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    RPTrees and vRay

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    • W Offline
      wahoowetzel
      last edited by

      Could someone please explain the workflow described here: "You have to supply the alpha channel as a separate grayscale image and load that into the transparency slot in the diffuse layer."

      I have the latest vRay, but this still doesn't seem to be a one step thing, so I want to understand this second step described above.

      Thanks

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      • A Offline
        alpro
        last edited by

        Here you go, hope you can make it out with just a pic.

        Mike


        load alpha.JPG

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        • W Offline
          wahoowetzel
          last edited by

          Thanks for the fast reply, that is very useful. So applying that to the RPtrees specifically, should there be a bitmap image somewhere on my computer that corresponds to the tree that I'm using?

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          • Al HartA Offline
            Al Hart
            last edited by

            @wahoowetzel said:

            Thanks for the fast reply, that is very useful. So applying that to the RPtrees specifically, should there be a bitmap image somewhere on my computer that corresponds to the tree that I'm using?

            We create a second "dummy" material in SketcUp and place the clipmask on it.

            You can right click on it and save the clipmask somewhere else.

            vray-clipmak.jpg

            You will also find it in your Windows-Temporary folder in a subfolder called RPS_TreeMaker_Images

            Directory of C:\tmp\RPS_TreeMaker_Images
            01/23/2010 01:23 PM 59,047 Standard Tree (16)_clipmask.png

            For the record, Here is the original tree (on the right) in SketchUp, and the clipmask material placed on another face (on the left)

            clipmsk2.jpg

            Al Hart

            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

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            • thomthomT Offline
              thomthom
              last edited by

              @wahoowetzel said:

              Could someone please explain the workflow described here: "You have to supply the alpha channel as a separate grayscale image and load that into the transparency slot in the diffuse layer."

              I have the latest vRay, but this still doesn't seem to be a one step thing, so I want to understand this second step described above.

              Thanks

              It's only a one step thing if you have the beta. You a VfSU beta tester?

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • W Offline
                wahoowetzel
                last edited by

                I don't have the beta test for the upcoming release. I think I have the masking stuff figured out now. Thanks alot for you help guys. I do have one last question though, do the trees only render in 3d when using iRender nXT? I think the 2d images (when properly masked) will work well for what I am doing, but 3d would obviously be great.

                Thanks again for the help and kudos to renderplus for the useful tools!

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                • Al HartA Offline
                  Al Hart
                  last edited by

                  @wahoowetzel said:

                  I don't have the beta test for the upcoming release. I think I have the masking stuff figured out now. Thanks alot for you help guys. I do have one last question though, do the trees only render in 3d when using iRender nXT? I think the 2d images (when properly masked) will work well for what I am doing, but 3d would obviously be great.

                  Thanks again for the help and kudos to renderplus for the useful tools!

                  Yes (only works in 3D with IRender). This is a tree generator which we developed as a part of the IRender rendering package. We created this free version, because these trees - even in 2D mode, can be very valuable for improving SketchUp models.

                  We are considering a 3D version of some sort, but it probably won't be in the free version. Also, we are concerned that it will simply be too "high poly" to be of much use with SketchUp. (But we won't know until we develop it and try it out.)

                  Al Hart

                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                  IRender nXt from Render Plus

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                  • W Offline
                    wahoowetzel
                    last edited by

                    Awesome, well thanks again for all the help Al and others, and I totally agree that this is a very useful tool even just the 2D iteration.

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                    • D Offline
                      dylan
                      last edited by

                      @unknownuser said:

                      Question: I'm having trouble getting anything respectable looking out of my RP Trees when I render using sketchup. I think I understand how to improve the resolution for the trees, but my real issue is with the alpha masking--I'm getting nasty black areas around my trees. I think this has something to do with how it is masked or something. What do you recommend for the best quality images using RPtreemaker with vray for sketchup?

                      I don't understand where this question is from?
                      The thread starts directly with this quote.
                      Is it copied from another area or another site?

                      http://dmdarchitecture.co.uk/

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                      • Al HartA Offline
                        Al Hart
                        last edited by

                        @unknownuser said:

                        I don't understand where this question is from?
                        The thread starts directly with this quote.
                        Is it copied from another area or another site?

                        Yes - we have a Q/A form on our web site. When people submit a question I often place the question and the response on the forum so that others can learn from the response and offer suggestions.

                        By pointing people to the SUC Forum I hope I am increasing awareness of the forum.

                        Al Hart

                        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                        IRender nXt from Render Plus

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                        • W Offline
                          wahoowetzel
                          last edited by

                          Another quick question regarding using the RPTrees with VfSU. The components appear to be face me components, but when I render in vray, they appear as 2D images that do NOT face the camera. Is there any fix for this that will allow the trees to face the camera when I render?

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                          • Al HartA Offline
                            Al Hart
                            last edited by

                            Does VRay process other face me components properly?

                            If so, we will have to see why the trees don't work properly.

                            If not - perhaps someone has a script to "freeze" face me components so they face the current camera, and can be used with Vray properly???

                            Al Hart

                            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                            IRender nXt from Render Plus

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                            • W Offline
                              wahoowetzel
                              last edited by

                              I just tested that out with Yang, and when I render in any direction he does face the camera.

                              Not sure if there is a work around, but would certainly be worth looking into. I'd be very interested in finding a solution to this in the near future for something I'm working on, so I'll be checking in.

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Are the trees in the components image entities in SU? If so, explode them to be real geometry and try that way.

                                Gai...

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                                • Al HartA Offline
                                  Al Hart
                                  last edited by

                                  @gaieus said:

                                  Are the trees in the components image entities in SU? If so, explode them to be real geometry and try that way.

                                  If Gai's idea works, let me know and we can create the Components so that they work better.

                                  You might also edit Yang, by adding an Image (not a face) to the component, and see if the image fails there as well. (This will see if images work properly in face me components for Vray)

                                  Also, I believe it you turn on the shadow mask, on the 2nd "Place Tree Dialog", we make faces rather than images. We did this, because Podium required a face rather than an image. The rectangular mask may give you what you need. (The other masks create shadows in SketchUp as well)

                                  Here is an earlier post on this subject:

                                  @unknownuser said:

                                  Post by EarthMover on Sun Nov 23, 2008 9:04 pm

                                  Prior to rendering in Vray, I had to explode the Faceme component twice, then return it to a faceme component. I had to generate a transparency/alpha/clipmap (I use Deep Exploration)to plug into the transparency slot in Vray. This worked fine and the trees rendered well. The process is a bit of a pain, but who can complain about such nice trees for free!

                                  Al Hart

                                  http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                  IRender nXt from Render Plus

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Well, if he "had to explode the Faceme component twice...", could it mean that one was exploding the component and the other was exploding the image (to geometry)?

                                    Well, I do not use Vray so anyone who does and knows the answer will hopefully chime in eventually.

                                    Gai...

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      That's another issue in the current VfSU - it doesn't render Image elements. But, that is also something that is improved in the upcoming version.

                                      So, in the current version, if the trees are Image elements:

                                      1. Explode the Image elements
                                      2. Extract the alpha channel into a separate grayscale image and load it into the transparency slot in the diffuse channel of that VfSU material.

                                      In the upcoming version you'll only need to tick of a checkbox to make it read the embedded alphachannel.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • W Offline
                                        wahoowetzel
                                        last edited by

                                        So in the new vray for sketchup, where is the option to recognize the alpha transparency?

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          In the diffuse layer: tick the "Use color texture for transparency" checkbox.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            Although I do not use V-ray myself, this is a great, new feature IMO. There are so many, good resources with semi-transparent images and now V-ray users do not need to suffer with creating those clipmaps for their entourage any more!
                                            👍

                                            Gai...

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