[Plugin] ExtrudeTools - Full Set
-
Hi TIG,
Shouldn't there be a Toolbar? I don't see it. I have all the EEb Tools in the Plugins menu, but no Extrusion* in Toolbars.
-
There should be a file in ../Plugins/
#extrusionToolbar.rb
makes the Toolbar/Sub-Menu.
It starts with a '#' so it loads first - it then checks to see if any of the possible EEby...rb files exist and if so it adds the 'Extrusion Tools' toolbar referenced as '$extrusionToolbar
' and an 'Extrusion Tools' submenu referenced as '$extrusionToolsSubmenu
'. As each of the EEby...rb files loads it checks for these $ references and if they don't exist then there is no toolbar/button and the tool's menu item is added direct to Plugins-menu rather than into a subfolder...
Your screen-shot suggests that#extrusionToolbar.rb
is missing as there's no 'Extrusion Tools' submenu ??
Note that the EEby... tools also 'require'deBabelizer.rb
? -
@tig said:
Your screen-shot suggests that #extrusionToolbar.rb is missing as there's no 'Extrusion Tools' submenu ??
Ah, I renamed it without the #. Guess I can't do that.
-
@jim said:
@tig said:
Your screen-shot suggests that #extrusionToolbar.rb is missing as there's no 'Extrusion Tools' submenu ??
Ah, I renamed it without the #. Guess I can't do that.
NO! It needs to load before the other tools so they find the toolbar/submenu ready-made...
The existence of the EEby...rb tools are checked by it 'by name' so renaming all of those would also stop the toolbar/submenu getting created...
Its filename doesn't have to start with a #, it just needs to list somewhere before the other tools in alphanumeric order... I use a leading # on the name of for my tools if I want it to load early - like the '#HolePunchTool.rb', as I want its items high up on the context-menu listings...
-
And I use C:\Plugins rather than the default so I can share plugins between versions. EEbX isn't portable in that way either.
Thanks.
-
I made these mods to make it portable:
starting @ ~ line 50
eePlugins.each{|plugin| path = File.join(File.dirname(__FILE__), plugin+".rb") #if Sketchup.find_support_file(plugin+".rb","Plugins/") if File.exists?(path) gotPlugin=true break end#if }
-
Here's an updated set http://forums.sketchucation.com/viewtopic.php?p=217663#p217663
The tool now makes the Extrusion Tools toolbar/submenu even if the various .rb files are not located in the standard ../Plugins/ folder and are loaded from elsewhere [it now uses
File.dirname(__FILE__)
rather than the.find_support_file()
which is limited to a standard set of folders]. It just requires that all of the files [including those in the ../TIGtools/ submenu] are kept in the same relative locations rather than the previous absolute ../Plugins/ location...It also includes the latest Chinese lingvo files, thanks to 'hebeijianke'...
-
@jim said:
I made these mods to make it portable:
starting @ ~ line 50
> eePlugins.each{|plugin| > path = File.join(File.dirname(__FILE__), plugin+".rb") > #if Sketchup.find_support_file(plugin+".rb","Plugins/") > if File.exists?(path) > gotPlugin=true > break > end#if > } >
I had just made very similar changes - you posted as I uploaded it - see updated set...
-
Frequent updates are another advantage of using a shared Plugins folder!
Thanks again.
-
@jim said:
Frequent updates are another advantage of using a shared Plugins folder!
I think I'm done for a while on updating this tool... -
Sorry οΌ my mistake
the reason is another Plugins
Thanx for ur replied -
I'm new Sketchup user
now learning it
I founded out sketchup plug in is strong toolthx share
-
If I haven't said this before, awesome tools, thx.
This doesn't play well with SketchyPhysics; this newest version won't extrude edges by rails successfully if SketchyPhysics is installed. So I keep the two installed in different versions of Sketchup.
-
@openhatch said:
If I haven't said this before, awesome tools, thx.
This doesn't play well with SketchyPhysics; this newest version won't extrude edges by rails successfully if SketchyPhysics is installed. So I keep the two installed in different versions of Sketchup.
I know about the SketchyPhysics issue - it can also affect other tools... http://forums.sketchucation.com/viewtopic.php?p=300111#p300111
The fix is relatively simple BUT it means recoding a few lines in one of the SketchyPhysics rubies...
http://forums.sketchucation.com/viewtopic.php?p=300105#p300105 -
How i need to make these things, help me please
-
@tig said:
I know about the SketchyPhysics issue - it can also affect other tools...
Okay, I knew you knew; I guess I might have clarified I was wondering if it's an outstanding problem (I hadn't read those posts you link to here). But the fix you link to will do (assuming it works, as I haven't tried it yet), thanks!
-
Thanks guys this is extremely good plugin that i was looking for so long
-
Wonderful tool....
-
this toolset is a bit complicated for usage for a novice like me. I'm getting some unexpected results. Are there any video tutorials
-
ow... it jumps out of Sketchup with no error message!!! (almost half of tools!!!! eebe , eebf,eebfs, EEbR)
Advertisement