[Plugin] ExtrudeTools - Full Set
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so it is a Mac thing, but quite harmless it seems, and I already asked TIG if it was a new tool pending (sorry no), I also stripped out all my rubies and then did a clean-instal of SU just to see if it would go-away, all to no avail. So I'm quite please it can be replicated... sort of.
I'll try the vertical tip from Jeff and then forget all about.
john
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@driven said:
so it is a Mac thing, but quite harmless it seems, and I already asked TIG if it was a new tool pending (sorry no), I also stripped out all my rubies and then did a clean-instal of SU just to see if it would go-away, all to no avail. So I'm quite please it can be replicated... sort of.
I'll try the vertical tip from Jeff and then forget all about.
john
There MIGHT be a new tool coming... BUT it's nothing to do with that extra button !
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Awesome tools, TIG.
I have been using it a lot lately and love it. But I run into a problem each time. After using it, whenever I right click on an object, most of the functions are not working and i have to restart Sketchup. I wonder if it's a bug and if anyone else has experienced it.
Thanks,
_KN
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I've only really tried EEBR so far, but it's really cool and has a multitude of uses.
Personally, I find a tutorial for EEBR unnecessary. I find the plug-in pretty straightforward and easy to use. Still, Arc did a good job with his vid.
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@ken28875 said:
Awesome tools, TIG.
I have been using it a lot lately and love it. But I run into a problem each time. After using it, whenever I right click on an object, most of the functions are not working and i have to restart Sketchup. I wonder if it's a bug and if anyone else has experienced it.
_KNThis is a known problem - BUT not related directly to any particular Plugin. The latest versions of SUp have a bug where the context-menu items can get 'grayed-out' after a number of repeated 'clicks' on objects; it might also be related to the number of plugins that you have installed.
I also have the problem - the Edit menu last item repeats the context-menu without a glitch - but it is still annoying having to save and restart to fix it...
The SUp team are onto it - hopefully a maintenance release will fix back it as it was... -
Thanks, TIG.
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@unknownuser said:
The latest versions of SUp have a bug where the context-menu items can get 'grayed-out' after a number of repeated 'clicks' on objects; it might also be related to the number of plugins that you have installed.
I also have the problem - the Edit menu last item repeats the context-menu without a glitch - but it is still annoying having to save and restart to fix it...
The SUp team are onto it - hopefully a maintenance release will fix back it asAnd I thought I was the only one having this problem! Thanks for mentioning it.
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Thanks TIG, Just dl'd and played a bit. I like the zipped set...makes it so much easier. Cheers!
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will the zipped set be updated along with each update of each individual plugin ?
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@haynesc said:
will the zipped set be updated along with each update of each individual plugin ?
The individual EEby.. tools will no longer be updated.
Any new or updated EEby tool[s] will be issued in this zipped set...
However, the 'notes' will remain in each individual tool's thread, and I shall also remove the downloads from each at the next update... [which might be next week]. -
@tig said:
@haynesc said:
will the zipped set be updated along with each update of each individual plugin ?
The individual EEby.. tools will no longer be updated.
Any new or updated EEby tool[s] will be issued in this zipped set...
However, the 'notes' will remain in each individual tool's thread, and I shall also remove the downloads from each at the next update... [which might be next week].cool ... much easier
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Thnak you again dear Tig
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I downloaded this a while ago and forgot to say thanks, so thanks! These are those most sacred of tools that bring entirely new functionality to SU.
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Here's today's update http://forums.sketchucation.com/viewtopic.php?p=217663#p217663
Contains two new tools:
EEbyFace (followme-like tool using a preselected 'flat' face with multiple paths if desired)
EEbyRailsByFace (uses EEbyFace across a mesh picked by Profile/Rail1/Rail2/Melding-Profile just like EEbyRails to form a 'rib-cage')
Links to their threads are in the main page... -
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Hi Tig, more toys,,, excellent
EEbyRailsbyFace isn't working on my Mac, and when I looked at the code, line 632 comments out all lines through to 693 which look important to me.
might this be my issue?
cheers
john
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driven
That code is legacy stiff from EEbyRails that I found I didn't ever need [yet] but I left it in but 'commented' out just in case - so that's not the problem...
When you try it on your Mac what errors do you get in the in the Ruby Console ?
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Error: #<NoMethodError: undefined method
db' for #<Object:0x3f319f4>> /Library/Application Support/Google SketchUp 7/SketchUp/Plugins/extrudeEdgesByFace.rb:359:in
extrudeEdgesByFace'
/Library/Application Support/Google SketchUp 7/SketchUp/Plugins/extrudeEdgesByFace.rb:463 -
Here's an updated zip file http://forums.sketchucation.com/viewtopic.php?p=217663#p217663
It's issued because the EEbyFace tool had a simple typo in it that meant that whilst it didn't affect my testing of it, it did mess up some of you - it's been fixed in the latest zip file... Sorry for any inconvenience
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no problem,
I EExRxF is working although it does crash out if you do it wrong, and it is that one that wasn't even starting.
I was looking at the code for both (to see what I was doing wrong) when I saw the comment-out bit, then I got mixed up which was in error...
john
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