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    How to apply attributes through code? and how do they work?

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    • M Offline
      meeta
      last edited by

      I am sorry about that, With so many plugins installed, I lost track of what is really sketchup and what is the plugin. Let me rephrase:::

      Say I create a box, with the help of a plugin and group it. I want to be able to see information about the group, by selecting 'Show attributes'. But I want the attributes to be made automatic. i.e. I want see, that it is a box, it has height h, width w, etc. How can I do this?

      Meet A

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      • thomthomT Offline
        thomthom
        last edited by

        You pretty much have it there in your first post. To add attributes to an entity you use .set_attribute.

        As your plugin creates the group with the box, you attach the data you want to that group.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • M Offline
          meeta
          last edited by

          Yes it all goes well without any errors to debug. But When I right-click and click 'Show Attributes' there is nothing there but this in the dialog box:::

          %(#8080FF)[**Add Category...

          You can create/delete categories of Attributes and add/edit and delete individual attributes within a category.
          To get started, click on the Add Category... link above.

          Tip: You can create standard categories by clicking here.

          Add an attribute Delete Category Cancel Accept**]

          Is there another way of access the attributes I applied? And say I save this box, will the attributes be saved too?

          Meet A

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          • thomthomT Offline
            thomthom
            last edited by

            I sounds like you haven't added the attributes to the correct entity then.

            I take it the first post included parts of the code you used - question is: where does the entities[0] variable come from?

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • M Offline
              meeta
              last edited by

              I think the different entities are stored in an array format right? I copied the exact thing from the Google API.
              [url]
              http://code.google.com/apis/sketchup/docs/ourdoc/entity.html#set_attribute[/url]

              Meet A

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              • thomthomT Offline
                thomthom
                last edited by

                I really sound like you are attaching it to some random entity. Without seeing the rest of the code I can't tell you specifically what you're doing wrong - but I'm pretty sure that entities[0] does not refer to the group you want to add the attributes to.
                I ask you again: where are you getting the entities variable from? What entities collection does it refer to?

                When you create a group for your box. You're using the .add_group method somewhere. That method returns a reference to the group you created. This is the entity you need to attach the attribute data to.

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • M Offline
                  meeta
                  last edited by

                  here is the code i think its fine..

                  
                  def draw_beam
                  		
                  		model = Sketchup.active_model
                  		entities = model.entities
                  		group = entities.add_group
                  		entities = group.entities
                  	
                  			pt = []
                  			pt[0] = [0, 0, 0]
                  			pt[1] = [@b, 0, 0]
                  			pt[2] = [@b, 0, @h]
                  			pt[3] = [0, 0, @h]
                  	   
                  		c_section = entities.add_face pt
                  		 
                  		@length = -@length if( c_section.normal.dot(Y_AXIS) < 0 )
                  		
                  		c_section.pushpull @length
                  
                  	entity1 = entities[1]
                  	status = entity1.set_attribute "Dimensions", "Length", "#{@h} mm"
                  	status = entity1.set_attribute "Dimensions", "Width", "#{@b} mm"
                  	status = entity1.set_attribute "Dimensions", "Effective Length", "#{@d} mm"
                      end
                  

                  Meet A

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    "Well, there you're problem!" πŸ˜‰

                    You are assigning the attributes to a random entity inside your group.

                    group = entities.add_group
                    Here: you have your group assigned the the variable group. This is the value you want to attach your attributes to.

                    p.s.

                    
                    entities = model.entities
                    group = entities.add_group
                    
                    

                    This will always create the group at the top level of the model. If the user opens a group or component when this method is run, the user might expect the group to be created in this context - but your code will not do that. model.active_entities always refer to the current context.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • M Offline
                      meeta
                      last edited by

                      Ahh there is my mistake! I love finding mistakes..

                      I thought group is a method and not a variable!

                      Meet A

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        .add_group is a method. But it returns a variable - reference to the newly created group. http://code.google.com/intl/nb/apis/sketchup/docs/ourdoc/entities.html#add_group

                        You created the variable group and assigned it to the return value of .add_group.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • M Offline
                          meeta
                          last edited by

                          @beam = Sketchup.active_model.selection[0] bbox = @beam.bounds point1 = bbox.max point2 = bbox.min b = (point1[0] - point2[0]).abs.to_mm.to_i length = (point1[1] - point2[1]).abs.to_mm.to_i h = (point1[2] - point2[2]).abs.to_mm.to_i @beam.set_attribute "Beam Information", "1. Type of Concrete", "#{@cstrength}"

                          Ok one problem now, I have selected active_model as either ComponentInstance or Group. When its a group I can apply the attributes with no problem! But when its a component I am not able to add the information. Is there a way I can add all this information to it? and Is there a way to apply the same attributes to all the ComponentInstances in the active_model?

                          Meet A

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            @meeta said:

                            @beam = Sketchup.active_model.selection[0] bbox = @beam.bounds point1 = bbox.max point2 = bbox.min b = (point1[0] - point2[0]).abs.to_mm.to_i length = (point1[1] - point2[1]).abs.to_mm.to_i h = (point1[2] - point2[2]).abs.to_mm.to_i @beam.set_attribute "Beam Information", "1. Type of Concrete", "#{@cstrength}"

                            Ok one problem now, I have selected active_model as either ComponentInstance or Group. When its a group I can apply the attributes with no problem! But when its a component I am not able to add the information. Is there a way I can add all this information to it? and Is there a way to apply the same attributes to all the ComponentInstances in the active_model?

                            active_model IS the model NEVER anything else like a ComponentInstance or a Group.
                            You must specify either the ComponentInstance or the Group, and then set_attributes for them.
                            If you want to set_attributes for them, you must first specify them clearly...
                            IF the first thing in a selection is a Group you can apply attributes to it.
                            IF the first thing in a selection is a ComponentInstance you can apply attributes to it.
                            [You can even get the instance.definition of it and set_attributes for that]
                            I see no problems... except that you a not selecting the right type of thing to set_attributes to ?

                            IF @beam = Sketchup.active_model.selection[0] IS the beam then it works... BUT is it the beam first thing in the selection ? You don't tell us enough to see what the @beam = Sketchup.active_model.selection[0] might be ! πŸ˜’

                            TIG

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              apply the attibs to the definition.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • M Offline
                                meeta
                                last edited by

                                what exactly is a component definition?

                                Meet A

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                                • M Offline
                                  meeta
                                  last edited by

                                  	if (Sketchup.active_model.selection[0].typename == "Group" or Sketchup.active_model.selection[0].typename == "ComponentDefinition")
                                  			menu.add_separator
                                  			menu.add_item("Beam Analyser") {
                                  	                b = Beam.new
                                  			b.bbox
                                  			b.prompts
                                  .
                                  .
                                  .
                                  .
                                  .
                                  .
                                  
                                  def bbox 
                                  		@beam = Sketchup.active_model.selection[0]
                                  		bbox = @beam.bounds
                                  		point1 = bbox.max
                                  		point2 = bbox.min
                                  		b = (point1[0] - point2[0]).abs.to_mm.to_i
                                  		length = (point1[1] - point2[1]).abs.to_mm.to_i
                                  		h = (point1[2] - point2[2]).abs.to_mm.to_i	
                                  end	
                                  

                                  does this make it more clear? If I choose a group, there is not problem. But if I choose a componentinstance, The attributes are applied without any problems. Unfortunately its not being applied to @beam.

                                  Meet A

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Would it be that your use of or instead of || makes this lines not evaluate correctly?
                                    if (Sketchup.active_model.selection[0].typename == "Group" or Sketchup.active_model.selection[0].typename == "ComponentDefinition")

                                    or has a lower precedence than ||
                                    http://www.techotopia.com/index.php/Ruby_Operator_Precedence

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      Things [each called an Entity] that are 'visible' in a model are typically geometry [lines, faces etc], and groups and components [what is commonly called a component is actually a 'component-instance']. These groups and instances contain geometry - they can also contain sub-groups and other instances. This is a simplified picture since there's also Images, Text, Dimensions etc etc but lets keep it simple !
                                      Within the model's 'database' there are other things you can't see but that you can use - inside 'collections' called Materials, Layers, Styles and ComponentDefinitions. Each of these will have entries like Material, Layer, Style and ComponentDefinition.

                                      So far so good ?

                                      When you look at the Components in the Browser you are looking into the model's database and seeing the Component-definitions available for use.

                                      When you select [highlight] something in a model you can get its 'class' [typename etc] so with the initial examples above you have Sketchup::Edge, Sketchup::Face, Sketchup::Group and Sketchup::ComponentInstance.

                                      Let's assume you have somehow set a variable instance=ss[i] which is a Sketchup::ComponentInstance.
                                      You can find its definition thus definition=instance.definition

                                      Now you can find an instance.definition but conversely you can find a definition.instances [i.e. all of that definition's instances]
                                      Any particular definition's instance doesn't contain anything at all - it is a marker for the definition itself, so instance.definition.entities gives you a list of entities inside the definition that that instance is using...
                                      You can even 'swap' an instance's definition for another one: instance.definition=another_definition ...

                                      β˜€

                                      TIG

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