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    [Plugin] Extrude Edges by Loft

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    • R Offline
      rv1974
      last edited by

      @tig said:

      @rv1974 said:

      Super! Thank you TIG so much!
      Though it skips segments in the very first try.

      Without the skp to try I'm unsure what's up...
      Are the curves continuous - it would help it they had the same number of segments [although that IS meant to be coped with].
      Can you post [or PM me] a skp displaying this glitch ?
      😕


      loft.skp

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      • TIGT Offline
        TIG Moderator
        last edited by

        I've tested your skp and I agree that the tool has a glitch - for some reason it's missing out a part of the mesh in the latter/earlier stages - the two versions I first illustrate below are by picking the curves in their reverse order - different bits get missed out...
        The original has curves with varying edge counts...
        In the 'copy' I edited the curves so each has 12 edges [or 24 for the S one] - to make them readily sub-dividable - now it works fine - so it must be a bug in the re-division of the edges to try and get them to match each other - also used in EEbyRails incidentally
        I'll debug and get back to you...
        In the meanwhile please use curves with more closely related edge counts - they will work... any number SHOULD work...
        😒loftRAB-NETTO.pngloftRAB-NETTO - Copy.png

        TIG

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        • TIGT Offline
          TIG Moderator
          last edited by

          I see that the problem is that the 6-segment zigzag is being divided into pieces of four to match the 24-segment S-curve BUT at one point it's becoming 1 piece short [3] and at another one too many [5] so that the 'apportionment' of the edges goes wrong and it fails - so at least I have the effect... but now to find the cause 😒

          TIG

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          • mitcorbM Offline
            mitcorb
            last edited by

            And what logically follows in the ExtrudeTools collection?
            It was inevitable. Thank you, TIG

            I take the slow, deliberate approach in my aimless wandering.

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            • mitcorbM Offline
              mitcorb
              last edited by

              TIG:
              What would it take to make the resultant mesh into a Bezier mesh? Or am I talking about another tool?
              In other words after generating the mesh, you could modify it by Bezier control points that would allow you to pull and stretch the mesh like a rubber sheet, and even unfold some unwanted contortions.

              I take the slow, deliberate approach in my aimless wandering.

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              • TIGT Offline
                TIG Moderator
                last edited by

                Thomthom is working on a Vertex-Editor. which I think would become the basis of this editing tool ?

                TIG

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                • P Offline
                  Panga
                  last edited by

                  Thanks a lot TIG for this one !!

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    There's an update of EEbyLoft - see the notes here: http://forums.sketchucation.com/viewtopic.php?p=231016#p231016

                    Get the tool in the zipped set from here http://forums.sketchucation.com/viewtopic.php?p=217663#p217663

                    TIG

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                    • EarthMoverE Offline
                      EarthMover
                      last edited by

                      UNREAL!!!!!! You are the man TIG!!!! 👍 👍

                      I'm starting really wish you would take these algorithms and write a new plugin to handle making terrains similar to "From Contours" but without the rats nest of a mesh the native tool creates. Your meshes are so smooth. Google needs you on staff immediately with a nice fat salary so you can code to your hearts content!

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • C Offline
                        chrisjk
                        last edited by

                        I don't know if this is another Mac peculiarity but I get very strange results. From three circles (two copies plus an original), when I would expect a cylinder to result, I get this:-

                        Screen shot 2010-03-10 at 16.11.24.png

                        I attach the skp file just in case there is something weird lurking in it.


                        Twisted.skp

                        Chris

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                        • MALAISEM Offline
                          MALAISE
                          last edited by

                          TIG's plugin's , what else ???? 😄

                          MALAISE

                          La Connaissance n'a de valeur que partagée

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            Twisted.png

                            TIG

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                            • D Offline
                              dedmin
                              last edited by

                              😮 😮 ❓

                              Clipboard-1.jpg

                              Erased the copies and made the new ones

                              Clipboard-3.jpg

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                              • C Offline
                                chrisjk
                                last edited by

                                Fantastic! TIG, thank you very much indeed for these great plugins.

                                Chris

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                                • A Offline
                                  altap
                                  last edited by

                                  😲 This is really GREAT TIG... and BTW, I want to thank every ruby scripts developpers here again, you're making people happy 👍 .

                                  On another side while it may be irrelevant in sketchup ?! , what if it was a live loft sort of modifing the profiles( on which the loft volume is created ) and sketchup regenerate automatically the lofted volume. maybe it is too much asked as i'm already very glad to have a loft tool in Sketchup

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                                  • D Offline
                                    DIEGO-RODRIGUEZ
                                    last edited by

                                    thanks tig. excellent plugins. actually this set of tools for extrusion is increasingly complete. and further expand the potential of modeling sketchup.

                                    a small observation.

                                    http://img704.imageshack.us/img704/3393/loft.jpg

                                    when you select a curve, changes color.
                                    but generates a rare color "Dashedlines" between blue and another color

                                    a question
                                    You can set the number of Segments per Section: independently?
                                    or number of Segments per Section: General.
                                    osea
                                    number of segments between the first and last section selected

                                    Spanish translation:
                                    Small Correction


                                    extrudeEdgesByLoftES.rar

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      The color 'dashing' is interference between the drawn color and the model's edges - it's pretty much unavoidable - the coloring is only intended to help you remember which curves you you have picked in what order - as ROYGBIV are the rainbow's colors...

                                      You can't currently have different segment-numbers in each section, it's based on the one value you give [which initially defaults as the most segmented curve's edge-count]...
                                      It would be possible to have varying segment counts - I suppose that the dialog could have a section-number entry for each segment defaulting to the maximum number of edges in the pair of curves bounding that section of mesh ? OR it could be a maximum count apportioned across the mesh based on some other factor like the numbers of edges in the curve-pairs...

                                      If users would like that I can come up with something ?
                                      Feedback first please...

                                      Thanks, I'll look at your ES lingvo for a future update...
                                      🤓

                                      TIG

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                                      • pilouP Offline
                                        pilou
                                        last edited by

                                        Coloft 😄
                                        coloft.jpg

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • teufT Offline
                                          teuf
                                          last edited by

                                          @jonorman said:

                                          A little render testing loft. Thnx for a great plugin.

                                          Did you model this car with loft plugin ? 😲

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                                          • J Offline
                                            jonorman
                                            last edited by

                                            A little render testing loft. Thnx for a great plugin. (edit: the blue silke cloth 😳 )


                                            veyron test.jpg

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