were some historic ships and for the life I could not get it to make a Santa Maria for me.
                    😄

                    A new experiment with Delftship. Gaieus inspired me with his note for the Santa Maria. It was not so easy and the model is not as perfect as it could be. The Jpeg Plan has not a good resolution. At present I'm not shure yet whether I'll continue working on it.

                    Karlheinz


                    Santa Maria2.jpg


                    Santa Maria1.jpg


                    Santa Maria3.jpg


                    Santa Maria1.skp

                    He who makes no mistakes, makes nothing

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      👍

                      This is way too cool even if you say it's not "perfect" 😄
                      I should reconsider to use this little gem later for sure.

                      Gai...

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                      • IdahoJI Offline
                        IdahoJ
                        last edited by

                        DelftShip is a wonderful tool. I've been using it for the last few years to recreate hull data for turn of the century sailing canoes. These small craft were very popular in from about 1870 to 1900 but much of the original construction information has faded into history. Being able to import both lofting data and line drawings, (when I can either find them) makes Delftship very flexible.

                        I've also used Delftship to create a prototype design for a streamlined single wheel trailer to be pulled behind my '94 BMW R1100 RS sport bike...

                        Cheers!

                        BTW, as far as "perfect", I say don't sweat it. No one is going to get out a ruler and protractor to check your work! Close enough is good enough IMO.

                        Cheers!

                        "For a moment, nothing happened. Then, after a second or so, nothing continued to happen."

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                        • charly2008C Offline
                          charly2008
                          last edited by

                          Hi Jeff,

                          would you be so kind to show us some examples you made with Delftship. That would interest me very much.

                          At present i try to develop a Viking Ship. The problems i'm thinking about is how to make the planks of the hull as a texture and how can I give a wall thickness to the hull. Any idea?

                          Karlheinz


                          Wikinger.jpg

                          He who makes no mistakes, makes nothing

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Wall thickness could be made with Joint PushPull by Fredo I guess. Maybe using Whaat's UVTools could then help with the planking. It should have some nice clinker planking.

                            Gai...

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                            • charly2008C Offline
                              charly2008
                              last edited by

                              Hi Gaieus,
                              thanks for your tip. But the best result i got with "Push-Pull Multiple Faces Along Their Normals. The faces had to be done by "Make Faces 1.4.

                              Trace is a bit of manual work but better than having to redraw every vector.

                              Maybe helpfull for others.


                              Wikinger.jpg

                              He who makes no mistakes, makes nothing

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                              • charly2008C Offline
                                charly2008
                                last edited by

                                Hi,

                                i have a question to the professionals in the Forum.

                                A Problem of texturing the planks is that all planks are running horizontely (projected Texture) and this not correct. They should run along that red path shown below.

                                Is there any possibility to do so?


                                Wikinger12.jpg


                                Wikinger1.jpg


                                Wikinger1.jpg

                                He who makes no mistakes, makes nothing

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                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  @charly2008 said:

                                  A Problem of texturing the planks is that all planks are running horizontely (projected Texture) and this not correct. They should run along that red path shown below.
                                  Is there any possibility to do so?

                                  I'm also waiting for an answer. This is a problem for me too. I hope for a solution.

                                  http://www.zz7.de

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @unknownuser said:

                                    I hope for a solution.

                                    UV Tool?

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • Alan FraserA Offline
                                      Alan Fraser
                                      last edited by

                                      There's another free Hull designer here near the bottom of the page. It sometimes produces results that are double-skinned (mucho z-fighting) but that's easy enough to clear up with a few well-chosen SU commands. Basically temporarily hide the edges, delete the faces then use Create Face to create clean new ones.

                                      3D Figures
                                      Were you required to walk 500 miles? Were you advised to walk 500 more?
                                      You could be entitled to compensation. Call the Pro Claimers now!

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Or use ThomThom's Cleanup Plugin.

                                        Gai...

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                                        • charly2008C Offline
                                          charly2008
                                          last edited by

                                          Hi jo-ke,

                                          @jo-ke said:

                                          I'm also waiting for an answer. This is a problem for me too. I hope for a solution.

                                          Have a look at: http://forums.sketchucation.com/viewtopic.php?f=323&t=39442&start=105

                                          Charly

                                          He who makes no mistakes, makes nothing

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                                          • jo-keJ Offline
                                            jo-ke
                                            last edited by

                                            Thank you charlie. very good pluginn...

                                            http://www.zz7.de

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