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    • soloS Offline
      solo
      last edited by

      Cool, looks like something that belongs in the Matrix.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • D Offline
        d12dozr
        last edited by

        neat Oli...I always enjoy your projects - I could see that being a massive underwater tourist hotel/mall that floats along and has rooms along the arms with awesome views of the sea ๐Ÿค“ Cheers!

        3D Printing with SketchUp Book
        http://goo.gl/f7ooYh

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        • olisheaO Offline
          olishea
          last edited by

          thnaks d12: whatever floats your boat lol ๐Ÿ˜’

          yes solo, bit sentinel-like isn't it! not intentional! ๐Ÿ˜„

          oli

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          • michaliszissiouM Offline
            michaliszissiou
            last edited by

            @olishea said:

            Pilou, somehow I knew you would be the first to comment!

            thank you

            ๐Ÿ˜†
            Exactly. I almost missed this. I should be the second.
            Nice work Oli ๐Ÿ‘ ๐Ÿ‘ ๐Ÿ‘

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            • olisheaO Offline
              olishea
              last edited by

              thank you michalis. im glad you like it. ๐Ÿ‘

              i saw your work on the blender home page by the way, nicely done

              oli

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              • ken28875K Offline
                ken28875
                last edited by

                Nicer render. What render engine did you use, Oliver?

                Follow Your Dreams.

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                • S Offline
                  sketchup_fan
                  last edited by

                  Guys, i must admit, your imagination is flying. Nice oli.

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                  • olisheaO Offline
                    olishea
                    last edited by

                    ken: it is rendered with twilight. so KT engine.

                    thanks guys

                    oli

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                    • simon le bonS Offline
                      simon le bon
                      last edited by

                      @unknownuser said:

                      Rendered over the weekend for 63 hours!!

                      63 hours!! I can't imagine your patience!!

                      I'm very new to rendering and:

                      @unknownuser said:

                      I was playing with lighting, caustics and DOF and came up with this!!

                      or

                      @unknownuser said:

                      I used depth render as a mask.
                      raw render on top (depth render as mask) blurry version of render underneath.
                      result is sharp foreground, blurry background.

                      is not exactly between chinese and egyptian to me but not so far ๐Ÿ˜„

                      GREAT "Urchin"! It's always a pleasure to see your last works Olishea!!
                      This one reminds me the inspiration of this other one I was fond of:
                      Where are we? [updated]

                      http://i274.photobucket.com/albums/uu269/olishea/th_final-1.jpg

                      ๐Ÿ‘ simon

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                      • C Offline
                        clb92
                        last edited by

                        Could you explain how you made this monster in Sketchup? ๐Ÿ˜„

                        Looks fantastic! I want to make something like this, but I'm failing horribly ๐Ÿ˜ž

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                        • P Offline
                          Phil Rader AIA
                          last edited by

                          @olishea said:

                          cheers, fun to make! albeit useless! ๐Ÿ˜„

                          It's not useless...market it. Send this guy an image of it and offer to make some of his real world glass blown pieces into computer 3d art.

                          Chihuly

                          Chihulyย Studio is the working studio of artist Daleย Chihuly, an American artist who works with a variety of media including glass, paint, charcoal, neon, ice, and Polyvitro. Chihulyโ€™s work is included in over 200 museum collections and has been exhibited in fine art institutions, historic cities, and gardens worldwide.

                          favicon

                          (www.chihuly.com)

                          There are many other glass blowers whose art could be modeled by someone with your skills.

                          Dale's work is the first one that comes to mind after seeing your monster.

                          http://www.philrader.com

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                          • olisheaO Offline
                            olishea
                            last edited by

                            Thanks for comments guys.

                            Simon Le Bon: yes there is some resemblance, perhaps I find this natural form quite appealing. Every time I want to play with something organic I tend to start with tendrils or plant-like tubules. weird!

                            63 hours....it wasn't patience. I just click render and leave it!

                            if you are unsure about anything I have said then I do not mind explaining it if you want me to. sounds complicated but it's not.

                            clb92: although I made the urchin in wings3d (for speed), you can make it in exactly the same way within sketchup.

                            1. start off with a sphere. "unsoften" the edges so that the sphere becomes faceted.

                            2. Select all the faces

                            3. Use greeble plugin or 'Joint Push Pull' plugin to collectively extrude the faces that make up the sphere (you should get a form similar to the image below)

                            4. select all the extruded faces again and move them all a bit (wherever you want) you can do this collectively or individually if you can be bothered. for the "where are we" image I made, I had to individually move each extruded face.

                            5. once you have moved the faces a bit, extrude them again, move them, extrude etc etc. this creates little 'elbows' to the angular tubes. see the "where are we" thread for preliminary process images of these 'angular tubes'. (http://forums.sketchucation.com/viewtopic.php?f=81&t=22588&st=0&sk=t&sd=a)

                            6. You can now use the subdivide and smooth plugin to smooth the form. This was smoothed with 3 iterations.

                            http://i654.photobucket.com/albums/uu269/olishea/bang.jpg

                            Phil Raider: thanks for the link, although I really will not be pursuing this!! I only make these when I need a break from architecture!!

                            oli

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                            • simon le bonS Offline
                              simon le bon
                              last edited by

                              Hi Olishea,

                              Thanks for the explanation: clever way indeed.. ๐Ÿ‘

                              @unknownuser said:

                              if you are unsure about anything I have said then I do not mind explaining it if you want me to. sounds complicated but it's not.

                              He Hey! Be sure I shall ask you for tip and tricks in the occasions ๐Ÿ˜‰

                              But first I have a very interesting tut from you to study, linked into my browser, waiting for time.
                              I mean about: The Quasi-Clay Style

                              Good man!
                              *s

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                              • michaliszissiouM Offline
                                michaliszissiou
                                last edited by

                                60 hours. 60 hours!!!!
                                if its so then you're wrong my friend. Please find another app, try to have some fun, a man like you, com on oli.

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