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    How to apply attributes through code? and how do they work?

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    • thomthomT Offline
      thomthom
      last edited by

      I sounds like you haven't added the attributes to the correct entity then.

      I take it the first post included parts of the code you used - question is: where does the entities[0] variable come from?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • M Offline
        meeta
        last edited by

        I think the different entities are stored in an array format right? I copied the exact thing from the Google API.
        [url]
        http://code.google.com/apis/sketchup/docs/ourdoc/entity.html#set_attribute[/url]

        Meet A

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        • thomthomT Offline
          thomthom
          last edited by

          I really sound like you are attaching it to some random entity. Without seeing the rest of the code I can't tell you specifically what you're doing wrong - but I'm pretty sure that entities[0] does not refer to the group you want to add the attributes to.
          I ask you again: where are you getting the entities variable from? What entities collection does it refer to?

          When you create a group for your box. You're using the .add_group method somewhere. That method returns a reference to the group you created. This is the entity you need to attach the attribute data to.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • M Offline
            meeta
            last edited by

            here is the code i think its fine..

            
            def draw_beam
            		
            		model = Sketchup.active_model
            		entities = model.entities
            		group = entities.add_group
            		entities = group.entities
            	
            			pt = []
            			pt[0] = [0, 0, 0]
            			pt[1] = [@b, 0, 0]
            			pt[2] = [@b, 0, @h]
            			pt[3] = [0, 0, @h]
            	   
            		c_section = entities.add_face pt
            		 
            		@length = -@length if( c_section.normal.dot(Y_AXIS) < 0 )
            		
            		c_section.pushpull @length
            
            	entity1 = entities[1]
            	status = entity1.set_attribute "Dimensions", "Length", "#{@h} mm"
            	status = entity1.set_attribute "Dimensions", "Width", "#{@b} mm"
            	status = entity1.set_attribute "Dimensions", "Effective Length", "#{@d} mm"
                end
            

            Meet A

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            • thomthomT Offline
              thomthom
              last edited by

              "Well, there you're problem!" πŸ˜‰

              You are assigning the attributes to a random entity inside your group.

              group = entities.add_group
              Here: you have your group assigned the the variable group. This is the value you want to attach your attributes to.

              p.s.

              
              entities = model.entities
              group = entities.add_group
              
              

              This will always create the group at the top level of the model. If the user opens a group or component when this method is run, the user might expect the group to be created in this context - but your code will not do that. model.active_entities always refer to the current context.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • M Offline
                meeta
                last edited by

                Ahh there is my mistake! I love finding mistakes..

                I thought group is a method and not a variable!

                Meet A

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                • thomthomT Offline
                  thomthom
                  last edited by

                  .add_group is a method. But it returns a variable - reference to the newly created group. http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/entities.html#add_group

                  You created the variable group and assigned it to the return value of .add_group.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • M Offline
                    meeta
                    last edited by

                    @beam = Sketchup.active_model.selection[0] bbox = @beam.bounds point1 = bbox.max point2 = bbox.min b = (point1[0] - point2[0]).abs.to_mm.to_i length = (point1[1] - point2[1]).abs.to_mm.to_i h = (point1[2] - point2[2]).abs.to_mm.to_i @beam.set_attribute "Beam Information", "1. Type of Concrete", "#{@cstrength}"

                    Ok one problem now, I have selected active_model as either ComponentInstance or Group. When its a group I can apply the attributes with no problem! But when its a component I am not able to add the information. Is there a way I can add all this information to it? and Is there a way to apply the same attributes to all the ComponentInstances in the active_model?

                    Meet A

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                    • TIGT Online
                      TIG Moderator
                      last edited by

                      @meeta said:

                      @beam = Sketchup.active_model.selection[0] bbox = @beam.bounds point1 = bbox.max point2 = bbox.min b = (point1[0] - point2[0]).abs.to_mm.to_i length = (point1[1] - point2[1]).abs.to_mm.to_i h = (point1[2] - point2[2]).abs.to_mm.to_i @beam.set_attribute "Beam Information", "1. Type of Concrete", "#{@cstrength}"

                      Ok one problem now, I have selected active_model as either ComponentInstance or Group. When its a group I can apply the attributes with no problem! But when its a component I am not able to add the information. Is there a way I can add all this information to it? and Is there a way to apply the same attributes to all the ComponentInstances in the active_model?

                      active_model IS the model NEVER anything else like a ComponentInstance or a Group.
                      You must specify either the ComponentInstance or the Group, and then set_attributes for them.
                      If you want to set_attributes for them, you must first specify them clearly...
                      IF the first thing in a selection is a Group you can apply attributes to it.
                      IF the first thing in a selection is a ComponentInstance you can apply attributes to it.
                      [You can even get the instance.definition of it and set_attributes for that]
                      I see no problems... except that you a not selecting the right type of thing to set_attributes to ?

                      IF @beam = Sketchup.active_model.selection[0] IS the beam then it works... BUT is it the beam first thing in the selection ? You don't tell us enough to see what the @beam = Sketchup.active_model.selection[0] might be ! πŸ˜’

                      TIG

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        apply the attibs to the definition.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • M Offline
                          meeta
                          last edited by

                          what exactly is a component definition?

                          Meet A

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                          • M Offline
                            meeta
                            last edited by

                            	if (Sketchup.active_model.selection[0].typename == "Group" or Sketchup.active_model.selection[0].typename == "ComponentDefinition")
                            			menu.add_separator
                            			menu.add_item("Beam Analyser") {
                            	                b = Beam.new
                            			b.bbox
                            			b.prompts
                            .
                            .
                            .
                            .
                            .
                            .
                            
                            def bbox 
                            		@beam = Sketchup.active_model.selection[0]
                            		bbox = @beam.bounds
                            		point1 = bbox.max
                            		point2 = bbox.min
                            		b = (point1[0] - point2[0]).abs.to_mm.to_i
                            		length = (point1[1] - point2[1]).abs.to_mm.to_i
                            		h = (point1[2] - point2[2]).abs.to_mm.to_i	
                            end	
                            

                            does this make it more clear? If I choose a group, there is not problem. But if I choose a componentinstance, The attributes are applied without any problems. Unfortunately its not being applied to @beam.

                            Meet A

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Would it be that your use of or instead of || makes this lines not evaluate correctly?
                              if (Sketchup.active_model.selection[0].typename == "Group" or Sketchup.active_model.selection[0].typename == "ComponentDefinition")

                              or has a lower precedence than ||
                              http://www.techotopia.com/index.php/Ruby_Operator_Precedence

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • TIGT Online
                                TIG Moderator
                                last edited by

                                Things [each called an Entity] that are 'visible' in a model are typically geometry [lines, faces etc], and groups and components [what is commonly called a component is actually a 'component-instance']. These groups and instances contain geometry - they can also contain sub-groups and other instances. This is a simplified picture since there's also Images, Text, Dimensions etc etc but lets keep it simple !
                                Within the model's 'database' there are other things you can't see but that you can use - inside 'collections' called Materials, Layers, Styles and ComponentDefinitions. Each of these will have entries like Material, Layer, Style and ComponentDefinition.

                                So far so good ?

                                When you look at the Components in the Browser you are looking into the model's database and seeing the Component-definitions available for use.

                                When you select [highlight] something in a model you can get its 'class' [typename etc] so with the initial examples above you have Sketchup::Edge, Sketchup::Face, Sketchup::Group and Sketchup::ComponentInstance.

                                Let's assume you have somehow set a variable instance=ss[i] which is a Sketchup::ComponentInstance.
                                You can find its definition thus definition=instance.definition

                                Now you can find an instance.definition but conversely you can find a definition.instances [i.e. all of that definition's instances]
                                Any particular definition's instance doesn't contain anything at all - it is a marker for the definition itself, so instance.definition.entities gives you a list of entities inside the definition that that instance is using...
                                You can even 'swap' an instance's definition for another one: instance.definition=another_definition ...

                                β˜€

                                TIG

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