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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    How to apply attributes through code? and how do they work?

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    • M Offline
      meeta
      last edited by

      I think the different entities are stored in an array format right? I copied the exact thing from the Google API.
      [url]
      http://code.google.com/apis/sketchup/docs/ourdoc/entity.html#set_attribute[/url]

      Meet A

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      • thomthomT Offline
        thomthom
        last edited by

        I really sound like you are attaching it to some random entity. Without seeing the rest of the code I can't tell you specifically what you're doing wrong - but I'm pretty sure that entities[0] does not refer to the group you want to add the attributes to.
        I ask you again: where are you getting the entities variable from? What entities collection does it refer to?

        When you create a group for your box. You're using the .add_group method somewhere. That method returns a reference to the group you created. This is the entity you need to attach the attribute data to.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • M Offline
          meeta
          last edited by

          here is the code i think its fine..

          
          def draw_beam
          		
          		model = Sketchup.active_model
          		entities = model.entities
          		group = entities.add_group
          		entities = group.entities
          	
          			pt = []
          			pt[0] = [0, 0, 0]
          			pt[1] = [@b, 0, 0]
          			pt[2] = [@b, 0, @h]
          			pt[3] = [0, 0, @h]
          	   
          		c_section = entities.add_face pt
          		 
          		@length = -@length if( c_section.normal.dot(Y_AXIS) < 0 )
          		
          		c_section.pushpull @length
          
          	entity1 = entities[1]
          	status = entity1.set_attribute "Dimensions", "Length", "#{@h} mm"
          	status = entity1.set_attribute "Dimensions", "Width", "#{@b} mm"
          	status = entity1.set_attribute "Dimensions", "Effective Length", "#{@d} mm"
              end
          

          Meet A

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          • thomthomT Offline
            thomthom
            last edited by

            "Well, there you're problem!" πŸ˜‰

            You are assigning the attributes to a random entity inside your group.

            group = entities.add_group
            Here: you have your group assigned the the variable group. This is the value you want to attach your attributes to.

            p.s.

            
            entities = model.entities
            group = entities.add_group
            
            

            This will always create the group at the top level of the model. If the user opens a group or component when this method is run, the user might expect the group to be created in this context - but your code will not do that. model.active_entities always refer to the current context.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • M Offline
              meeta
              last edited by

              Ahh there is my mistake! I love finding mistakes..

              I thought group is a method and not a variable!

              Meet A

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              • thomthomT Offline
                thomthom
                last edited by

                .add_group is a method. But it returns a variable - reference to the newly created group. http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/entities.html#add_group

                You created the variable group and assigned it to the return value of .add_group.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • M Offline
                  meeta
                  last edited by

                  @beam = Sketchup.active_model.selection[0] bbox = @beam.bounds point1 = bbox.max point2 = bbox.min b = (point1[0] - point2[0]).abs.to_mm.to_i length = (point1[1] - point2[1]).abs.to_mm.to_i h = (point1[2] - point2[2]).abs.to_mm.to_i @beam.set_attribute "Beam Information", "1. Type of Concrete", "#{@cstrength}"

                  Ok one problem now, I have selected active_model as either ComponentInstance or Group. When its a group I can apply the attributes with no problem! But when its a component I am not able to add the information. Is there a way I can add all this information to it? and Is there a way to apply the same attributes to all the ComponentInstances in the active_model?

                  Meet A

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @meeta said:

                    @beam = Sketchup.active_model.selection[0] bbox = @beam.bounds point1 = bbox.max point2 = bbox.min b = (point1[0] - point2[0]).abs.to_mm.to_i length = (point1[1] - point2[1]).abs.to_mm.to_i h = (point1[2] - point2[2]).abs.to_mm.to_i @beam.set_attribute "Beam Information", "1. Type of Concrete", "#{@cstrength}"

                    Ok one problem now, I have selected active_model as either ComponentInstance or Group. When its a group I can apply the attributes with no problem! But when its a component I am not able to add the information. Is there a way I can add all this information to it? and Is there a way to apply the same attributes to all the ComponentInstances in the active_model?

                    active_model IS the model NEVER anything else like a ComponentInstance or a Group.
                    You must specify either the ComponentInstance or the Group, and then set_attributes for them.
                    If you want to set_attributes for them, you must first specify them clearly...
                    IF the first thing in a selection is a Group you can apply attributes to it.
                    IF the first thing in a selection is a ComponentInstance you can apply attributes to it.
                    [You can even get the instance.definition of it and set_attributes for that]
                    I see no problems... except that you a not selecting the right type of thing to set_attributes to ?

                    IF @beam = Sketchup.active_model.selection[0] IS the beam then it works... BUT is it the beam first thing in the selection ? You don't tell us enough to see what the @beam = Sketchup.active_model.selection[0] might be ! πŸ˜’

                    TIG

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      apply the attibs to the definition.

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • M Offline
                        meeta
                        last edited by

                        what exactly is a component definition?

                        Meet A

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                        • M Offline
                          meeta
                          last edited by

                          	if (Sketchup.active_model.selection[0].typename == "Group" or Sketchup.active_model.selection[0].typename == "ComponentDefinition")
                          			menu.add_separator
                          			menu.add_item("Beam Analyser") {
                          	                b = Beam.new
                          			b.bbox
                          			b.prompts
                          .
                          .
                          .
                          .
                          .
                          .
                          
                          def bbox 
                          		@beam = Sketchup.active_model.selection[0]
                          		bbox = @beam.bounds
                          		point1 = bbox.max
                          		point2 = bbox.min
                          		b = (point1[0] - point2[0]).abs.to_mm.to_i
                          		length = (point1[1] - point2[1]).abs.to_mm.to_i
                          		h = (point1[2] - point2[2]).abs.to_mm.to_i	
                          end	
                          

                          does this make it more clear? If I choose a group, there is not problem. But if I choose a componentinstance, The attributes are applied without any problems. Unfortunately its not being applied to @beam.

                          Meet A

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Would it be that your use of or instead of || makes this lines not evaluate correctly?
                            if (Sketchup.active_model.selection[0].typename == "Group" or Sketchup.active_model.selection[0].typename == "ComponentDefinition")

                            or has a lower precedence than ||
                            http://www.techotopia.com/index.php/Ruby_Operator_Precedence

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Things [each called an Entity] that are 'visible' in a model are typically geometry [lines, faces etc], and groups and components [what is commonly called a component is actually a 'component-instance']. These groups and instances contain geometry - they can also contain sub-groups and other instances. This is a simplified picture since there's also Images, Text, Dimensions etc etc but lets keep it simple !
                              Within the model's 'database' there are other things you can't see but that you can use - inside 'collections' called Materials, Layers, Styles and ComponentDefinitions. Each of these will have entries like Material, Layer, Style and ComponentDefinition.

                              So far so good ?

                              When you look at the Components in the Browser you are looking into the model's database and seeing the Component-definitions available for use.

                              When you select [highlight] something in a model you can get its 'class' [typename etc] so with the initial examples above you have Sketchup::Edge, Sketchup::Face, Sketchup::Group and Sketchup::ComponentInstance.

                              Let's assume you have somehow set a variable instance=ss[i] which is a Sketchup::ComponentInstance.
                              You can find its definition thus definition=instance.definition

                              Now you can find an instance.definition but conversely you can find a definition.instances [i.e. all of that definition's instances]
                              Any particular definition's instance doesn't contain anything at all - it is a marker for the definition itself, so instance.definition.entities gives you a list of entities inside the definition that that instance is using...
                              You can even 'swap' an instance's definition for another one: instance.definition=another_definition ...

                              β˜€

                              TIG

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