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    Bonzai 2.0 released

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    • B Offline
      bonzai3d support
      last edited by

      Jeff,

      We have found that as you get close to the limits of what fillets can be generated, bonzai3d may not allow them to occur when you are doing these as 2d fillets. If you extrude the shape after it has been joined, you should then be able to apply a 2d Round to the desired segment, and derive the bottom edge to get what you want.

      Thanks for bringing this to our attention, we will get this corrected so that you can apply the same fillets in 2d as you can with rounding in 3d.

      Thomas,

      Bonzai3d will export views with a number of different formats, including 3ds and DAE. Unfortunately, it appears that SketchUp does not read the views from these formats.

      With bonzai3d, you can go to the Palettes Menu: View Parameters to see all the variables for the view, including the camera location, the center of interest, the view and spin angles, etc. (These values can be entered numerically into bonzai3d to change the view as well.) Perhaps there is a way to copy these values into SketchUp to set this view?

      Explore * Design * Deliver
      http://www.bonzai3d.com
      Version 2.5 Now Available!

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      • X Offline
        xrok1
        last edited by

        well you can create a view, which inserts a camera that is selectable, but you can't seem to convert it to anything exportable, or snap to it to create matching geometry. 😢

        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

        http://www.Twilightrender.com try it!

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        • ken28875K Offline
          ken28875
          last edited by

          @thomthom said:

          On the surface it might look similar. But it's fundamentally a different modelling tool.
          SketchUp is a surface modeller. While Bonzai is a NURBS modeller. Significant difference there.

          Hi Thomas,

          Yes, you're right. I agree with you, but I wish that sketchup can do some similar things, maybe with the help of plugins.

          The bulge is quite useful. The bending from Bonzai3D seems quite neat too, and the revolve/helices are great tools.

          I don't know if anyone has tried to write a ruby script for similar tools than the ones I just mentioned above yet. The only thing that I can think of is the bending from Fredo.

          Have a nice day! ☀

          _KN

          Follow Your Dreams.

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          • X Offline
            xrok1
            last edited by

            well you can create a view, which inserts a camera that is selectable, but you can't seem to convert it to anything exportable, or snap to it to create matching geometry. 😢


            Capture1.JPG

            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

            http://www.Twilightrender.com try it!

            1 Reply Last reply Reply Quote 0
            • thomthomT Offline
              thomthom
              last edited by

              @bonzai3d support said:

              Bonzai3d will export views with a number of different formats, including 3ds and DAE. Unfortunately, it appears that SketchUp does not read the views from these formats.

              😞
              ...what about DWG? I imagine I've had files where after importing I get a scene 3d

              @bonzai3d support said:

              With bonzai3d, you can go to the Palettes Menu: View Parameters to see all the variables for the view, including the camera location, the center of interest, the view and spin angles, etc. (These values can be entered numerically into bonzai3d to change the view as well.) Perhaps there is a way to copy these values into SketchUp to set this view?

              That's interesting. I could possibly write up a script. Depends if I can match up the values.
              Will .skp export something B3D will support at some point?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • X Offline
                xrok1
                last edited by

                if bonzai would support exporting the camera as geometry as an option, problem would be solved wouldn't it? or even snapping to camera geometry (wireframe) so that it could be referenced to draw an object from before export.

                “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                http://www.Twilightrender.com try it!

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @xrok1 said:

                  if bonzai would support exporting the camera as geometry as an option, problem would be solved wouldn't it?

                  Still would need work in SU. It'd be no different than using the values you see in B3D. Camera position, directions, FOV etc still need to match.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • pilouP Offline
                    pilou
                    last edited by

                    the funny thing is that is seen when I read the SUCF ! 💚
                    pub.png

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • X Offline
                      xrok1
                      last edited by

                      well we know jim knows how to code an importer (JF obj import) i wonder if he (someone) could figure out how to get the 3DS scene/camera info into SU.

                      “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                      http://www.Twilightrender.com try it!

                      1 Reply Last reply Reply Quote 0
                      • thomthomT Offline
                        thomthom
                        last edited by

                        Does OBJ support views/cameras?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • J Offline
                          Jim
                          last edited by

                          Maybe this can be made into something useful?

                          http://forums.sketchucation.com/viewtopic.php?f=323&t=26185

                          Hi

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                          • X Offline
                            xrok1
                            last edited by

                            @unknownuser said:

                            Does OBJ support views/cameras?

                            i don't think so, i was suggesting perhaps a new or modified importer based on the obj importer that could properly handle 3DS. 😳

                            does someone care to do Googles job for them yet again? 😡

                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                            http://www.Twilightrender.com try it!

                            1 Reply Last reply Reply Quote 0
                            • B Offline
                              bonzai3d support
                              last edited by

                              Thomas,

                              Bonzai3d also supports cameras via DWG format (although Autodesk automatically turns on clipping). If you uncheck this option (if you have such an option in SketchUp) then you should be able to get the view to match this way as well.

                              However, I don't see anything in SketchUp's scenes after importing a DWG file that includes (views or scenes). Perhaps the question "How to import views to SketchUp" is a question for the main SketchUp forum?

                              Explore * Design * Deliver
                              http://www.bonzai3d.com
                              Version 2.5 Now Available!

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                              • F Offline
                                fossa
                                last edited by

                                @xrok1 said:

                                @unknownuser said:

                                Does OBJ support views/cameras?

                                i don't think so, i was suggesting perhaps a new or modified importer based on the obj importer that could properly handle 3DS. 😳

                                does someone care to do Googles job for them yet again? 😡

                                Exactly, way beyond tired of waiting for Google.

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @bonzai3d support said:

                                  Thomas,

                                  Bonzai3d also supports cameras via DWG format (although Autodesk automatically turns on clipping). If you uncheck this option (if you have such an option in SketchUp) then you should be able to get the view to match this way as well.

                                  However, I don't see anything in SketchUp's scenes after importing a DWG file that includes (views or scenes). Perhaps the question "How to import views to SketchUp" is a question for the main SketchUp forum?

                                  Will look into that. The DWGs I've seen this with has been exported from Revit.

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    HEY! dwg worked! it created a new scene tab that seems to match except that B3D and SU seem to not agree where the origin is. try it out!

                                    “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

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                                    • X Offline
                                      xrok1
                                      last edited by

                                      yes i have toolbar hell.. i'm just to tired of it to rearrange them again. 😢


                                      Capture1.JPG


                                      Capture2.JPG

                                      “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                      http://www.Twilightrender.com try it!

                                      1 Reply Last reply Reply Quote 0
                                      • X Offline
                                        xrok1
                                        last edited by

                                        hmm...


                                        Capture1.JPG

                                        “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                        http://www.Twilightrender.com try it!

                                        1 Reply Last reply Reply Quote 0
                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @xrok1 said:

                                          yes i have toolbar hell.. i'm just to tired of it to rearrange them again. 😢

                                          Speaking of toolbars - I was having some trouble arranging the B3D toolbars today. Accidentally moved one of them and it suddenly appeared underneath another one. Tried to move it back - and I got a strange feeling of SU-toolbar-déjà-vu. They didn't seem to stay where I dropped them.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • X Offline
                                            xrok1
                                            last edited by

                                            seem to work alright for me.Capture1.JPG

                                            love the fact that you can detach the flyout toolbars.
                                            i really think that this:Capture2.JPG
                                            should be the default though, for a while i could'nt figure why i had to rearange my tools to my liking everytime i started. 👊

                                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                            http://www.Twilightrender.com try it!

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