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    Model this: Enrico bamboo cheese grater

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    • jeff hammondJ Offline
      jeff hammond
      last edited by

      No rubies in the method I used. I'll post the wireframe and brief explanation when I do a lower poly version later today.
      Arc, followme, and rotate tools mainly

      dotdotdot

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      • A Offline
        avariant
        last edited by

        That was fun! Thanks solo!!

        solid.pngwireframe.png

        For the grater, I started with a cone, cut the top off, then segmented it twice and manually pinched it in using scale. Lower poly, but... πŸ˜„ No rubies used.

        grater.png

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        • daleD Offline
          dale
          last edited by

          My attempt. Primarily I used "follow me", and intersect with model to form the graters. Was good fun.


          Picture 128.png


          Picture 133.png


          Picture 134.png


          Picture 137.png


          GRATER2.jpg

          Just monkeying around....like Monsanto

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Okay, here's my ATTEMPT 😳

            Cheese Grater Textured.jpg

            Cheese Grater Lines.jpg

            Cheese Grater Wireframe.jpg

            Cheese Grater CloseUp.jpg

            Fun challenge and used 2 Ruby Scripts

            • Round Edge v2
            • Joint Push Pull

            To keep Poly count low in kept the graters as simple as i could, here's an example...

            Grate Design.jpg

            Also used Photo Match to rough out the dimensions...

            Photo Match.jpg

            If someons feels the need to view it in SU here's a link...

            favicon

            (www.box.net)

            I didn't want to clutter the 3D Warehouse with Cheese Graters!!!

            Download the free D'oh Book for SketchUp πŸ“–

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            • D Offline
              d12dozr
              last edited by

              This was fun! I tried to hurry at the start, made some sloppy geometry, and when I went to save SU did something called "Check Validity" and deleted most of the faces on my grater! πŸ‘Š So I had to redo them, but I think it turned out good.

              I did not use any plug-ins. I made the box first, then for the grater I used 2 cones and "intersect with model"(see picture), made into a cutting component and arrayed them using a temporary plane to get perfect lines.


              Model this - Cheese grater4.jpg


              Intersect with model


              Finished cutting component


              temporary plane


              Model this - Cheese grater6.jpg


              Hidden geometry


              Model this - Cheese grater7.jpg


              A clay render, just to practice.

              3D Printing with SketchUp Book
              http://goo.gl/f7ooYh

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              • jeff hammondJ Offline
                jeff hammond
                last edited by

                i did another one which i managed to get the poly count down (though it's still pretty high).. i took some screen shots along the way.. .skp attached at the end of this post.

                no rubys.. 6 SU tools total were used.. i'll try to get some time tomorrow to make the cheese catcher..

                a pretty cool exercise for me in that i rarely ever model without thinking about dimensions etc.. this was done fully freestyle and only by eye. (but, there's also some mistakes that were made as to sizes/proportions so while it was fun, i couldn't use this approach if someone was paying me to draw this for them)

                cheese.jpg

                http://homepage.mac.com/jeffhammond/.Public/scf/cheeseSBS.jpg


                JH_Cheese_SKP.zip

                dotdotdot

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                • C Offline
                  Cyberdactyl
                  last edited by

                  Looking good Jeff.

                  So far, I'd say yours has the best 'feel' πŸ˜‰

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                  • D Offline
                    dedmin
                    last edited by

                    Projects like this really show how week SketchUp is with hi poly modeling! I used Fredo's round corner and radial bending to make cheese grater and it took half and hour just to bend and killed SketchUP! It was a breeze in 3DS Max!

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                    • D Offline
                      d12dozr
                      last edited by

                      Mine textured and a fun clay render as well...


                      Model this - Cheese grater8.jpg


                      Colored lighting effects for fun

                      3D Printing with SketchUp Book
                      http://goo.gl/f7ooYh

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                      • R Offline
                        rev3rse
                        last edited by

                        It seems simple, but that little element was a bit difficult to model.
                        Texture extracted from posted picture πŸ˜„
                        I was trying to use Round corners ruby, but in the end i've preferred to not use it..
                        For the knife, a simple truncated cone with 2 planes in intersection
                        Some screenshots, details of work in progress and final piece (with some renders for fun..)


                        gr-01


                        Grattugia-02.jpg


                        Round-corners ruby


                        The knife


                        Grattugia-coltello.jpg


                        Grattugia-04.jpg


                        Final render.jpg


                        dettaglio.jpg

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          let me guess EA, 300,000 polys? πŸ˜„

                          your post reminded me that i used weld.rb with mine.. it's been a keyboard shortcut for so long that i forgot it was even a ruby.

                          dotdotdot

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                          • M Offline
                            MIke Ravenwolf
                            last edited by

                            lol, wow,
                            definitively can see how my model will have some, cough, deficiencies, compared to some of these I've seen. πŸ˜„
                            All i have left to model is the cutting teeth on the grater and maybe the knife. Hopefully by tonight II can post it.
                            going to try and give Jeff's method a shot. seems like it would work best for the approach I've been doing.

                            Carpe Diem, Foveo Noctim

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                            • EscapeArtistE Offline
                              EscapeArtist
                              last edited by

                              Rubies used: Round Corner, Weld, Bezier Curve, set center point

                              Grater pointy parts constructed similar to Dale's method; Bezier created the shape, follow me made it, center point allowed me to place it, and intersection cut out the "star" shape, followed by removing unwanted geometry. The metal here actually has thickness in case we render. Otherwise, it's pretty standard SU construction and tools. This model is pretty darn heavy. I definitely learned something building this, figuring out how to place the pointy parts on the grater was a challenge for me.


                              GRATER.jpg


                              GRATERcu.jpg


                              GRATERt.jpg

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                              • EscapeArtistE Offline
                                EscapeArtist
                                last edited by

                                @unknownuser said:

                                let me guess EA, 300,000 polys? πŸ˜„

                                your post reminded me that i used weld.rb with mine.. it's been a keyboard shortcut for so long that i forgot it was even a ruby.

                                208,700. Sketchup was feelin' the pain. πŸ˜†

                                Weld's quickly become one of my favorite rubys, makes for a lot smoother model.

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                                • soloS Offline
                                  solo
                                  last edited by

                                  These are all fantastic, the best part about this exersize is that there are many ways to skin the proverbial cat, so many different methods used to achieve a similar result. This is what makes SU such a great tool.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • daleD Offline
                                    dale
                                    last edited by

                                    These are great, and as usual I've gleaned a great deal. My greatest respect guys πŸ‘ Thanks for this Pete.

                                    Just monkeying around....like Monsanto

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                                    • RichardR Offline
                                      Richard
                                      last edited by

                                      Stevie Wonder got one of those for christmas - he said it was the most violent book he ever read! πŸ˜„

                                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                      • dermotcollD Offline
                                        dermotcoll
                                        last edited by

                                        🀣 Sweet aussie humour !!!

                                        When you burn your arse - you gotta sit on the blisters!!

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                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          rotated the knives 45deg for more practical cutting, added a logo, roughed out the box, pseudo clay render.. i think that's about as far as ima take this one..

                                          click for larger

                                          close up renders with the metal are going to show the problem of keeping the poly count down so i do think if i'm ever faced with a similar situation again, i'm going for high poly and instancing (which i very recently found out is possible with indigo πŸ˜„ )

                                          dotdotdot

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                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            @rev3rse said:

                                            Texture extracted from posted picture πŸ˜„

                                            nice thinking.. it looks good.

                                            dotdotdot

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