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    Dental Moulding Problem

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    • dermotcollD Offline
      dermotcoll
      last edited by

      Guys

      DOing a very big model of a high end kitchen and want to do a dental moulding just below the cornice and was wondering is there a quick way of doing a push pull on it to speed it up - Its taking ages and I know there is a quick way round it.

      Cheers

      Dermot

      When you burn your arse - you gotta sit on the blisters!!

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      • E Offline
        Ecuadorian
        last edited by

        Profile Builder?

        -Miguel Lescano
        Subscribe to my house plans YouTube channel! (30K+ subs)

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        • Dave RD Offline
          Dave R
          last edited by

          Hi Dermot,

          For dentil molding, you could do it quickly without Push/Pull. Draw a single tooth and then copy it along the line of the molding with the desired spacing. Make a linear array of it and it's done. So if the tooth is 12mm wide and there's an 8mm gap, copy the tooth 20mm down the line using Ctrl+Move. then hit*n where n is the number of copies of the tooth you want.

          Dave

          p.s. I sent you an example of the beadboard thing to see if I understood what you're after.

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • mitcorbM Offline
            mitcorb
            last edited by

            Could you not copy multiple using the Control+ Move and type in x30 or whatever, and make it a group or component that can be later edited as needed? Do it in large enough sections like store bought trim.
            EDIT
            Whoops, Dave R got here first.

            I take the slow, deliberate approach in my aimless wandering.

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            • dermotcollD Offline
              dermotcoll
              last edited by

              Cheers guys - i went ahead and did the array method on my own - but only copied the face as i didnt want the line showing at the back of the tooth. It took a while but not as long as I thought to push pull all the teeth. I will post the model when I feel it is up to the required standard for you all to have a critique at it!

              When you burn your arse - you gotta sit on the blisters!!

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              • Dave RD Offline
                Dave R
                last edited by

                http://farm3.static.flickr.com/2641/4085339353_385864f1bc.jpg

                Here's another option. Draw a unit of the molding and make it a component and copy that component as an array. Then make the end units unique and modify them as needed to deal with the ends of the run.

                http://farm3.static.flickr.com/2704/4085339363_fb0a907447.jpg

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • S Offline
                  sepo
                  last edited by

                  Why not have face as component before array. In that way one push-pull will do all of them.

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                  • dermotcollD Offline
                    dermotcoll
                    last edited by

                    Cheers Guys

                    As always "there is more than one way to skin a cat" and i am grateful for all you budding taxidermy experts for showing me the ways!!

                    When you burn your arse - you gotta sit on the blisters!!

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                    • R Offline
                      rickgraham
                      last edited by

                      I would think that something like this is crying to be a dynamic component. Just scale it to length and it auto-calculates the actual width. But I am a complete newbie and someone might have objections to dynamic component creation.

                      Rick

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