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    Renders of Romanesque Monastery

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    • D Offline
      dspace
      last edited by

      Amazing work! Great texturing! πŸ˜„
      Agree with some of the guys, probably the small rez issue - couldn't tell how much post-pro were done.

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      • majidM Offline
        majid
        last edited by

        I thought all of them are photoes, rnt they?

        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          I only see some photos and a painting of Corot.

          http://www.rome-in-italy.com/rome/rome-tabeaux/vues/camilleCorot-1826.jpg

          http://www.rome-in-italy.com/rome/rome-tabeaux/vues/camilleCorot-1826.jpg
          πŸ‘ πŸ‘ πŸ‘ πŸ‘ πŸ‘

          Like this:
          DSC01618rekAffect.jpg

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          • EarthMoverE Offline
            EarthMover
            last edited by

            Wow, really good work. Looks like he's showing a photo of the ruins followed by photomatch of the reconstruction inserted into the original photo.

            Great job on the reconstruction and the way you worked them into the photos...looks so convincing!

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • A Offline
              Aerilius
              last edited by

              I have to admit that the images are a combination of renderings in Kerkythea and post production (in PaintShop Pro).

              Here again in higher resolution:

              DSC01863rek.JPG

              DSC00384rek.JPG

              DSC01618rek.jpg

              I intensively used Kerkythea's layered material system which unfortunately has its limits. Thus I could prevent repetition of the textures and add dirt and mosses at the border of faces. This worked well for the roof (no later modification), but it looked strange at the wall around the windows. As I could not set a different amount and type of dirt for horizontal and vertical edges, there was some modification necessary. The fog was added later using a depth render. Also I played around with color settings to create a similar atmosphere like in the original photo.

              wall.jpg

              wall_dirt.jpg

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              • S Offline
                sepo
                last edited by

                Fantastic renders....they show the Kerky power really well. How did you add snow to roof in the first image (last batch). Was it pp or Kerky layering? πŸ‘

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                • GaieusG Offline
                  Gaieus
                  last edited by

                  Perfect work, Aerilius. I have always loved what you are doing with this monastery but these images are superb. Like the others above - I could've easily been mistaken if I hadn't seen the real photos with the ruins.

                  If anyone has missed your other post with the interior panoramas, here is the link:
                  http://forums.sketchucation.com/viewtopic.php?f=81&t=23796
                  (and yes, they are also renders πŸ˜‰ )

                  Gai...

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    Wow! Well done!

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • romboutR Offline
                      rombout
                      last edited by

                      wow these images are great, really great... you had me fooled!!! i thanks for the explination of the layer system. I tried it once but still had some problems with the physical laws

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                      • F Offline
                        Fletch
                        last edited by

                        these have to be some of my favorite Kerkythea renderings I have seen in quite some time... congrats!!!

                        Fletch
                        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          That is some really impressive work. The renders fit into the photos so well! πŸ‘ πŸ‘

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            Google, or someone else could create time periods of virtual restored worlds with building that have been destroyed over time. How magnificent.

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                            • A Offline
                              Aerilius
                              last edited by

                              How do you read my mind? πŸ˜„

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                              • pilouP Offline
                                pilou
                                last edited by

                                we can hear the bells ringing ! 😎

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • T Offline
                                  tomislavm
                                  last edited by

                                  Perfect work, this is something very nice!

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                                  • R Offline
                                    Roger
                                    last edited by

                                    @honoluludesktop said:

                                    Google, or someone else could create time periods of virtual restored worlds with building that have been destroyed over time. How magnificent.

                                    Doesn't Google already do that?

                                    http://www.azcreative.com

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                                    • R Offline
                                      Roger
                                      last edited by

                                      Aerilius, what sort of reference documents were you working from to create the reconstruction?

                                      http://www.azcreative.com

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                                      • A Offline
                                        Aerilius
                                        last edited by

                                        Most of the reconstruction is based on plans by the architect W. Manchot (1892) who examined the ruin and created very many detailed plans (up to ~10cm). Since that time the reconstruction proposals have changed a bit, so I updated it to current state of science (two tower theory <-> central tower).
                                        Querschnitt_Vorhalle.jpg
                                        Seitenansicht.jpg

                                        Actually I had not posted the original renders (which have much better resolution).
                                        Here are some more panoramic renders:
                                        http://www.you3dview.com/search/?search_id=limburg
                                        [flash=550,360:1cqg0gwc]http://www.you3dview.com/viewer/viewer.swf?xml=http://www.you3dview.com/flvideo/228/viewer.xml[/flash:1cqg0gwc]

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                                        • B Offline
                                          bogdank
                                          last edited by

                                          Great job! πŸ˜„
                                          Can you please tell me how did you do texture inside, with all arcs and stuff???
                                          I am modeling some tunnels where one end is higher than the other, so I join these diferent size arcs with sandbox (from contur). With all triangles that I get, I can not apply texture nicely. I tried with QuadFace but its not working for me.
                                          I see on these panoramic photos that you done them perfectly.

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                                          • B Offline
                                            bogdank
                                            last edited by

                                            I forgot to attach...
                                            This is the problem.


                                            tunnel texture.png

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