Bonzai 2.0 released
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did you try changing the mapping type to UV coordinates from the edit tool?
not sure what you mean by parametric? you want all faces joined when you edit? the method in this .jpg seems to work for that.
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Solo, can you explain the attraction to parametric texture mapping? as you can see i mapped this cylinder parametrically and its fubar so i can't seem to see any advantages.
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Rocky, Parametric mapping is for organic shapes, for tube shapes use the cylindrical mapping.
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ah... the UV coordinate mapping seems to be about the closest. have you tried that?
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Unless the blokes over at SU HQ wake up and smell the coffee they will lose their professional design user core.
(But then do they even care? With the new Bing Augmented Reality looming even more focus may be concentrated on GE support rather than design functionality in Sketchup.) -
Gentlemen,
Sorry for the delay in replying back to your questions and comments. Due to popular demand, we have been extremely busy answering all the emails and phone calls that we are receiving directly (at support@bonzai3d.com, or 614 488-8838). We shall try to keep a closer eye on your discussions so we can help or respond a little more quickly in the future!
(Feel free to contact us directly if you have any urgent needs...)
Solo,
Yes, Parametric mapping is for Nurbs objects in bonzai3d -- so if you created this in bonzai3d, mapping it would be pretty straightforward, but if you create the geometry with SketchUp, then you are pretty limited with what you can do with it.
Also, with UV mapping, you typically assign the desired mapping type first (ie, Flat, Cubic, Spherical...) and then set it to UV. Then when you adjust the geometry, the mapping is locked to the surfaces and will "stretch" accordingly if the shape is adjusted non-uniformly.
Dedmin,
We do not understand exactly what you are saying regarding Cyrillic names. Can you please clarify?
ToxicVoxel,
I am having my coffee right now and it smells pretty good.
We plan to continue aggressive development to give designers the best possible 3d tools to realize their projects. Please check out our tutorial videos, give out Trial version a chance, and let us know what you think!
Tutorial videos: http://www.formz.com/products/bonzai3d/bonzai3dVideo_320.php?startMovie=Interface_320.flv
Feature videos: http://www.formz.com/products/bonzai3d/bonzai3dFeatures.html
Free Trial: http://www.formz.com/products/bonzai3d/bonzai3dTrial.htmlAll our best!
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Copy and paste this into Bonzai3D as a name of object, layer or scene:
страница
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Dedmin,
Yes, thanks for clarifying. We have now reproduced this and we will get it corrected. As you note, selecting a Cyrillic font is a way to work around this.
Please let us know if there is anything further.
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@toxicvoxel said:
Unless the blokes over at SU HQ wake up and smell the coffee they will lose their professional design user core.
(But then do they even care? With the new Bing Augmented Reality looming even more focus may be concentrated on GE support rather than design functionality in Sketchup.)It depends at what You are doing. For me the community is very important. For instance, I needed a way to incremental rename a lot of components and asked for a script and I had it in an hour thanks to TIG! For small woodworking, melamine and MDF furniture SketchUp is perfect - there are FredoScale,CutList,Dovetails and bunch of other plugins to do the job!
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@unknownuser said:
It depends at what You are doing. For me the community is very important. For instance, I needed a way to incremental rename a lot of components and asked for a script and I had it in an hour thanks to TIG! For small woodworking, melamine and MDF furniture SketchUp is perfect - there are FredoScale,CutList,Dovetails and bunch of other plugins to do the job!
If you are reliant on community scripts for staying competitive while the world moves on, then good luck mate.
Sketchup will not remain the ground breaking technology it once was.
It's owners have another agenda, - designers are now a secondary consideration.
I resisted moving to Sketchup when it showed the way forward, - don't want to make that same mistake again. -
@toxicvoxel said:
Sketchup will not remain the ground breaking technology it once was.
I beg to differ. In my opinion the developers of SU are a very hard working bunch who want to produce a good product that helps people get their jobs done.
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@unknownuser said:
If you are reliant on community scripts for staying competitive while the world moves on, then good luck mate.
Yes - it proofs to be the fastest and the cheapest way And I prefer to move on with the industry and my customers not with the software. I'm working with flat panels and SketchUP has it enough. As I said - it depends.
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@remus said:
I beg to differ. In my opinion the developers of SU are a very hard working bunch who want to produce a good product that helps people get their jobs done.
When you have the pioneering lead in the industry, you have to be pretty stupid to lose it.
What we are beginning to see is the Autodesk syndrome of adding fringe functionality with every release while the core remains the same. Ironically Sketchup is what gave Autodesk their wake-up call. I suspect however that Google is in a far deeper slumber.The fact that other contenders now offer the functionality asked by SU users 3-4 releases ago while there is no sign of it yet in the development roadmap, speaks for itself.
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Are we moving onto a different discussion here now?
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@dedmin said:
Yes - it proofs to be the fastest and the cheapest way And I prefer to move on with the industry and my customers not with the software. I'm working with flat panels and SketchUP has it enough. As I said - it depends.
As someone who spends a lot of my time automating my design work flow through software development, I speak from experience when I say that 'scripts' eventually make it very very difficult to move on to a better technology platform when it arrives, because the automation functionality cannot easily be replicated on the new system. (Even more-so if you do not do any coding yourself.) While they may make your life easier at the moment they can become so integral to your work that they trap you into a 'legacy' work flow which will be difficult to move away from. This is one of the reasons why I keep my automation code-base development as application- and API-neutral as possible so that I can move easily to another platform if it offers benefits.
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No worries - scripts are just tools and as far as they don't put any dependable info into my models I can't see Your point! What is the problem to rename my components with a script or manually?
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@thomthom said:
Are we moving onto a different discussion here now?
Read it again - you're sure to get the context if you concentrate.
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@unknownuser said:
The fact that other contenders now offer the functionality asked by SU users 3-4 releases ago while there is no sign of it yet in the development road map, speaks for itself.
Firstly we do not know what Google's goal is for SU, it could be completely different to what we want and need. Our desires and hopes have been very openly documented in this public forum and it is available to all competition to capitalise on, and as far as I'm concerned it's kudos to them for the initiative if they did.
I think Bonsai is indeed good and healthy competition, from my limited interactions with it I feel it's a robust and very powerful app that is capable of doing things I have always wished SU would achieve, so I will now be using both SU and Bonsai in my work-flow in order to achieve results.
I will start changing my work flow to now model all organic shapes with Bonsai's nurbs and UV map them there too before exporting to be inserted into my SU scenes, as I get more acquainted with the Bonsai UI I may feel confident to do more surface modeling there, who knows where that will lead, I'm like most people out there...trying to get a job done in the fastest and simplest way, no time for loyalties when it comes to freelance work. -
@unknownuser said:
On the main subject...I was hesitant at first but Bonzai is great/capable solid modeller. Why is it being compared to sketchup?
well i think SU is the yardstick we've all come to know and love. its seems a perfect solution to all your problems till you get to know and discover its weaknesses. by then its too late... you spend the rest of your career thinking if only it could do this, if only... but alas its a drug and you keep searching for the ease and functionality you felt the first time you built a child like shape with SU an sat back and admired it.
now we're pissed because we all grew up and got more sophisticated but SU didn't. and aside from the wonderful community and scripters, SU is still a baby, and we all wait...
what i think it boils down to is that SU is what it is and what it was always intended to be. a quick sketcher to replace napkins**.** its the users and coders love for its simplicity that have brought it kicking and screaming to where it is(n't) today. when someone on the newbie forum asks how do i bend this, or push/pull multiple faces, or freely deform my shape, or... the answer should be you can't do it, it shouldn't be oh thomas wrote this script or chris wrote that... do you think @last ever intended this? NO. in truth that's not even SU. SU is just a scripting environment at that point, not a full fledged 3D modeller. i think it may never be one. i just hope that all who come after learn from it and can take us to the next level with as much style and passion as SU. may you rest in peace -
Don't forget the other way - from full-blown 3d package to SU!
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