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    Bonzai 2.0 released

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    • ken28875K Offline
      ken28875
      last edited by

      @thomthom said:

      On the surface it might look similar. But it's fundamentally a different modelling tool.
      SketchUp is a surface modeller. While Bonzai is a NURBS modeller. Significant difference there.

      Hi Thomas,

      Yes, you're right. I agree with you, but I wish that sketchup can do some similar things, maybe with the help of plugins.

      The bulge is quite useful. The bending from Bonzai3D seems quite neat too, and the revolve/helices are great tools.

      I don't know if anyone has tried to write a ruby script for similar tools than the ones I just mentioned above yet. The only thing that I can think of is the bending from Fredo.

      Have a nice day! ☀

      _KN

      Follow Your Dreams.

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      • X Offline
        xrok1
        last edited by

        well you can create a view, which inserts a camera that is selectable, but you can't seem to convert it to anything exportable, or snap to it to create matching geometry. 😢


        Capture1.JPG

        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • thomthomT Offline
          thomthom
          last edited by

          @bonzai3d support said:

          Bonzai3d will export views with a number of different formats, including 3ds and DAE. Unfortunately, it appears that SketchUp does not read the views from these formats.

          😞
          ...what about DWG? I imagine I've had files where after importing I get a scene 3d

          @bonzai3d support said:

          With bonzai3d, you can go to the Palettes Menu: View Parameters to see all the variables for the view, including the camera location, the center of interest, the view and spin angles, etc. (These values can be entered numerically into bonzai3d to change the view as well.) Perhaps there is a way to copy these values into SketchUp to set this view?

          That's interesting. I could possibly write up a script. Depends if I can match up the values.
          Will .skp export something B3D will support at some point?

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • X Offline
            xrok1
            last edited by

            if bonzai would support exporting the camera as geometry as an option, problem would be solved wouldn't it? or even snapping to camera geometry (wireframe) so that it could be referenced to draw an object from before export.

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

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            • thomthomT Offline
              thomthom
              last edited by

              @xrok1 said:

              if bonzai would support exporting the camera as geometry as an option, problem would be solved wouldn't it?

              Still would need work in SU. It'd be no different than using the values you see in B3D. Camera position, directions, FOV etc still need to match.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • pilouP Offline
                pilou
                last edited by

                the funny thing is that is seen when I read the SUCF ! 💚
                pub.png

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • X Offline
                  xrok1
                  last edited by

                  well we know jim knows how to code an importer (JF obj import) i wonder if he (someone) could figure out how to get the 3DS scene/camera info into SU.

                  “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                  http://www.Twilightrender.com try it!

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Does OBJ support views/cameras?

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • J Offline
                      Jim
                      last edited by

                      Maybe this can be made into something useful?

                      http://forums.sketchucation.com/viewtopic.php?f=323&t=26185

                      Hi

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                      • X Offline
                        xrok1
                        last edited by

                        @unknownuser said:

                        Does OBJ support views/cameras?

                        i don't think so, i was suggesting perhaps a new or modified importer based on the obj importer that could properly handle 3DS. 😳

                        does someone care to do Googles job for them yet again? 😡

                        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                        http://www.Twilightrender.com try it!

                        1 Reply Last reply Reply Quote 0
                        • B Offline
                          bonzai3d support
                          last edited by

                          Thomas,

                          Bonzai3d also supports cameras via DWG format (although Autodesk automatically turns on clipping). If you uncheck this option (if you have such an option in SketchUp) then you should be able to get the view to match this way as well.

                          However, I don't see anything in SketchUp's scenes after importing a DWG file that includes (views or scenes). Perhaps the question "How to import views to SketchUp" is a question for the main SketchUp forum?

                          Explore * Design * Deliver
                          http://www.bonzai3d.com
                          Version 2.5 Now Available!

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                          • F Offline
                            fossa
                            last edited by

                            @xrok1 said:

                            @unknownuser said:

                            Does OBJ support views/cameras?

                            i don't think so, i was suggesting perhaps a new or modified importer based on the obj importer that could properly handle 3DS. 😳

                            does someone care to do Googles job for them yet again? 😡

                            Exactly, way beyond tired of waiting for Google.

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @bonzai3d support said:

                              Thomas,

                              Bonzai3d also supports cameras via DWG format (although Autodesk automatically turns on clipping). If you uncheck this option (if you have such an option in SketchUp) then you should be able to get the view to match this way as well.

                              However, I don't see anything in SketchUp's scenes after importing a DWG file that includes (views or scenes). Perhaps the question "How to import views to SketchUp" is a question for the main SketchUp forum?

                              Will look into that. The DWGs I've seen this with has been exported from Revit.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • X Offline
                                xrok1
                                last edited by

                                HEY! dwg worked! it created a new scene tab that seems to match except that B3D and SU seem to not agree where the origin is. try it out!

                                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                http://www.Twilightrender.com try it!

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                                • X Offline
                                  xrok1
                                  last edited by

                                  yes i have toolbar hell.. i'm just to tired of it to rearrange them again. 😢


                                  Capture1.JPG


                                  Capture2.JPG

                                  “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                  http://www.Twilightrender.com try it!

                                  1 Reply Last reply Reply Quote 0
                                  • X Offline
                                    xrok1
                                    last edited by

                                    hmm...


                                    Capture1.JPG

                                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

                                    1 Reply Last reply Reply Quote 0
                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @xrok1 said:

                                      yes i have toolbar hell.. i'm just to tired of it to rearrange them again. 😢

                                      Speaking of toolbars - I was having some trouble arranging the B3D toolbars today. Accidentally moved one of them and it suddenly appeared underneath another one. Tried to move it back - and I got a strange feeling of SU-toolbar-déjà-vu. They didn't seem to stay where I dropped them.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • X Offline
                                        xrok1
                                        last edited by

                                        seem to work alright for me.Capture1.JPG

                                        love the fact that you can detach the flyout toolbars.
                                        i really think that this:Capture2.JPG
                                        should be the default though, for a while i could'nt figure why i had to rearange my tools to my liking everytime i started. 👊

                                        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @xrok1 said:

                                          love the fact that you can detach the flyout toolbars.
                                          i really think that this:[attachment=0:1dckt4eq]<!-- ia0 -->Capture2.JPG<!-- ia0 -->[/attachment:1dckt4eq]
                                          should be the default though, for a while i could'nt figure why i had to rearange my tools to my liking everytime i started. 👊

                                          Ah hah! 👍

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • ken28875K Offline
                                            ken28875
                                            last edited by

                                            @unknownuser said:

                                            should be the default though, for a while i could'nt figure why i had to rearange my tools to my liking everytime i started.

                                            This is the setting for bonzai3d. Does anyone knows if there is a similar option for sketchup? Each time I add a new plugin, everything gets messed up and I have to rearrange all my icons when I start sketchup.

                                            Thanks.

                                            _KN

                                            Follow Your Dreams.

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