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    Render this: SSS

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    • T Offline
      tallbridgeguy
      last edited by

      Pretty cool Dermot! I thought you were sitting this one out.....(its pretty fun stuff)

      Nielsen
      http://www.tallbridgeguy.com/

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      • T Offline
        tallbridgeguy
        last edited by

        I am using Kerkythea and I downloaded a number of their great material libraries. Since you have twlight I'm sure you have access to tons of materials on their forum.

        s

        Nielsen
        http://www.tallbridgeguy.com/

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        • T Offline
          tallbridgeguy
          last edited by

          I looked on the kerkythea forum and found some more info on SSS. (actually today was the first time I ever heard of sss.)

          s

          Nielsen
          http://www.tallbridgeguy.com/

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          • D Offline
            dacad
            last edited by

            Ecuadorian

            If i'm not mistaken the BPT is better suited for interiors, other way there's no much diference between btp and MLT. You should try the two in a interior room with lighs coming from the windows with real glass just with sun to see the big diferences.

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            • T Offline
              tallbridgeguy
              last edited by

              Is this kinda sss?

              thanks!


              white2.jpg

              Nielsen
              http://www.tallbridgeguy.com/

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              • EarthMoverE Offline
                EarthMover
                last edited by

                Torus Knot emitter, inside of ice, inside of honey. FryRender - 15% Isotropic Scattering with 85% Dielectric Transmittance.


                SSS_Test_Fry_02.jpg


                SSS_Test_Fry_03.jpg

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • EarthMoverE Offline
                  EarthMover
                  last edited by

                  TBG - It is to a degree, although it appears to be more of a frosted glass. With SSS you'd expect to see less light absorbed into the thicker areas (i.e. the corners of the cube) and more light absorbed into the thinner areas (those closest to the sphere). In your render you can see the light passing through the thick areas too uniformly to be a true rendition of what SSS would look like. The dark areas in your render appear to be more shadow casting than that of light block through physical density. Keep trying though...you're getting closer.

                  3D Artist at Clearstory 3D Imaging
                  Guide Tool at Winning With Sketchup
                  Content Creator at Skapeup

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                  • T Offline
                    tallbridgeguy
                    last edited by

                    Thanks for the help! It is an interesting subject and I appreciate the feedback. I have to say it is a difficult subject.

                    s

                    Nielsen
                    http://www.tallbridgeguy.com/

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                    • olisheaO Offline
                      olishea
                      last edited by

                      frosted glass and a shiny ball! my god sss takes long time to render! this ones not exactly sss but looks pretty cool!

                      earthmover: those look sweet! could be ornamental lights!


                      x.jpg

                      oli

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                      • david_hD Offline
                        david_h
                        last edited by

                        here's one. . .no idea what I am doing. Just clicking a lot of buttons and hoping for the best. 😲


                        Box andBall.jpg

                        If I make it look easy...It is probably easy

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          whaat's wax.. no ambient

                          http://homepage.mac.com/jeffhammond/.Public/scf/ssswax.jpg

                          dotdotdot

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                          • olisheaO Offline
                            olishea
                            last edited by

                            we should be using an organic model for SSS:

                            this is with some fake emitters within rubber ball material, SSS density 0.05


                            monkey.jpg


                            monkey_SU.jpg

                            oli

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                            • soloS Offline
                              solo
                              last edited by

                              Fair enough, maybe my model is a little challenging as it requires very specific materials in order for overlapping textures to display SSS.
                              So here is a Dragon as previously requested, feel free to do the SSS light effect. I used this model as if you do an Internet search on subsurface scattering you will find this particular one most used (think of it as the Barcelona chair of SSS)


                              Dragon 1.jpg


                              Dragon 1.zip

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • 7 Offline
                                7homuz
                                last edited by

                                my try, this is fun! had a couple tries but was very baddddddddddd
                                hopefully this one is ok, rendered it when i was sleeping


                                spherical box final.jpg

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                                • soloS Offline
                                  solo
                                  last edited by

                                  I did a quick one using the studio setup from the other thread and three lights.


                                  dragonsss1.jpg

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • daleD Offline
                                    dale
                                    last edited by

                                    Before I put myself into the mouth of the dragon I will post these


                                    sss5.jpg

                                    Just monkeying around....like Monsanto

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                                    • 7 Offline
                                      7homuz
                                      last edited by

                                      now you just need a jade sss material

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                                      • daleD Offline
                                        dale
                                        last edited by

                                        and one more


                                        sss7.jpg

                                        Just monkeying around....like Monsanto

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          nice pete, looks real! good thread mate, dont get to use sss at all really.

                                          oli

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                                          • dermotcollD Offline
                                            dermotcoll
                                            last edited by

                                            This is my last attempt at this - The SSS material in the twilght library didnt render well at all as the cube material turned out very flat. This one came out very interesting with the HDRi image really affecting it. I'm learning alot using this tutorial


                                            sss 2.jpg

                                            When you burn your arse - you gotta sit on the blisters!!

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