Bonzai 2.0 released
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Jeff and Mike,
We have heard from a lot of new users to bonzai3d how easy it is to use (and how powerful it can be). I would guess that if someone knew neither bonzai3d or SketchUp, that they would probably have an equally easy time learning either program.
Of course, since bonzai3d is not a SketchUp Clone, if you are already familiar with SketchUp, then it may take a moment to become familiar with the ways that bonzai3d works. But I am willing to bet that if you give bonzai3d a serious try, you will find that the (rather small) learning curve is definitely worth the benefits that it brings. You can see many of bonzai3d's features here:
http://www.formz.com/products/bonzai3d/bonzai3dFeatures.html
We have created quite a few Tutorial Videos that should make getting started quite easy, and you can find these directly in bonzai3d via the Help Menu: Tutorial Videos command, or you can find them here on our web site:
http://www.formz.com/products/bonzai3d/bonzai3dVideo_640.php
(As noted above, if you want it to "navigate like SketchUp" -- go to Edit: Preferences: Load Defaults: and select Preset 2.)
Tom,
Sorry to hear that you are having trouble with a specific file. Please zip and send this file (in both DWG and SAT format) to support@bonzai3d.com so we can find a solution for you.
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How about a some kind of BOM? Is there a way to export the objects data - such as name, size, material? And tool like FredoScale - to stretch group of objects?
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would be nice if the unfold tool was added to bonzai
also the grid snap doesn't seem to work as expected, it only seems to be active after you've started to draw. it would be nice if it would snap the tool (ie. rectangle tool) so one could begin drawing properly aligned to the grid.
and another question: once the renderosity demo expires, what render capabilities are left? are sketch and doodle left are are these renderosity as well.
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Dedmin,
Thanks for your suggestions, we will see what we can do to add these.
Rocky,
The Unfold tool is a tool that is reserved for formZ. (As you may know, formZ will soon be receiving the interface overhaul that we have given to bonzai3d -- and it will include many "even more advanced" tools than what bonzai3d currently has.)
The Grid Snap should affect the starting of a drawing (with a rectangle, vector line, etc) and it does in our tests. If you check this again, are you sure that this is not working properly for you?
If you compare your current Reference Plane grid settings (as shown on the top in the image below) is this set to be an integer multiple of the grid snap settings (shown at the bottom) that you are using?
(If you do not have the modules of your plane grid and grid snap aligned, then it may appear that it is not affecting the starting point.)(If you do indeed have a case where this is not working properly for you, please email us a more detailed description of the problem, and attach a BNZ.zip file (to support@bonzai3d.com) in which you are able to reproduce this so we can look into this further. )
The RenderZone Trial Plugin does not expire. Its only limitations are the watermark, and the resolution limit.
Sketch Rendering is based on the RenderZone rendering, and as such will have the same two limitations as described above.
Doodle actually produces vector information which is based on the Wireframe or Hidden Line display. You can display this at whatever resolution you like, regardless of whether or not you choose to add the RenderZone plugin.
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i guess the grid snap confused me a bit because there is no visual reference (highlighting possible snaps as one passes over them) and the grid setting is set to 5 divisions (2'), but the snaps are set to 1' ???. why don't the grid snaps show up on the grid (possibly ghosted) or just use the grid settings to snap to? i don't see the need for both. but thanks for the response.
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Rocky,
It is easy to align the reference plane grid and the grid snaps, but it is not required. For example, I frequently work with my grid snap set anywhere between 1/8" - 6" -- but typically keep a 12" or 24" reference plane grid.
(This way I can quickly work to create the size objects I want without completely overloading the screen with all the reference plane grid lines...)
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fair enough, thanks for the explaination.
can we possibly get a vague hint on the timeframe for the next formz release? i really love the bonzai interface, but am also intrigued by formz's extra features.
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Rocky,
Our current estimate for formZ 7 is sometime this summer.
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What happend after the BonzaΓ― trial time?
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@mike lucey said:
SketchUcation is more than just a SketchUp Forum. I would like to think that we are open to discussing all kinds and types of applications. To limit discussions just to SketchUp would be a mistake in my opinion. The advantage of using a totally independent forum like SketchUcation is that a user will never have to worry about saying exactly what is on their mind. Heck, even SketchUp has been 'cussed' on this forum on many occasions and that is the way it should be if its justifiable.
Mike, we must get together for a pint or two sometime!
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@dedmin said:
How about a some kind of BOM?
[flash=425,344:wgsogdnk]http://www.youtube.com/v/SXn2QVipK2o&hl=en_GB&fs=1&[/flash:wgsogdnk]
Why is it that whenever I see the word BOM, I think of Inspector Clouseau?!
Apart from that, very good suggestion dedmin
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@tfdesign said:
Mike, we must get together for a pint or two sometime! [/quote]
.... or three or four!
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Yes! Two steaks for me, two for you too!
You know what though, I don't know what is a longer distance away, From Birmingham to Ireland, or the Journey from Birmingham to Hollyhead, North Wales! As for that ferry too?
better make that 6 pints!
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Tom (tfdesign),
Yes, and Yes.
The next major update for formZ (version 7) will include most of the interface improvements that bonzai3d has, making it easier and faster to use. Thus learning bonzai3d now can be a stepping point towards learning formZ 7.
(You may also find that bonzai3d is powerful enough that it meets your needs!)
Complete Cocoa implementation is in the works, and will be available soon.
EDIT -- bonzai3d is a already a COCOA application -- sorry for this error.
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Back on topic;
If there's ever been a feature required in SU it is this: the ability to cut 2 planes with a component.
See How Bonzai does it......
http://www.formz.com/products/bonzai3d/bonzai3dVideo_320.phpAlso to note is the many great plug-ins that we've seen here recently regarding free form modeling are all included in Bonzai3D, and more!!!
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Dang!! those video tutorials are great, clear and concise.
I need to get my teeth into this app, it looks excellent.Was watching the Nurbs video, why could'nt everything be this easy?
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Exactly, Pete. It looks way too easy.
And self healing geometry when inserting components??????
My wish for SU4, and SU5, and 6, and 7, and.....
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@utiler said:
If there's ever been a feature required in SU it is this: the ability to cut 2 planes with a component.
That's possible - by nesting two sections cuts in a group/component.
@utiler said:
And self healing geometry when inserting components??????
My wish for SU4, and SU5, and 6, and 7, and.....SU self heal its cut-out component. ...but 2D only....
But have you looked at the photomatching? b3d got it right - picking points on the model and the photo. no messing about with fiddly handles.
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@utiler said:
Exactly, Pete. It looks way too easy.
And self healing geometry when inserting components??????
My wish for SU4, and SU5, and 6, and 7, and.....
Google, are you listening? There's anew kid in town. Are you gonna let those boots walk right over you?
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Sure Thomas, you can nest section cuts in a component. but then to be able to move the component after insertion and have the associated geometry follow is the key.
I did have a look at matching photos, just like the rest of Bonzai; it seems ridiculously simple....
It is interesting to note too, that quite a few 'freeform' plugins that have been developed by the talented guys here in the past year or so replicate similar function to Bonzai.
Or am I seeing things.....?
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