Dental Moulding Problem
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Guys
DOing a very big model of a high end kitchen and want to do a dental moulding just below the cornice and was wondering is there a quick way of doing a push pull on it to speed it up - Its taking ages and I know there is a quick way round it.
Cheers
Dermot
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Hi Dermot,
For dentil molding, you could do it quickly without Push/Pull. Draw a single tooth and then copy it along the line of the molding with the desired spacing. Make a linear array of it and it's done. So if the tooth is 12mm wide and there's an 8mm gap, copy the tooth 20mm down the line using Ctrl+Move. then hit*n where n is the number of copies of the tooth you want.
Dave
p.s. I sent you an example of the beadboard thing to see if I understood what you're after.
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Could you not copy multiple using the Control+ Move and type in x30 or whatever, and make it a group or component that can be later edited as needed? Do it in large enough sections like store bought trim.
EDIT
Whoops, Dave R got here first. -
Cheers guys - i went ahead and did the array method on my own - but only copied the face as i didnt want the line showing at the back of the tooth. It took a while but not as long as I thought to push pull all the teeth. I will post the model when I feel it is up to the required standard for you all to have a critique at it!
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Here's another option. Draw a unit of the molding and make it a component and copy that component as an array. Then make the end units unique and modify them as needed to deal with the ends of the run.
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Why not have face as component before array. In that way one push-pull will do all of them.
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Cheers Guys
As always "there is more than one way to skin a cat" and i am grateful for all you budding taxidermy experts for showing me the ways!!
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I would think that something like this is crying to be a dynamic component. Just scale it to length and it auto-calculates the actual width. But I am a complete newbie and someone might have objections to dynamic component creation.
Rick
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