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    Castle Howard

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    • M Offline
      MartinPh
      last edited by

      Thanks all! Jopsa, I'd love to texture it, but I would need a renderer that does procedurals (actually I have one, Vray, but it is unable to render models this large 😞). I think I'll be experimenting in Photoshop instead. Best of all would be to export this to Vue, as someone else suggested, but on my system that is definitely out of the question... (and like SU, Vue is very good at handling its own native format, but not so good at handling imported geometry).

      As for stats:
      3,446,304 edges
      1,527,138 faces
      6,682 component instances
      3,832 groups

      I am on a P4, 2,13 Ghz dual core Vista PC, with 4 GB of RAM and a 'Loser Edition' nVidia card that I will be replacing one of these days... (it messes up shadows completely). The model was finished in SU 7, and SU can handle it without any problem at all; only, when orbiting, components and groups go into box mode. I had several crashes, however, when trying to export large bitmaps.

      PS, Jopsa: I found your Pantheon greatly inspiring, it seems to me that operates at an even higher level of detail!

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      • M Offline
        MartinPh
        last edited by

        Here's another render. I love this feature of iRender, it actually does true orthogonal renders.

        http://imgur.com/7Y4A4.jpg

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        • Paul RussamP Offline
          Paul Russam
          last edited by

          Well done! I'm truly impressed. That's a lot of work you've done there.
          Do you have an example of the drawings you worked from?, I'd love to see what type of info you had.

          Paul Russam
          English doesn't borrow from other languages. It follows them down dark allies, knocks them over, and goes through their pockets for loose grammar.

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          • 3 Offline
            3eighty
            last edited by

            Fantastic work...Reminds me of a castle out of "The Tudors"...If you want a render done in Vue I'd be happy to do one for you... 👍

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            • Al HartA Offline
              Al Hart
              last edited by

              Nice stuff.

              I put a link to this thread on the Render Plus Blog.

              If you need another 30 days of IRender nXt, you can renew the trial code at: Reset Trial

              And I'll send you a PM with a special discount for IRender nXt.

              Keep up the good work!

              Al Hart

              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

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              • L Offline
                linea
                last edited by

                Martin
                This is phenomenal work. I live about an hour from Castle Howard so have visited a few times. Wish I'd thought about doing an SU model!

                jon

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                • S Offline
                  studio1
                  last edited by

                  I am truely amazed - I'd like to say this is a stunning piece of work but it simply wouldn't do justice to the care and the sheer dedication gone into this.

                  Unbeleivable....

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                  • D Offline
                    d12dozr
                    last edited by

                    Phenomenal modeling! Thanks for posting here for us all to enjoy 😄

                    3D Printing with SketchUp Book
                    http://goo.gl/f7ooYh

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                    • M Offline
                      MartinPh
                      last edited by

                      ...iRender turned out another one overnight.

                      http://imgur.com/5O0FG.jpg

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                      • EarthMoverE Offline
                        EarthMover
                        last edited by

                        Phenomenal work! I'm picturing this with some dirt maps applied, better glass and an ambient occlusion overlay. It wouldn't be too hard to take this to photo quality that would fool most anyone. Great job on the mode 👍 ling!!!!

                        3D Artist at Clearstory 3D Imaging
                        Guide Tool at Winning With Sketchup
                        Content Creator at Skapeup

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                        • C Offline
                          CADAddict
                          last edited by

                          Simply Brilliant,
                          great Job!

                          http://www.cad-addict.com/

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                          • simon le bonS Offline
                            simon le bon
                            last edited by

                            Bookmarked in my Sketchup remarkable pages 👍 👍 😄

                            1 Reply Last reply Reply Quote 0
                            • pilouP Offline
                              pilou
                              last edited by

                              Now you can make a 3D printing 😉
                              But piece by piece ☀
                              like this one 'Tuileries : Louvres' behind the guy
                              in fact all is not 3D printing because will be to expensive but one piece then copy in traditional (silicon muld)
                              [flash=480,385:3dhk1xjz]http://www.youtube.com/v/IMAUc9kQ8a4&hl[/flash:3dhk1xjz]

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • M Offline
                                MartinPh
                                last edited by

                                Tempting thought Pilou... only, where will I put it...?

                                Adam, I need to get into the iRender material editor more; I barely scratched the surface. But bitmap textures are basically useless, except for detail views; on the large scale patterning will occur. As for the glass, suggestions are welcme! I'm not satisfied with the metal ornaments either.

                                As far as I've been able to see iRender unfortunately doesn't do AO. I'm still hoping ASGVIS will finally come up with a decent patch for their new, incredibly buggy Vray, which has been sitting on my PC unused for over a month now because it crashes every time I try to render this model. I would be very curious to see what VRAY makes of this!

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                                • T Offline
                                  tomislavm
                                  last edited by

                                  My God,it looks fantastic, unbeleivable. For me You are the master, how long did You make it?

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                                  • S Offline
                                    ScottPara
                                    last edited by

                                    This is a perfect example of a highly detailed model and taking the time to get things right and not rushing things through only to post your work. The attention to detail is fantastic to say the least.

                                    Scott

                                    Love the fact that some HATE my avatar.....

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                                    • AnssiA Offline
                                      Anssi
                                      last edited by

                                      Martin,

                                      I run out of superlatives.

                                      Now you can make an animated version of Brideshead Revisited...

                                      Anssi

                                      securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                      • F Offline
                                        Fletch
                                        last edited by

                                        Stunning model! I hope you leveraged the use of components in this one! Seems like if it was done right, it would be a big file, but no 80Mb...
                                        but who am I to judge?! I've never built a castle like that! 😆

                                        I'm sure if you showed what you've done to people that care about the castle you would find it of great importance to them. 😉 If they're in the mood to think, or listen.

                                        guessing SU2KT could export this to Kerkythea, and you can use layered/procedural textures with it, and instancing brush for vegetation... and it's free.

                                        Fletch
                                        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                        • M Offline
                                          MartinPh
                                          last edited by

                                          Hm, no, unfortunately. Attempts to export this to Kerkythea only make SU crash. That's why I opt for renderers that work inside SU.

                                          You are undoubtedly right though that a little more work on thorough use of components would reduce the file size... I tend to be a bit lax in that way, bad, bad habit... Not that I would expect such a 'cleanup' to solve the export problem, I'm afraid my system simply isn't up to the task.

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                                          • Al HartA Offline
                                            Al Hart
                                            last edited by

                                            @martinph said:

                                            As far as I've been able to see iRender unfortunately doesn't do AO. I'm still hoping ASGVIS will finally come up with a decent patch for their new, incredibly buggy Vray, which has been sitting on my PC unused for over a month now because it crashes every time I try to render this model. I would be very curious to see what VRAY makes of this!

                                            Ambient occlusion is a technique used to "fake" indirect lighting in renderers which do not offer this feature. Typically, engines like Maxwell, Kerkythea, or IRender nXt do not use this because they offer "true" indirect lighting. Some engines offer the choice of indirect lighting or ambient occlusion ( ambient occlusion is faster, but much less correct).

                                            For IRender nXt, you should use the "Gather/Exterior" indirect lighting setting to get a similar result, using actual indirect lighting.

                                            Al Hart

                                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                            IRender nXt from Render Plus

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