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    Internal Kitchen Render - Twilight Easy Low+

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    • dermotcollD Offline
      dermotcoll
      last edited by

      Hey Guys

      This is taking for ages in the low+ setting - ray tracing is only at 24% after and hour - should this take this long at such a low setting?

      When you burn your arse - you gotta sit on the blisters!!

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      • soloS Offline
        solo
        last edited by

        Wanna upload the model, so that I can test on my side?

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • B Offline
          bytor
          last edited by

          Hi Dermot,

          Sometimes ies files do take a long time. While they can be the most accurate - it is often unnecessary. Here are a couple of very helpfull links from the Twilight site regarding lighting;
          http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=732
          http://twilightrender.com/phpBB3/viewtopic.php?f=12&t=665
          It took me a couple of read throughs to fully understand what they are saying - but these are great reference points.

          With regards to the materials - remember you can use all of the Kerkythea materials in Twilight as well!
          Bytor

          Find the Cost of Freedom.....

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          • L Offline
            leminilab
            last edited by

            Hi Dermot,

            Have you tried just lowering your omni lights a little ? IES lights are very demanding which may explain your rendering time I think.

            Maybe by just lowering your omni and removing the IES...

            • "Live every day as if it were your last and then some day you'll be right."
            • "ThomThom rules!!!"
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            • dermotcollD Offline
              dermotcoll
              last edited by

              Thanks for the comments and guidance guys. Here is the model (compressed) for you to look at and critique.

              Thanks


              Catherine Harneys.rar

              When you burn your arse - you gotta sit on the blisters!!

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              • B Offline
                bytor
                last edited by

                Dermot,

                Wonderfull model! I deleted the lights you had and added som recessed downlights and a fixture I found on the warehouse. I also adjusted some of the material settings and replaced the floor / counter materials. Hope you don't mind - but it was fun to work with someone else's model for an hour or so. Here is a quick npr style to show what I did. I already made some lighting adjustments and have one in the cooker for processing overnight.

                Bytor


                DERMOT-KITCHEN-1COMP-LOW.jpg

                Find the Cost of Freedom.....

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                • dermotcollD Offline
                  dermotcoll
                  last edited by

                  Bytor

                  Thanks so much for the comments. Really love the NPR render finish- have tried to do that myself but didnt work so I didnt post. Can you re upload your finished model so I can see what you did and how you did it?

                  When you burn your arse - you gotta sit on the blisters!!

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                  • D Offline
                    dedmin
                    last edited by

                    @dermotcoll said:

                    Bytor

                    Thanks so much for the comments. Really love the NPR render finish- have tried to do that myself but didnt work so I didnt post. Can you re upload your finished model so I can see what you did and how you did it?

                    I see You don't make full detailed models of the furniture. Don't You use SketchUp to make cutlist?

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                    • dermotcollD Offline
                      dermotcoll
                      last edited by

                      Hi Dedmin

                      I design and install but I buy in all the carcases. There are carcase companies who are much bigger machinery and I make money designing and installing - it would take me too long to cut, edge and assemble the carcases myself so I leave it to the big guys. All non standard items, I draw detailed working drawings for and either make them myself or again farm out to the big guys. Works well for me.

                      Thanks for the comments

                      When you burn your arse - you gotta sit on the blisters!!

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                      • D Offline
                        dedmin
                        last edited by

                        I see - thanks. Here we are using melamine faced boards and also send cutlists to the big guys to cut the panels for us. But we need detailed models of the furniture to have exact dimensions of all the parts.

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                        • soloS Offline
                          solo
                          last edited by

                          Dermot, I did a very fast and dirty test, I added lights to the cabinets and kept the dark exterior. I think the cabinet lighting creates interest,
                          I did a few texture changes, I hope this helps.

                          Oh, I have a very feint line overlay.


                          dermot.jpg

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • B Offline
                            bytor
                            last edited by

                            Hi Dermot,

                            Just want to say again what wondefully detailed models the cabinets are. Here is both the unaltered render I left in the cooker overnight and while at work today (17.5 hrs total). Also - a second with a slight line overlay - I think it really punches out the details in the cabinetry. Finished model is on it's way via email - too big to post here. Let me know if you have any questions with what I did.

                            Thanks,
                            Bytor


                            DERMOT-KITCHEN-1_EASY-10_144PASS-X.jpg


                            DERMOT-KITCHEN-1_EASY-10_144PASS_COMP-LOW.jpg

                            Find the Cost of Freedom.....

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                            • soloS Offline
                              solo
                              last edited by

                              Dean, that looks great.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • B Offline
                                bytor
                                last edited by

                                Thanks Pete! I really love Twilight and how easy it has made using the Kerky engine right inside SU. ☀

                                Find the Cost of Freedom.....

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                                • dermotcollD Offline
                                  dermotcoll
                                  last edited by

                                  Dean

                                  That is fantastic. Really love the line overlay - Pete did something similar on his. How do you go about applying this overlay. Is it done in Photoshop or within the rendering package?

                                  When you burn your arse - you gotta sit on the blisters!!

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                                  • soloS Offline
                                    solo
                                    last edited by

                                    Dermot

                                    Just export a line style of the model (turn shadows off) and in your image editor overlap the line export with the rendered image. I normally put the lines on top with a transparency (play around 'till you happy)

                                    Make sure to export the line at same aspect ratio as render (I normally render to my screen ratio then export the lines 2x that amount and reduce in PS to the same size as render as that will give sharper lines)

                                    http://www.solos-art.com

                                    If you see a toilet in your dreams do not use it.

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                                    • dermotcollD Offline
                                      dermotcoll
                                      last edited by

                                      Hi Pete

                                      Like all things that involve rendering I am very, very new to Photoshop having previously used it to remove redeye from family pictures!!! Is there a tutorial for doing this available online or in the forum archives? Again I apologise for my lack of knowledge! 😳 😳

                                      When you burn your arse - you gotta sit on the blisters!!

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        Here is a good one.

                                        Human Verification

                                        favicon

                                        (supodiumforum.websitetoolbox.com)

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • dermotcollD Offline
                                          dermotcoll
                                          last edited by

                                          Slainte!! I'll get there yet!

                                          When you burn your arse - you gotta sit on the blisters!!

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                                          • F Offline
                                            fymoro
                                            last edited by

                                            I just make a test with TL end a bit PP with PS, hope you like it... 😉

                                            Ps: Your team was the best last night...


                                            Catherine Harneys ttt.jpg

                                            http://www.thearender.com/cms/index.php/news/featured-artists/137-frederic-yves-moro.html

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