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    A picture looking for an answer?

    Scheduled Pinned Locked Moved V-Ray
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    • soloS Offline
      solo
      last edited by

      I assume the setup of the scene is like this?


      pool4 caustics.jpg

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • thomthomT Offline
        thomthom
        last edited by

        There's an omni above the pool - centred.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • soloS Offline
          solo
          last edited by

          Tomot wrote:

          @unknownuser said:

          Undisturbed water in a pool will not cause any caustics, from the sun or any other light source.

          I understand that (even though you will still get a degree of refracted and dispersed light), my thought was using a flat plane with say a displacement map would/should give you the undulated effect needed for the type caustics you are trying to achieve.

          I have never tried this type of caustics with Vray, how does it effect the render times by the way?

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

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          • thomthomT Offline
            thomthom
            last edited by

            Caustic adds render times. Often significantly.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • T Offline
              tomot
              last edited by

              @thomthom said:

              @tomot said:

              yes I'm aware that this changes the caustic effects, as does diffuse and specular.

              ? diffuse and specular? are we talking about the same thing here? I was wondering if the material was applied to a group or a face.
              (none the less - that wasn't the issue anyway. It was a face normal issue - as explained in previous post.)

              I fully understand your point about normals, I was just adding diffuse and specular to the conversion, which also adds to the caustic effects rendering outcome.

              [my plugins](http://thingsvirtual.blogspot.ca/)
              tomot

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              • T Offline
                tomot
                last edited by

                @solo said:

                I have never tried this type of caustics with Vray, how does it effect the render times by the way?

                Yes! in a HUGE way! I will address this issue in a new thread
                Titled: Vray cpu rendering usage

                [my plugins](http://thingsvirtual.blogspot.ca/)
                tomot

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                • soloS Offline
                  solo
                  last edited by

                  Okay, 3 minutes 5 seconds.


                  caustics vray.png

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • soloS Offline
                    solo
                    last edited by

                    With both sun and omni. 4m 14

                    Notice the chimney thing you have in the back does not show texture? the problem is the naming I think, will fix it for next render.


                    caustics vray.png

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • T Offline
                      tomot
                      last edited by

                      @solo said:

                      With both sun and omni.

                      great now do a scene2rendering, with your 8 core i7, and turn of the water - wave end view layer. thanks!

                      [my plugins](http://thingsvirtual.blogspot.ca/)
                      tomot

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                      • soloS Offline
                        solo
                        last edited by

                        @unknownuser said:

                        turn of the water - wave end view layer

                        It was on in the above render also.

                        I will render scene 2 in a little while.

                        The thing about vray render times that needs to be said, like the above scene, even though it rendered pretty fast once it gets past the scene processing, it's the scene processing that takes longer than the render, IMO that's a handicap as during the processing it uses only one core, so render times are not accurate.
                        And this has to take place every single time one hits render..

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

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                        • soloS Offline
                          solo
                          last edited by

                          Okay, scene processing 4mins 33s, render 4mins 07 secs = 8m 40s

                          scene 2 vray.png

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Solo: are you using the latest VfSU release - or the same version as tomot?

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • T Offline
                              tomot
                              last edited by

                              @solo said:

                              @unknownuser said:

                              turn of the water - wave end view layer

                              ahhhh!.....the missing word is.... OFF 😄

                              I also want to try your displacement map idea, do you have a suitable displacement map?...or anyone else!

                              [my plugins](http://thingsvirtual.blogspot.ca/)
                              tomot

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                              • T Offline
                                tomot
                                last edited by

                                @thomthom said:

                                Solo: are you using the latest VfSU release - or the same version as tomot?

                                I'm now onto the new beta version. and my old scene, without adjustments, now suffers from blowouts!


                                pool caustics omni1.png

                                [my plugins](http://thingsvirtual.blogspot.ca/)
                                tomot

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  The Default Light appear to be brighter in this version.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • T Offline
                                    tomot
                                    last edited by

                                    Sorry, the above picture, with its blowout lighting, was rendered with version v1.48.66.

                                    I have now installed v1.48.67, and giving it a try.

                                    I tried to render the same Scene, however after 50 minutes the, Building Photon Map process was only 70% done, hence I abandoned, the Rendering process. Something is clearly wrong!

                                    thomthom, you still have my file and png's of my settings. Perhaps if you have time, you might give it a try.

                                    [my plugins](http://thingsvirtual.blogspot.ca/)
                                    tomot

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