Help Me Draw A Dome [TUTORIAL]
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Well, that's why I asked twice whether you are talking about circumference or diameter. They are not the same!
So what is 30"? The inner circle or the outer circle? (both will be "bases").
Before we go on, are these dimensions correct? (They follow your description actually).
You need to get the right dimensions from the beginning to get the correct result. There is no such thing that we "pull something back a little".@d0me said:
Is it possible to take the dome piece you gave me and then duplicate it 5 times. Using the 5 duplicate pieces + the original piece, and joining them together around the circumfrance of the circle on the floor, to give the dome in its entirety with a 3D view of the circle.
Yes but let's set the dimensions first.
@d0me said:
Do you know of a software or super machine that can attach to my head and take the image of what I require and draw it out on paper? lol
Sure - you are using it right now, it is called SketchUp.
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"Speechless" I really don't know what to say.
@unknownuser said:
D0me wrote:
Do you know of a software or super machine that can attach to my head and take the image of what I require and draw it out on paper? lolSure - you are using it right now, it is called SketchUp.
You are the attachment to my head. I actually re-read my last post many times over to see if I can understand what I was asking, and trust me, if I were in your position, I wouldn't know what I was requesting but you simply put my words into a drawing. WOW again.
I do appologies for not settling on 1 set of dimensions. The first drawing you gave me totaly change my mind, after looking at what my brain could only imagine. Now with the second image, I have changed again but I do hope that this is the finaly set of dimensions attached.
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See if this is what you mean (Click on Scene2 when opening the model).
The guide line is there to help moving it along...
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Phoenominal. Absolutely Phenominal.
Its perfect. The single pie that was removed is pretty impressive might I say. I can actually attach and detach it from the entire dome. You truly have a gift Gaieus.I actually feel embarrased to ask you for the next additional request since you've done so much already but I cant resist. It's just too amazing what I've seen so far that I want to exploit the image more.
- Is it possible to break apart the dome into 6 pieces and allow me to attach and detach pieces as I feel the need?
- Can you make a 3rd scene like the one in reply http://forums.sketchucation.com/viewtopic.php?f=79&t=24930#p213916 . It would allow me to show the new measurements easily
- With regards to point number 2, can you create the entire dome in 2 halves as a fourth scene with the floor in 2 halves. This will allow me to better view how this dome sits.
- Lastly and this is a huge request, and I'd understand if you cant fulfill it. As I said you've done so much already. Can you guide me how to do this myself even if its not anytime soon? Whenever the time suites you is ok with me.
Thanks so much. You've been most helpfull
Regard
D0me -
D0me, I usually do not like to do the job for others - rather help them with learning how to do that as in fact this is a help forum, not a job forum, sin't it? So when you ask
@d0me said:
Can you guide me how to do this myself even if its not anytime soon? Whenever the time suites you is ok with me.
that was actually going to be my intention and we have come this far with the model itself only because I didn't really understand what you wanted.
The "rest" of the model can come later (unless it is ultimately urgent for you - but I would really like you to model it).
So there are two things to start with. Circels and arcs have default segment numbers. In this model, I doubled them because I had a feeling that you want close views of the objects and when it is too low poly, it does not look nice.
So start drawing a circle from the origin, make sure you pull it out along one of the axes (red or green), type 48s (for 2x the default 24 segment) and hit Enterthen type 14 (for the radius) and hit Enteragain (if your model unit is inch, you won't need to type the " symbol).
Now go back to the origin with the circle tool, start drawing your circle - again, along an axis -, type 17 (this will be the outer circle - 3" wider than the other) and hit Enter (no need to set the segment count in this case because it will remain 48 for the rest of this session).
Let me know when you are done.
(Pilou, if you dare to chime in with a plugin, I buy you a diet coke)
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Ok Done
I've attached a screenshot.
One part I was a little confused is the Segment. Is there a special box I should enter this value into or should I enter it into the radius box and then fill in the radius of 14.Thanks
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You can do it in two ways:
- either just type 48s "into the thin air" and hit Enter (in the meanwhile, you can see what you are typing at the bottom right, in the Measurement box but do NOT click in there to type)
- or after you drew the circle, right click on its perimeter and select "Entity info" until you affect your circle with other geometry, you can manually type in the segment count changing the default.
Now we will do the same with the arc which has 12 segments by default but we want double so select the arc tool and type 24s followed by Enter.
Navigate/orbit your model so that you are not looking down but almost horizontally. This will let you align the arc tool easier on the blue axis once you placed both ends of it (on the proper ends of the diameter of the inner circle - possibly along either the green or red axis). Start bulging the arc and when you see the blue, dotted line and the tooltip "on blue axis", type 13 and hit Enter.
Let me know when you succeed with this. -
I think I've succeeded. I placed the starting point of the arc on the inncer circle right on the red line (axis) and then set the next point on the same circle a little bit away and then started bulding towards and past the center until I saw blue axis. I then entered 13 as you instructed and this is what I came up with.
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Nono,
You have this (are the endpoints oof your arc on the endpoints of the same diameter???):
while you should have this:
Moreover, you haven't changed the segments of the arc.
You don't necessarily need to - but that's part of today's lesson (we want to end up with a nice piece of cake)!
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SketchUp forms everything from straight lines and flat faces. Smooth, curved edges and surfaces are just a visual effect. Have a look at the picture below. There is a half cylinder "from inside". I exploded the two curves (arcs) so that you can see the endpoints dividing the straight segments of the curve if you turn on endpoints in the Style dialog (Window menu).
You can also see the softened edges (dotted) which bound the facets of such a smooth surface as a cylinder if you turn on hidden geometry (View menu).
Now it always depends on the purpose how many segments we want to work with. If there is a tree in the background (especially if covered with a coarse bark material), about 6 segments for the trunk will do to keep polygon count low. When there is a fine object like a detailed, technical something you want to display from close, some more segments are always welcome - especially if your model won't eventually be extensive.
Now let's go on with the lesson.
Next step is to define the outer arc that will give us the final thickness of the watermelon (or what we are building). Select the Tape measure tool and from the topmost endpoint of our previous arc, start "measuring" up along the blue axis then type 3 and hit enter. It will leave a guide point there where we can snap our arc next.
If our previous arc were a half circle, we would not need this step as the outer arc would also be a half circle and we get fine inference tooltip for half circles.OR - add the height of our smaller arc (13") plus the thickness of the outer ring (3") and draw your outer arc 16" high according to this in the next step and skip this one (with our easy counting, it is also viable - in other cases construction geometry like guide points can be more handy because complex modelling elements all around).
Now draw your outer arc snapping to this guide point:
Finally with the line tool, close the face between the two arcs. This face is what we are going to use for the follow me tool in the next step.
Okay, now I also attach the skippy so that you can check if you did everything fine.
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Incredible. It's so easy when you see it done and obviously guided from a pro like yourself.
ThanksBefore we continue, there are some modifications. The dome has some additions. The initial thickness of 3 Inches will stay but there is a further 4 Inches that needs to be added but shown as a different colour. Another 1 Inch will be added ontop of the now 7 Inches. I'm still contemplating on adding further to that but I'm sure once I have the know how of how to pile additional inches, I can do the further additions.
Secondly, this dome will be sitting on a platform with its own dimensions. Do you need those dimensions now, or can we leave that for further in the lesson. The platform also comprises of thicknesses which I'd like to show.
Let's continue, Sir.
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Hm. I don't really understand the modifications again. Where would the further 4 inches go? Adding it to the 3 (so altogether 7) or would there be a dome with double shell? Or adding totally up like below?
See the state of the two models below.
If this is what you want, the way to modify is almost exactly the same as we have been advancing so far (with the exception that the top arc is now an exact half circle so it is even easier).
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Yes, that is exactly what I want. The 4 inches will be added to the 3 inches. Its all 1 dome at the end of the day.
The file learning2 is correct except that the additional 4 inches should be in red for example so I can mark measurements for each thickness seperately. -
But that's not exactly 4" additionally 'cause we have added an extra inch on top.
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Hi
Is the extra inch on top unavoidable?
I was wondering also whether the sides of the extra 4" is 4" exactly and only the top has moved to 5 Inches. Maybe to uncomplicate things, we can leave that out. I can manually make a note on the drawing of the 4". It's not imperative that it be there. I just thought I'd put as much detail as possible so theres less room for mistake.
Thanks
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It can be there - it wouldn't cause any extra work or issue. Just mentioned (and of course, the two arcs of the red stripe are not parallel now but c'est la vie).
Well, in nay case, if you modify the drawing now by adding the extra ring of circle as well as the extra arc (and connect the ends) just like the steps for the previous one, simply do not delete the mid-circle and the inner arc but leave it there so we will make a dome with a double shell.
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That's Cool
So where do go from here?
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shhh,,
a very cool "private lesson" dear Gai.. well done. Just watch in silence and follow..
(Hi Dome, you could have fallen on a worst professor do you know , may be it would be better to go to the end of the first demand before add some complex further steps...)
simon. -
Have you finished it with the double arches and circles?
Now as we have quite complex and touching geometry (I don't mean it emotionally but that the two, separate shells of the dome will inevitably touch and affect each other's geometry whatever we do with them), we need to separate the two domes. This goes by grouping.
We will group two sets of a circle and a stripe of arc face together. By double clicking on a face, you select the face AND its bounding edges. When there are more entities to select in a "bunch", keep the Shift key pressed while clicking.
Now the other set - again, Shift key + double click - but we have one more face to select as our ring is divided into two.Another method could be to triple click anywhere - this will select everything that is connected in the same editing context (i.e. not what's in the group any longer - after all that's what grouping is; separating geometry). This is why we could not use triple clicking above - it would have selected everything.
@simon le bon said:
a very cool "private lesson" dear Gai.. well done. Just watch in silence and follow..
Asx well as I keep following your extensive and excellent tutorials, Simon!
Cheers;
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