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    Creating a leather padded wall with SketchUp ... help!

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    • P Offline
      Penny
      last edited by

      Hi,

      I'm trying to create a leather padded wall as per the attached photo... any ideas?

      I don't know how to extrude a round surface. Is it possible?

      Thanks
      Penny


      Leather Wall

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      • D Offline
        dedmin
        last edited by

        favicon

        (www.finewoodworking.com)

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        • TIGT Offline
          TIG Moderator
          last edited by

          Do you really need a 3D complex shape, you could make it flat and apply a textured material over it ? There are plenty on the web, some need no work to get to tile at all - like these two...PaddedWallTexture.png

          TIG

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          • daleD Offline
            dale
            last edited by

            I tend to agree with TIG, but as an exercise in modeling here you go. If you build yourself a diamond of the dimensions of the lofted fabric, and pushpull it up. Then using the arc tool draw an arc with the same loft on each side of the box. Delete all of the box except the loft lines, and draw another set of rectangles that form a cross between your loft lines, and draw the same height arc on each of these. Erase all but the lines. Select all these lines. Under the draw dropdown menu go to "sandbox/ from contours".
            Once sandbox has crated the surface, and erase the middle cross lines, it will be a group which you can copy and move to make into your full pattern. Create and add the button and that's about it. It takes longer to write out than do.
            Hope this helps. Oh and I have a feeling that there are probably one or two other ways of doing it using rubies, this was just a quick one to get you going.
            Hope this helps.


            Picture 223.png


            Picture 228.png


            Picture 229.png


            Picture 227.png


            Picture 230.png

            Just monkeying around....like Monsanto

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            • TIGT Offline
              TIG Moderator
              last edited by

              My ExtrudeEdgesByRails ruby [or EEbyEdges and others] would do what you want - simply draw/copy the 'arcs' for the sides and let it go to make the mesh 'bump' for you - however each 'bump' will have dozens of facets and edges: placed together you'll have an enormous amount of geometry to clog up the model - and it'll be looking only a little better that a quickly applied texture image, as I first suggested. If the aim is to make something that way the quickest, if it's an exercise in modeling 3D geometry make it by hand so you understand what's happening or use a ruby...

              TIG

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              • daleD Offline
                dale
                last edited by

                Tig is right. In the example given above there are 223 edges and 109 faces per diamond loft. That would quickly add up in a wall sized space.


                Picture 233.png

                Just monkeying around....like Monsanto

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                • D Offline
                  dedmin
                  last edited by

                  @tig said:

                  My ExtrudeEdgesByRails ruby [or EEbyEdges and others] would do what you want - simply draw/copy the 'arcs' for the sides and let it go to make the mesh 'bump' for you - however each 'bump' will have dozens of facets and edges: placed together you'll have an enormous amount of geometry to clog up the model - and it'll be looking only a little better that a quickly applied texture image, as I first suggested. If the aim is to make something that way the quickest, if it's an exercise in modeling 3D geometry make it by hand so you understand what's happening or use a ruby...

                  In the link above Dave did exactly that - he made a texture from the model.

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                  • P Offline
                    Penny
                    last edited by

                    Many thanks all.

                    It's for a work presentation. Time is of the essence so i'll give the texture a go. I'm no expert with SketchUp so a lot of your advice has gone over my head but when i get the time i'll try building the padded wall with your instructions.

                    Thanks again

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                    • J Offline
                      Jehphg
                      last edited by

                      @tig said:

                      Do you really need a 3D complex shape, you could make it flat and apply a textured material over it ? There are plenty on the web, some need no work to get to tile at all - like these two...[attachment=0:18gy2hax]<!-- ia0 -->PaddedWallTexture.png<!-- ia0 -->[/attachment:18gy2hax]

                      TIG, this topic is being really helpful to me, but Iam not finding a good texture to use, the one in the left of your model seems to be exactly what i need, could you share it with me? i would be really greatful.

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        There are millions of images available that you can then use as textures fro SUP material/SKM files https://www.google.co.uk/search?q=padded+upholstery+texture&source=lnms&tbm=isch&sa=X&ei=X74dUuGjKaKV0AXLtYHQBA&ved=0CAcQ_AUoAQ&biw=1440&bih=763
                        Here's a quick example [poor since its tiling is off]...


                        Quilted#4_DimGray_25.skm


                        33_1.jpg

                        TIG

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