Model This: helmet
-
Ok here's mine...
I used Tig's EEbyR Plugin to make the Helmet in 2 sections
Not too happy with Visor but will do it again once the Pro's weigh in with some advice and tips
-
@solo said:
@unknownuser said:
[give me a minute to model first]
That was over 3 hours ago.... not that easy?
I got distracted, man I knew I shouldn't had watch youtube while modeling!
Then I forgot what I was doing and went to play a few games, now I'm back here wasting time explaining what took so long. AND I HAVEN'T EVEN STARTED! -
Great job rclub24. I did my manually without any plugins but effect was very worst.
I tried in your way but I have problem with one place
Could you write or show how you did selected part of helm.Best Regards
-
I finished mines, it was a bit harder than I thought. I had to use follow me and intersect with model a lot here, the visor I had to use the move tool and the finishing touches with the scale tool. No plugins (except weld for ease).
This is not really beginner stuff, and the plan is not accurate either.
I included the file.
Helm.skp -
compared to the other challenges it is pretty easy! Nobody has put the vents or chin straps in yet!
-
@kxi system said:
...and the plan is not accurate either.
The whole point is to make the model look like the plan...of course the plan is accurate
-
This is my second shot with helmet. I used only FFD plugin to correct arc. This one is better:
Here is a movie how to create this helm with EEbyR Plugin.
[flash=425,344:e6r6b632]http://www.youtube.com/v/em8YHNDFiyk&fs=1[/flash:e6r6b632]
Best Regards
-
Alright I finally finished this helmet, I used vector push-pull, tube along path, projections, weld and the standard tools.
EDIT = here's the skp file..
helmet_green.skp -
sds,jpp,tos
-
@elisei
top class
-
ely862me
Show me please with a side
It feels that the visor is very long from this angle -
nice one ely
anyways here's another try, only the skin without inner padding etc. made using sds and jpp. In the image there are 3 versions. The first is the proxy, the second is one iteration, and the third two iterations.
helmet_two.skp -
Thanks guys!
I ve made it after the blueprints.Elisei
-
ely862me
Excuse me, please. I hope you do not mind the comments. But not exactly. Corners have smooth -
Two minutes, quick try using SU and sds.
Not accurate, just an eyeballed try.
-
A clear case for using the right tool for the job, along with your obvious talent and dedication.
Nice model, ely862me
-
solo
Great! Each step show. Please. For beginner
SDS? -
@rockets said:
ely862me
Excuse me, please. I hope you do not mind the comments. But not exactly. Corners have smoothAh yeah..u re right..i missed that detail
...they re a bit too sharp.
I ran once sds and it was ok..then i moved a bit the corners and i forgot to check again..
Happy sketching!
Elisei -
I'll guess I'll remake mines a bit later then...
-
@unknownuser said:
SDS?
I suppose Subdivide and Smooth by Dale Martens at Smustard
A more rustic free Sudivide by Rick Wilson at Smustard
JPP =Joint Push Pull by Fredo6
Advertisement