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Adding folrders

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  • D Offline
    Don9of11
    last edited by 27 Dec 2009, 18:30

    Is there anyway to add folders to the layers panel to group layers?

    Full speed ahead!
    Dons Model Ships

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    • G Offline
      Gaieus
      last edited by 27 Dec 2009, 18:43

      No. I wish there was, too.
      BUT there is Didier's Layer Manager plugin:
      http://forums.sketchucation.com/viewtopic.php?f=323&t=20949

      Gai...

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      • T Offline
        TIG Moderator
        last edited by 29 Dec 2009, 09:55

        @don9of11 said:

        Is there anyway to add folders to the layers panel to group layers?

        No: BUT you can try to name your layers logically and they'll group when sorted by name [click the Layer Browser's pane bar above the layers' names].
        I prefer to use AIA-like layer naming [4 characters, a dash, ad infinitum] as it is logical and makes you keep the layers' names "in line"...
        For example the first floor layers always start with 0001, those for the second floor 0002...
        Layers for Walls are WALL, Doors are DOOR, Roofs are ROOF, Furniture is FURN etc etc...
        So the layer containing the first floor's furniture is called 0001-FURN. The layer containing related text is 0001-FURN-TEXT...
        All of the first floor's layers stack together starting with 0001-
        My default skp template has all of these commonly used layer names already premade [and even precolored in 'type-sets'] so then I don't even need to think about what to call them - if I do need new layers then I can just follow the pattern already there: any layers that I don't want can be deleted or purged later...
        Remember that layers in SUp don't work like in CAD - turning them on/off only changes the visibility of thing on those layers - it does not separate geometry which remains connected to things that might be on layers then made invisible - so erasing a visible edge could cause a non-visible face that's on another layer to disappear unexpectedly ! Almost always* put 'raw geometry' on Layer0 and then place groups/componnet-instances of that on other layers to control their visibility [*only when doing clever tricks of animation etc should you break this layering rule - but that IS the exception...]

        TIG

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