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    Sculptris

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    • pilouP Offline
      pilou
      last edited by

      Version 1 is released! 👍 ☀ 😎
      Zen interface! ❗

      @unknownuser said:

      Story

      Hi.

      I'm Tomas Pettersson, and I created this application for my own enjoyment over the past six months (starting at the end of November 2009). This is an unpaid hobby project, but it has essentially consumed all my waking time during this period.

      I don't want to demand any payment for the application, but of course I will appreciate a donation if you feel like it is valuable to you. Take a moment to consider what it would be worth in your particular case.
      A pizza? A movie ticket? A day's salary?

      Please do not consider donations as funding for future development. I will most likely take some more time to fix problems and improve various aspects, but I do not view this as my career. You can't "buy more features" (though I won't stop you from trying).

      Sculptris will stay small and focused at its main task, which is sculpting and painting models. There is no point in expanding it to cover all the things advanced users can do in ZBrush, Blender, Maya and all the other big shot apps.

      Right now, I am leaving for a month's vacation across Europe. Feel free to send me email (drpetter@gmail.com), but please don't expect an immediate response. There should be plenty of people on the forum to help you out with specific questions regarding use and perhaps even some technical details.

      [flash=480,385:3qv862q6]http://www.youtube.com/v/6DNRg6pdNeE&hl[/flash:3qv862q6]

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • A Offline
        altap
        last edited by

        Impressive simplicity of use 😲 !

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        • R Offline
          remus
          last edited by

          Indeed it is. Ive played around with it for a few mins and its incredibly fast and intuitive. If only i could sculpt id have probably made something half decent by now!

          The texturing tools are also very cool. You can basically just paint straight on to the model: its awesome.

          http://remusrendering.wordpress.com/

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          • J Offline
            johnsenior1973
            last edited by

            Has anyone had any problems importing an obj made in SU? I tried one simple model and Sculptris said that there were faces with more then 3 edges. I then disected all the faces in SU so that every face was a triangle. That obj just crashed Sculptris.

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            • R Offline
              remus
              last edited by

              My quick test seemed to work ok. Could you post the dodgy file?

              http://remusrendering.wordpress.com/

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              • J Offline
                johnsenior1973
                last edited by

                @remus said:

                My quick test seemed to work ok. Could you post the dodgy file?

                My error. Just opened it up again in SU. I thought I'd deleted all the internal faces that were created when I was triangulating the model in SU, but I'd actually left 2 faces inside. I've deleted those faces and it now opens ok in Sculptris.

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                • charly2008C Offline
                  charly2008
                  last edited by

                  Hi,

                  I find this program very intuitive compared to Zbrush. I think this could be my standard program for organic shapes.

                  I have tried to bring some of these models with the OBJ importer into Sketchup but it doesn't work for me.

                  Than I have converted it to 3ds files and they were imported correctly.
                  Vice versa i had the same problem with the import of sketchup OBJ files into Sculptris. I don't know how to solve it.

                  Attached the file i want to import into Sculptris. But all in all, this is a promising program.


                  Fehler.JPG


                  Wikinger.skp

                  He who makes no mistakes, makes nothing

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                  • K Offline
                    Khai
                    last edited by

                    Remus kindly made this for me http://forums.sketchucation.com/viewtopic.php?f=323&t=26620 which will check for N-Gons..
                    I think we should ask him if he can get it to highlight them. then we can simply fix them ready for export to Sculptris...

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                    • charly2008C Offline
                      charly2008
                      last edited by

                      Hi khai,

                      I would be very happy if Remus would do this.

                      Karl

                      He who makes no mistakes, makes nothing

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                      • R Offline
                        remus
                        last edited by

                        Probably easier to just use this: http://forums.sketchucation.com/viewtopic.php?p=175613#p175613

                        My ruby skills are a little rusty as well 😛

                        http://remusrendering.wordpress.com/

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                        • K Offline
                          Khai
                          last edited by

                          @remus said:

                          Probably easier to just use this: http://forums.sketchucation.com/viewtopic.php?p=175613#p175613

                          My ruby skills are a little rusty as well 😛

                          uuugh noooooo
                          I'll just manually check for the Ngons....

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                          • pilouP Offline
                            pilou
                            last edited by

                            In case of interest I have translated the Sculptris'Doc in French 😉


                            sculptris_help.zip

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 Reply Last reply Reply Quote 0
                            • GaieusG Offline
                              Gaieus
                              last edited by

                              Very interesting find, Pilou, thanks!

                              I have not tried yet but it seems there could be a smooth workflow with SU itself. What do you guys think, should we move the topic to the extensions forum? After all, it seems to be SU related as far as I can tell.

                              Gai...

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                              • pilouP Offline
                                pilou
                                last edited by

                                It's a mini "Zbrush", so some organic and result has many triangles 😉

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

                                1 Reply Last reply Reply Quote 0
                                • EscapeArtistE Offline
                                  EscapeArtist
                                  last edited by

                                  Yep, functions quite a bit like zbrush, obviously without the complexity or toolset. I found it easier to use though. Good fun, and it works quite well for what it is.

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                                  • charly2008C Offline
                                    charly2008
                                    last edited by

                                    Hi Remus,

                                    I used the triangulate Faces by selection. But the N-Gon Check says there are still N-Gons in the model. What can i do else?

                                    Karl


                                    Wikinger.zip

                                    He who makes no mistakes, makes nothing

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                                    • K Offline
                                      Khai
                                      last edited by

                                      I think your going to be doing some cleanup there...!

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                                      • charly2008C Offline
                                        charly2008
                                        last edited by

                                        Hi,

                                        i used the new N-Gone Check. In my Wikinger.skp it counted 12567 N-Gons. I tried to triangulate the model but without success.

                                        Karl


                                        Unbenannt.JPG

                                        He who makes no mistakes, makes nothing

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                                        • R Offline
                                          remus
                                          last edited by

                                          You could always try saving it as a .3ds then importing it back in to SU.

                                          http://remusrendering.wordpress.com/

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                                          • charly2008C Offline
                                            charly2008
                                            last edited by

                                            If i try to export the model as 3ds, Sketchup crashes. I don't know why.


                                            Unbenannt.JPG

                                            He who makes no mistakes, makes nothing

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