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    Render this: SSS

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    • E 離線
      Ecuadorian
      最後由 編輯

      Pete, I just want to print those images and hang them on my walls! They're renderlicious!

      Best.Render.Challenge.Ever. Just 2 materials on 1 simple object help keep things fun.

      -Miguel Lescano
      Subscribe to my house plans YouTube channel! (30K+ subs)

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      • EarthMoverE 離線
        EarthMover
        最後由 編輯

        Fun challenge! Here's my try. Multi-color SSS with smoked glass.


        SSS_Test_01.jpg

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • dermotcollD 離線
          dermotcoll
          最後由 編輯

          I'm bent over ready for an arse kicking!!!! Twilight with on an easy medium.


          sss.jpg

          When you burn your arse - you gotta sit on the blisters!!

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          • dermotcollD 離線
            dermotcoll
            最後由 編輯

            When I saw some of the images I just had a crack at it - couldnt believe it when it came out and it wsnt black - where do you guys get all the fabulous materials and how do you store them (what format)

            When you burn your arse - you gotta sit on the blisters!!

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            • EarthMoverE 離線
              EarthMover
              最後由 編輯

              Dermot and Tallguy, nice job rendering, although you are lacking any visible sub surface scattering. The idea behind the thread was to display your favorite render engines ability to perform a SSS (subsurface scatter), which is namely the scattering of light below the surface of a material. Light will usually either pass through an object completely (transparency), pass through and bend (refraction), bounce off (reflection), or absorb (sub surface scattering). SSS is dependent upon the physical density of an object and it physical rate of light absorption. Things in the physical world that exhibit this behavior are wax, soap, skin, milk, plastic, etc. If you notice in all of Solo's renders, you can vaguely see where the light has passed through the outer cube and shown a hint of the sphere within.

              It looks like you guys are using Twilight. Try using a SSS template with your materials and use spot lights or emitter lights instead of the physical sky. This will give a concentrated light source which the render engine can use to glean enough direct light bounces to perform the SSS.

              Here's a quick test with Fryrender....emitter within SSS.


              SSS_Test_Fry_01.jpg

              3D Artist at Clearstory 3D Imaging
              Guide Tool at Winning With Sketchup
              Content Creator at Skapeup

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              • E 離線
                Ecuadorian
                最後由 編輯

                Next time you ignore kitty, the dog will pay.


                puny humans.jpg

                -Miguel Lescano
                Subscribe to my house plans YouTube channel! (30K+ subs)

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                • T 離線
                  tallbridgeguy
                  最後由 編輯

                  THanks obviously I am way off track here. I will try to figure out the SSS system using kerkythea.

                  Thanks for pointing it out to me. I'm still not sure how to do it but I will try and figure out.

                  Oh well sorry to clog the thread.

                  s

                  Nielsen
                  http://www.tallbridgeguy.com/

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                  • B 離線
                    bytor
                    最後由 編輯

                    Cherry (flake car paint inside of) Coke - Twilight @ Easy 8 setting


                    cherry-coke.jpg

                    Find the Cost of Freedom.....

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                    • EarthMoverE 離線
                      EarthMover
                      最後由 編輯

                      @tallbridgeguy said:

                      Oh well sorry to clog the thread.

                      s

                      No worries...all in good fun and a method for learning and comparison. Keep on trying and you'll get there before you know it. Wish I could help more with Kerky settings for SSS. Perhaps Miguel could lead you in the right direction.

                      3D Artist at Clearstory 3D Imaging
                      Guide Tool at Winning With Sketchup
                      Content Creator at Skapeup

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                      • E 離線
                        Ecuadorian
                        最後由 編輯

                        Sure, I posted some settings here:
                        http://twilightrender.com/phpBB3/viewtopic.php?f=16&t=356&p=2350

                        Actually, a lot of materials present Sub-Surface Scattering. Just put a strong light behind a slab of marble, a plastic toy, or a china plate. The human body has SSS, too; wax candles, paper, even wood has it. It's just that most of the time it's not that noticeable under normal lighting.

                        I made two 30-minute renders with Twilight, one with Easy 09 (aka MLT or Metropolis Light Transport) and another with Easy 10 (aka Bidirectional MLT). These popular render methods are also available in Indigo and other unbiased render plug-ins. Spot the differences between MLT and Bi-MLT:

                        MLT:
                        SSS-Easy09.jpg

                        Bi-directional MLT:
                        SSS-Easy10.jpg

                        Here's the file so you can check the settings used:
                        sss cat.zip

                        Pete, I believe SSS looks much more spectacular on a dragon statue or something similar. Do you have one around? 💚

                        -Miguel Lescano
                        Subscribe to my house plans YouTube channel! (30K+ subs)

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                        • soloS 離線
                          solo
                          最後由 編輯

                          @unknownuser said:

                          Pete, I believe SSS looks more spectacular on a dragon statue or something similar. Do you have one around?

                          I actually do, in fact I have a few. But the problem is they are only one material, and the SSS effect is only dynamic with a light behind technique, this way you can have two materials giving more options for SSS and not only the light trick. I wanted to have the option of having another material behind a SSS one, like veins under skin.

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • X 離線
                            xrok1
                            最後由 編輯

                            hey guys, that would make an awesome preview object for Twilight's material editor!

                            nice job guys but i think that last one is the cats meow!

                            “There are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                            http://www.Twilightrender.com try it!

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                            • E 離線
                              Ecuadorian
                              最後由 編輯

                              I think Remus (Indigo), Brodie (Maxwell) and Pete (Vue) have shown the best SSS examples here.

                              -Miguel Lescano
                              Subscribe to my house plans YouTube channel! (30K+ subs)

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                              • boofredlayB 離線
                                boofredlay
                                最後由 編輯

                                Twilight


                                sss04.jpg

                                http://www.coroflot.com/boofredlay

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                                • E 離線
                                  Ecuadorian
                                  最後由 編輯

                                  Another try with Twilight's Bi-directional MLT, this time using the plexiglass template for the outer shell.
                                  SSS-Easy10-plexiglass.jpg

                                  EDIT: A stacked version of all three previous Twilight Renders (MLT, Bi-MLT and Bi-MLT with Plexiglass) with some post-pro in the cat's eyes.
                                  Stacked.jpg

                                  -Miguel Lescano
                                  Subscribe to my house plans YouTube channel! (30K+ subs)

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                                  • T 離線
                                    tallbridgeguy
                                    最後由 編輯

                                    cool stuff

                                    Nielsen
                                    http://www.tallbridgeguy.com/

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                                    • T 離線
                                      tallbridgeguy
                                      最後由 編輯

                                      still cool!

                                      Nielsen
                                      http://www.tallbridgeguy.com/

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                                      • T 離線
                                        tallbridgeguy
                                        最後由 編輯

                                        Pretty cool Dermot! I thought you were sitting this one out.....(its pretty fun stuff)

                                        Nielsen
                                        http://www.tallbridgeguy.com/

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                                        • T 離線
                                          tallbridgeguy
                                          最後由 編輯

                                          I am using Kerkythea and I downloaded a number of their great material libraries. Since you have twlight I'm sure you have access to tons of materials on their forum.

                                          s

                                          Nielsen
                                          http://www.tallbridgeguy.com/

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                                          • T 離線
                                            tallbridgeguy
                                            最後由 編輯

                                            I looked on the kerkythea forum and found some more info on SSS. (actually today was the first time I ever heard of sss.)

                                            s

                                            Nielsen
                                            http://www.tallbridgeguy.com/

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