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    [Plugin] Extrude Edges by Rails

    Scheduled Pinned Locked Moved Plugins
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    • H
      hsjzyangbin
      last edited by

      @tig said:

      I too have a lathe.rb that is somewhat similar...

      希望我的提议对你的插件有用,谢谢!

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      • TIGT
        TIG Moderator
        last edited by

        @hsjzyangbin said:

        @tig said:

        I too have a lathe.rb that is somewhat similar...

        希望我的提议对你的插件有用,谢谢!

        Your proposal for my plug-in very useful, thank you!

        TIG

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        • david_hD
          david_h
          last edited by

          very fun indeed. Is there a toolbar? I get the command in my Plugins Tab, but Is there an onscreen toolbar as well?

          If I make it look easy...It is probably easy

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          • TIGT
            TIG Moderator
            last edited by

            No Toolbar yet OR webdialog BUT it's on the list - trying to get v2 and segmentation right first...

            TIG

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            • TIGT
              TIG Moderator
              last edited by

              http://forums.sketchucation.com/viewtopic.php?p=201286#p201286
              Here's v2 - now allows a final 'melding-profile' if desired and facets minimized...

              TIG

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              • TIGT
                TIG Moderator
                last edited by

                Here's some examples of EEbyRails v2ExtrudeEdgesByRailsV2Examples.pngExtrudeEdgesByRailsV2Examples.skp

                TIG

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                • EarthMoverE
                  EarthMover
                  last edited by

                  Amazing work on the new version. You've created almost a patch method with really clean mesh results. THis is going to make a lot of people happy!

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • D
                    Daniel S
                    last edited by

                    Thank you TIG!! Amazing!!!

                    This plugin deserves its own toolbar... what about adding one?

                    EEbyRails toolbar.jpg
                    Daniel S


                    EEbyRails icons.zip

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                    • TIGT
                      TIG Moderator
                      last edited by

                      @daniel s said:

                      Thank you TIG!! Amazing!!!
                      This plugin deserves its own toolbar... what about adding one?
                      Daniel S

                      Thanks for the button pngs.
                      Now I've got it working v2.1 will probably have a toolbar and I'm looking at consolidating the closing dialogs into a single [web]dialog... Might take a good few days as I am busy on other things right now...

                      TIG

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                      • A
                        alpro
                        last edited by

                        Thanks TIG, I'm sure that this is gonna be one of my most used rubies. Awesome work.

                        Mike

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                        • TIGT
                          TIG Moderator
                          last edited by

                          Here's an EEbyRails new V2 example of making a 'flat-topped' sinuous roof barrel, with one end arched and the other angular, in two halves...EEbyRailsV2_FlatTop.png

                          TIG

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                          • Rich O BrienR
                            Rich O Brien Moderator
                            last edited by

                            This is way more than an improvement, this is exceptional scripting that pushing SU in a new direction

                            Hats Off to you 👍

                            Download the free D'oh Book for SketchUp 📖

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                            • JClementsJ
                              JClements
                              last edited by

                              THANKS AGAIN!

                              Question: Is there a way to control where the dialogs appear, or once the first appears allow the user to move it and all subsequent dialogs use the location of the first?

                              John | Illustrator | Beaverton, Oregon

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                              • TIGT
                                TIG Moderator
                                last edited by

                                @jclements said:

                                THANKS AGAIN!

                                Question: Is there a way to control where the dialogs appear, or once the first appears allow the user to move it and all subsequent dialogs use the location of the first?

                                You cannot affect the location or much to do with the basic UI dialogs... BUT you can with a 'web-dialog' - which is where I am heading with this... Look out for the next update...

                                TIG

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                                • D
                                  driven
                                  last edited by

                                  EEbyR_v2 mesh sitting ing original sline for comparision

                                  Hi Tig,

                                  couple of oddities on the mac, when trying to do something I need, however just had a go at one of my manually manipulated splines versions of Jeffs ramp, and 80% of the new skin line up perfectly with the previous splines and the 10% are probably out due to manual error (someone else must have done those)

                                  But there is lifting of 2nd rail along the whole length? Pic attached.

                                  main difference- it's an hour or two quicker just on this.

                                  fantastic, I'll try and have another play later on and report back

                                  john


                                  showing the lifting of secons rail edge

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                  • utilerU
                                    utiler
                                    last edited by

                                    Thanks TIG for all you do for GSU and the dedicated community... you, along with many other script writers really are appreciated by the masses!!!! 🎉

                                    Just Curious...

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                                    • H
                                      hsjzyangbin
                                      last edited by

                                      @tig said:

                                      Here's an EEbyRails new V2 example of making a 'flat-topped' sinuous roof barrel, with one end arched and the other angular, in two halves...[attachment=2:3cig0les]<!-- ia2 -->EEbyRailsV2_FlatTop.png<!-- ia2 -->[/attachment:3cig0les]

                                      HI,TIG,This is way more than an improvement ,But it does not get the results I wanted, it seems that these two Profiles control only two rails of the endpoint, I want the result is the same curvature and hope to improve it, above are my small suggestiong on V2 versions thanks again


                                      1.png


                                      gg2.png

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                                      • D
                                        driven
                                        last edited by

                                        @hsjzyangbin said:

                                        does not get the results I wanted

                                        hi you posted while I was uploading, so I'll add my 2 pennies, adding surfaces to the rails holds everything in place better for some reason and even adding these surfaces after exploding the group altered the finished surface in some cases, but not all.

                                        Hi Tig,

                                        I've been busy with your script trying to see what it can do and how it works.

                                        in the process I've made every permutation of rail choice order and discovered a few things that might make the learning cur(v/s)e easier for some of us mere mortals.

                                        To show things like the difference of going end to end or top to bottom, etc I used a horizontal reference grid on my last 'Jeffs Ramp' effort and made a new vert as well. these don't represent an ideal outcome or anything, but are simply static reference made using different tools so that none of the new ones match perfectly.

                                        I then put all new mesh's on there own layer with a code so I could keep track and then made 30-40 different versions, which I compared to each other using scene tabs. After weaning out mostly identical ones, I'm left with 8 possible reliable outcomes.

                                        So, I decided to tidy it up a bit a post it here for yourself and the curious.

                                        the code for the layer name is- L = Long Arc end; S = Short Arc end ; B = Bottom profile; T = Top profile; rest are bad English

                                        screenshot_37.jpg

                                        camera's not locked so you can rotate etc during the animation, if you stop and over lap two or more you can clearly see what's different

                                        Comment... I think the differences are a bonus for things like ramps because it's so easy to just run an extra from top to bottom if you want it steeper etc...

                                        EEbyRv2Ramp01.jpg

                                        BTW. I retrospectively added surface to my earlier post's drawing and it pulled the lifted edges back into place except for one point, the missing triangle on this file.
                                        This one point also misaligned itself in a couple of other sweeps that had profiles attached, but not in others, odd?,
                                        if the cleanup is pushing one point back into line , I'm happy...

                                        the files to big so it's on a cloud if you want to download from there, let me know if there's a problem.

                                        WHOOPS, boo boo.

                                        favicon

                                        (sn.im)

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • TIGT
                                          TIG Moderator
                                          last edited by

                                          @hsjzyangbin said:

                                          @tig said:

                                          Here's an EEbyRails new V2 example of making a 'flat-topped' sinuous roof barrel, with one end arched and the other angular, in two halves...[attachment=2:3i3yr7t7]<!-- ia2 -->EEbyRailsV2_FlatTop.png<!-- ia2 -->[/attachment:3i3yr7t7]

                                          HI,TIG,This is way more than an improvement ,But it does not get the results I wanted, it seems that these two Profiles control only two rails of the endpoint, I want the result is the same curvature and hope to improve it, above are my small suggesting on V2 versions thanks again

                                          It is doing what you tell it.
                                          Picking the Profile twice will give a different result.
                                          Try making half rails (~semicircle) and two concave profiles at its ends, then copy/mirror the mesh and combine into one group...
                                          It the rail is circular use my Lathe.rb tool on its center with a profile on the circumference and at 360 degree revolution.

                                          TIG

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                                          • TIGT
                                            TIG Moderator
                                            last edited by

                                            driven
                                            Thanks for all of the permutation testing...
                                            I'm unclear about this one missing small triangle - did EEbyR miss it out or did you ?
                                            ❓

                                            TIG

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