Issues In Moving Objects Directly Upward
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I'm using Google SketchUp Pro 7.1 If I want to constrain the movement of a group over an axis... i use the shift key while movin' it up, right or left [ i.e. the x,y, z axes]... Sometimes this shift function fails.... is there a way to fix this???.... i'm uploading a video of my problem...
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You can press the up arrow key first and that will stick the inference to the blue axis. Left and right will do the same for the green and red axes also.
But, it should not fail when holding shift. I don't have .rar capabilities here (.zip is more common) so I can't check it out.
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i know that one can press the arrow keys... this video was made while doin' this... nothing happens... experiencing this problem since 3 yrs... but when we explode the group in then rearrange them.. the problem gets fixed... you're online man... download winrar from download.com to get access to the videos.... zip sucks ... got my file compressed to 12 mb something....
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fine, I installed 7zip on my inlaws computer (and I'm really impressed with the compression of that file - the video is 21mb! down to under 2mb as a .rar).
So what you have there is a component that is glued to a plane. You can only unglue a component one at a time I think. So right click on each f the components you have selected and look for one (or more) that give you the option to "unglue" and select that. THen you will be able to move them upwards, off their glueing plane.
You can watch for this when you make components. Do not let glue to a specific plane. Set it to "None". That is often the default, but sometimes SU will change it.
So clear the gluing plane and then it should work as expected.
Chris
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When you create a component (or even a group) on a face - say within the boundaries of a bigger rectangle, draw a smaller one and make it a group immediately then by editing it add some details - it is always glued to that plane by default. You can set NOT to glue while still in the Make component dialog box but there is no such box for a group so in order to move it away from that face (say up if the face is horizontal) you need to unglue it first.
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@chris fullmer said:
fine, I installed 7zip on my inlaws computer (and I'm really impressed with the compression of that file - the video is 21mb! down to under 2mb as a .rar).
Chris
thanks chris .... you should definitely download WinRAR... All the videos i've uploaded on this forum have been compressed by this app.... the file size shrunk considerably.....
bye bye
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@arjunmax09 said:
I'm using Google SketchUp Pro 7.1 If I want to constrain the movement of a group over an axis... i use the shift key while movin' it up, right or left [ i.e. the x,y, z axes]... Sometimes this shift function fails.... is there a way to fix this???.... i'm uploading a video of my problem...
Apart from what seems to be a gluing problem, there is another instance that SU will seem to behave as you stated.
If you move any object(s) along an axis (locked by an arrow key) from origin to destination, and the destination is off screen at the start of the move, when you pan during the move to see the destination, the axis lock is lost. To regain the axis move, you need to move the object(s) back on axis (this should be a dotted axis line) and then hold down the shift key for the remainder of the move.
To avoid that, for long moves, orient your view such that you can see both origin and destination on screen, then as you approach the destination, zoom in for finer placement.
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meh, i get that problem sometime too and haven't found a way to avoid it.. my work around is copy/move it up then delete the original.. (once it's copied, you can easily move it in any direction you'd like)... seems like the fastest fix for me.
just in case: move tool + ctrl (windows) ... or move tool + opt (mac)
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Hi folks.
A trick: if you need to jump back and forth between two distant locations, I suggest making a scene for each of these locations.
Don't forget that you can switch point of view, including changing scene in the middle of a move or drawing operation.
For example, you need to start a circle on a precise point in a very cluttered part of the model (lets call in "Part 1"). You will need to zoom in closely to be able to snap to the precise point that you want. But, the circumference bust be snapped to a point that is hundreds of meters away in another cluttered part (lets call it "Part 2").
Option 1:
1 - Zoom in on Part 1.
2 - Start the circle on the proper point.
3 - While the Circle Tool is still active, zoom out, pan, orbit, whatever to get Part 2 in view.
4 - Zoom in on part 2.
5 - Click to finish the circle.
If you need to do that only once, you have probably choosen the correct procedure.
However, if you need to add, for example, a serie of lines between two parts that are far apart from each other, it can become very tedious.
Option 2:
1 - Zoom, pan and orbit to set a usefull view for part 1.
2 - Create a scene (Scene 1, for example).
2 - Do the same for part 2. You will have a Scene 2.
3 - Click on the Scene 1 tab.
4 - Start a line.
5 - While the Line Tool is still active, click on the Scene 2 tab.
6 - Complete the line.
Repeat as many time as required.
When done, delete the scenes if they are not required anymore.
Just ideas.
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