Several New Projects - Sketchup & V-Ray
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Its been quite a while since I have been able to post some work, but here are a number of projects that have been occupying most of my time lately. All of the rendered images were rendered with V-ray and the other few were SU exports that I took into photoshop and attempted to add my own "watercolor/marker" style. Some of the images received more attention than others, especially in the photoshop department, but the project deadlines left me no choice unfortunately. I should probably just start working faster, haha. But feel free to comment/critique, feedback is always helpful and greatly appreciated. I hope you all like the images.
-Steelers05
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Looks great Steeler. I really dig the one looking down through the clouds. Cool idea. DOF seems a bit heavy on the last couple, but nice work overall. Been really busy I see!!!!
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Simply stunning
The DOF images give the impression of minature models shot with a Macro Lens. I agree with Adam on the aerial images, they're very impressive!
Thanks for sharing all your hard work
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MAN! You been takin' steroids, or what...out of the park!
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some very cool post processing in alot of these.... awesome stuff!
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Adam,
Really nice collection of work here - looks like you have been busy since graduation. How are you liking the working world? Glad to see you foud something local, I hope it is working well for you.
My only feedback on the images would be that I think the illustrative style would benefit from being a little looser and less saturated. Also, like others I think that the cloud view is cool - I just wish it was done on a project with a more interesting roof / site amenities, like the Mobili samples.
Good to see some of your work again!
Dean -
wow excellent set steeler...
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Really nice work. My only few crits would be to back off so much motion blur of the figures. It gives the impression everyone is either running in or out of a building, which may not be the impression you want to portray. The first image is nice but the dark figures would present better with a bit of shadow to ground them. I understand they are not photoreal or even photo images but when everything else has shadows and they do not they look to float. Other than that great work.
Scott
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adam,
great work indeed. my only point would be about the skies you use. i find them too dominant and thus too distracting, considering the buildings should be the center of attention.
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super set of renders - loved the one looking through the cloud from above.
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Thank you all for the feedback. All great points that will help make me a better artist and hopefully benefit others that see the thread.
Dean: Im really liking the working world. Its scary at times when projects dont seem to be coming in, but our firm seems to keep a decent balance. But I am glad you mentioned something about the image saturation; that is something I have been worrying about, because it is a struggle for me at times to pull back with things like that. I probably need to tone things down a bit. I hope my monitor is reading properly...Anyways, I hope things are going well for you as well.
The motion blur is another thing...I am so glad to feedback on that, because thats another example of something I thought needed to be toned down and hearing that helps make that more apparent.
I am also glad to hear people keep mentioning the skies, because i agree that they are too distracting and I, as well as many others, might benefit from some good sky resources. I get most of them from cgtextures or 1000skies and I think my library is running really thin, because most of theirs are pretty busy looking. Anyone have any good resources for free or paid ones? Also does anyone have good suggestions for sky gradients...I try doing it in photoshop, but they always seem to be lacking and I end going back to using some of these more busy skies.
But thanks again for all the great feedback guys, if you have any questions...please dont hesitate to ask.
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