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    • thomthomT Offline
      thomthom
      last edited by

      @chris fullmer said:

      module names always must start with a capital letter. methods do not start with a cap. Classes start with a cap. That is the basic rule. Constants are variables that start with a capital letter, and should remain constant - like Pi.

      Chris

      Normal convention is to type constants in all caps.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • TIGT Offline
        TIG Moderator
        last edited by

        Sorry for the confusion 😳 - I didn't realise there was an enclosing module / class. They need initial CAPITAL letter; whereas defs and variables need lowercase. Consonants ion caps e.g. ORIGIN...

        TIG

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        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          OK I am stuck again. Problem is with the last box of code below:

          This is the main proc, methods below are at the bottom of the code in this section:

          
          model = Sketchup.active_model
          entities = model.active_entities
          selection = model.selection
          
          if model.selection.empty?
            entities = model.active_entities
          else
            entities = model.selection
          end
          
          entities.each do |e|
            if e.is_a? Sketchup;;ComponentInstance
              the_name=e.definition.name
              stuff=e.definition.entities
              counter=0
              faces=[]
              stuff.each do |e|
                if e.is_a? Sketchup;;Face
                  counter=counter+1
                  faces.push e
                end ###if
              end ###loop
              points=[]
              add_face_vert_to_file(faces,points)
              make_comp_face_file(the_name,faces,counter,model,points)
            end ###if
          end ###loop
          
          

          Method to make a collection of face.vertices

          
          ###make vertices file of faces in component
          def add_face_vert_to_file(faces,points)
            faces.each do |e|
              points.push e.vertices
            end ###end loop
          end
          
          

          Method to make empty text file, then (where I fail) to take the face.vertices and copy them as string to the text file.

          
          ###create file ComponentName.txt
          def make_comp_face_file(the_name,faces,counter,model,points)
            the_line=the_name+" ",counter," faces"
            UI.messagebox(the_line)
            model_filename = File.basename(model.path)
            path=File.dirname(model.path)+"\\"
            out_name=the_name+".txt"
            out_path=path+out_name
            $mesh_file=File.new(out_path,"w")
          
            #HERE is problem code. How do I take the collection
            #of face.vertices and copy as strings to the text file.
            points.each do |e|
              $mesh_file.puts(e.x.to_s)
              $mesh_file.puts(e.y.to_s)
              $mesh_file.puts(e.z.to_s)
            end ###loop
          end
          
          

          Am writing with the Web Console, and having some problems. Saving seems to drop characters, and the indents are gone. Any ideas?

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          • TIGT Offline
            TIG Moderator
            last edited by

            
            points.each do |e|
                $mesh_file.puts(e.x.to_s)
                $mesh_file.puts(e.y.to_s)
                $mesh_file.puts(e.z.to_s)
            end ###loop
            
            

            Adds x/y/z into file on separate lines...
            to test if it's at least getting the points values use plain puts so it appears in the console

            
            points.each do |e|
                puts(e.x.to_s)
                puts(e.y.to_s)
                puts(e.z.to_s)
            end ###loop
            
            

            To write an xyz line use

            
            points.each do |e|
                $mesh_file.puts(e.x.to_s+","+e.y.to_s+","+e.z.to_s)
            end ###loop
            
            

            Does

            $mesh_file=File.new(out_path,"w")
            

            actually make the file ?
            You need to open the file for writing AND then close it after you are done writing to it.

            $mesh_file.close
            

            perhaps it's still open and so a second [separate] attempt to write to it fails...

            TIG

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              @thomthom said:

              Normal convention is to type constants in all caps.

              Oh yeah! I rarely intialize them. Thanks Thom,

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                TIG, Just got up, and finished reading at your post. Thanks I think I understand, and have a lot to work with.

                $mesh_file=File.new(out_path,"w")

                Made a 0 byte file that I can see in "My Computer". I assumed it was open, guess it wasn't:-). Looks like a lot of stuff to work on later today. Good advice about using "puts" to check output. I use the messagebox a lot but that is slow.

                puts(e.x.to_s) prints Sketchup::Vertex:0xea24668 ?-(, Crossed this bridge once before, but don't recall how to get output as a number.

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  puts(e.x.to_s) should return a numerical "x" position if e is a Point3d object. if e is a vertex, it should return an error. If e is a vertex, you can do e.position.x and that will return the x position of the vertex.

                  That sounded confusing to me. A few more lines of your code and I could give a slightly more complete example.

                  Great job so far!

                  Chris

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    "oops: - I" πŸ™‚ A little slow this morning, didn't get it until now. Thanks guys, lets see how far I can get with what I have before I, OOPS:-(, need help getting off the floor. Might not take too long.

                    Tig, I can now open, write to, and close files:-)

                    Chris above here is where I stumbled on the code.

                    It occurred to me that a "method", a "function" in other languages (I missed this one), was in my day know as a "procedure", having evolved from a "[C}all". Before this I did a Basic "sub routine", itself born out of "jump xxxx:xxxx, where xxxx:xxxx began a set of instruction that ended in "return". Before "Buddha" it was all 1111's and 0000's πŸ™‚

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      Help! How do I get a number that repersents the location of a face vertices? The following is setup for Web Console. When I output to UI.messagebox(e.vertices), I get:

                      #Sketchup::Vertex:0xfc83800#Sketchup::Vertex:0xfc837e8#Sketchup::Vertex:0xfc837d0

                      The main proc is at the bottom, and the methods are above it.

                      
                      model = Sketchup.active_model
                      entities = model.active_entities
                      selection = model.selection
                      
                      ### Test is selection made
                      if model.selection.empty?
                        entities = model.active_entities
                      else
                        entities = model.selection
                      end
                      
                      ###create file ComponentName.txt
                      def make_comp_face_file(the_name,faces,counter,model)
                        the_line=the_name+" ",counter," faces"
                        UI.messagebox(the_line)
                        model_filename = File.basename(model.path)
                        path=File.dirname(model.path)+"\\"
                        out_name=the_name+".txt"
                        out_path=path+out_name
                      end
                      
                      ###make vertices collection of faces in component
                      def add_face_vertices_collect(faces,points)
                        faces.each do |e|
                          points.push e.outer_loop
                        end ### loop
                      end
                      
                      ###make 3dpoint from vertex HELP HERE!!!! I think
                      def print_vertices_collect(points)
                        points.each do |e|
                          UI.messagebox(e.vertices)       ###puts to test will be 
                          ###$points_file.puts(e.vertices)###put here when works
                        end
                      end
                      
                      ###Get su;;component collection
                      entities.each do |e|
                        if e.is_a? Sketchup;;ComponentInstance
                          the_name=e.definition.name
                          stuff=e.definition.entities
                          faces=[]
                          counter=0
                          ###Locate faces in each component and make faces collection
                          stuff.each do |e|
                      	if e.is_a? Sketchup;;Face
                      	  counter=counter+1
                      	  faces.push e
                      	end ###if
                          end ###loop
                          make_comp_face_file(the_name,faces,counter,model)####Have to
                          points=[]
                          add_face_vertices_collect(faces,points)          ####nest these
                          print_vertices_collect(points)                   ####later
                          $points_file.close
                        end ###if
                      end ###loop
                      
                      
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                      • J Offline
                        Jim
                        last edited by

                        The Vertex entity has a position.

                        
                        point = vertex.position
                        
                        

                        The position will be relative to parent container, and not relative the SketchUp axes.

                        Hi

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          
                          ### points>>>vertices
                          vertices.each do |vertex|
                            $points_file.puts(vertex.vertices.point.to_a)
                            ### FILE of VERTICES POINTS AS AN ARRAY ONE PER LINE...
                          end
                          
                          

                          TIG

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                          • honoluludesktopH Offline
                            honoluludesktop
                            last edited by

                            Hi guys, Thanks for your help. I stumbled on e.vertices.x.position after starting over. Now how do I read the SU Ruby API to make this easier to understand?-(

                            
                            model = Sketchup.active_model
                            entities = model.entities
                            selection = model.selection
                            
                            if model.selection.empty?
                            	entities = model.active_entities
                            else
                            	entities = model.selection
                            end
                            
                            entities.each do |e|
                            	if e.is_a? Sketchup;;ComponentInstance
                            		ci_name=e.definition.name
                            		#UI.messagebox(ci_name)
                            		ci_collection=e.definition.entities
                            		#UI.messagebox(ci_collection)
                            		ci_collection.each do |e|
                            			ci_faces_collection=[]
                            			if e.is_a? Sketchup;;Face
                            				ci_faces_collection.push e
                            				ci_faces_collection.each do |e|
                            					faces_vertices_collection=[]
                            					if e.vertices
                            						faces_vertices_collection.push e
                            						puts(e.vertices.x.position)
                            					end
                            				end
                            			end
                            		end
                            	end 
                            end
                            
                            
                            
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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Edges, Loops, Curves, Faces, etc have vertices and those vertices have a position vertices.position (i.e. a point)
                              points have x/y/z values vertices.position.x
                              DON'T muddle them up! ❗

                              TIG

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                              • honoluludesktopH Offline
                                honoluludesktop
                                last edited by

                                OK, so how do I get the coordinate values for each vertex on each face.vertices? I think I understand vertex.position, and face.vertices, but how do I get a collection of vertex for each vertices.

                                Can't be impossible, can it?

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                                • Chris FullmerC Offline
                                  Chris Fullmer
                                  last edited by

                                  look at the Face.vertices here:

                                  http://code.google.com/apis/sketchup/docs/ourdoc/face.html#vertices

                                  it says what it returns - an array of vertx objects. So to get positions for all those vertices, you need to loop through that array. Something like this:

                                  ` vert_array = my_face.vertices
                                  position_array = []
                                  x_position_array = []

                                  vert_array.each do |v|
                                  position_array << v.position
                                  x_position_array << v.position.x
                                  end`

                                  Lately you've been tan, suspicious for the winter.
                                  All my Plugins I've written

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                                  • TIGT Offline
                                    TIG Moderator
                                    last edited by

                                    @honoluludesktop said:

                                    OK, so how do I get the coordinate values for each vertex on each face.vertices? I think I understand vertex.position, and face.vertices, but how do I get a collection of vertex for each vertices.
                                    Can't be impossible, can it?

                                    That is not logical ❗
                                    If you have run vertices=face.vertices you already have a collection [i.e. an array] of the face's vertices !
                                    If you then look at each of them you can get their positions as another array,
                                    e.g. positions=[]; vertices.each{|v|positions<< v.position}
                                    Now you can look at each 'position' in that array (i.e. it's a point) and get the x/y/z values etc
                                    positions.each{|p|puts p.x;puts p.y;puts p.z}
                                    ❓
                                    You seem to making this more complicated than it needs to be...

                                    TIG

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                                    • honoluludesktopH Offline
                                      honoluludesktop
                                      last edited by

                                      AGH!!!, Thats what happens when you don't really know what you are doing. I think I got it, again:-) puts(face_pts.position.to_a) almost at the bottom. Basically, I took a "vertices", got tne number of points by "vertices.length", then extracted each "vertex" by "This_number=vertices[0 to (length-1)]". The following runs in Web Console.

                                      
                                      model = Sketchup.active_model
                                      entities = model.entities
                                      selection = model.selection
                                      
                                      if model.selection.empty?
                                      	entities = model.active_entities
                                      else
                                      	entities = model.selection
                                      end
                                      
                                      def open_comp_inst_file(comp_inst_name,model)
                                      	comp_inst_file_name=File.basename(model.path)
                                      	path=File.dirname(model.path)+"\\"
                                      	out_name=comp_inst_name+".txt"
                                      	out_path=path+out_name
                                      	$dxf_ci_file=File.open(out_path,"w")
                                      end
                                      
                                      entities.each do |e|
                                      	if e.is_a? Sketchup;;ComponentInstance
                                      		puts("Component")
                                      		comp_inst_name=e.definition.name
                                      		comp_inst_collection=e.definition.entities
                                      		#open text file for output
                                      		#open_comp_inst_file(comp_inst_name,model)
                                      		comp_inst_collection.each do |e|
                                      			comp_inst_faces_collection=[]
                                      			if e.is_a? Sketchup;;Face
                                      				#make collection of faces
                                      				comp_inst_faces_collection.push e
                                      				vertices_collection=[]
                                      				comp_inst_faces_collection.each do |e|
                                      						if e.vertices
                                      							#vertice collection
                                      							vertices_collection.push e.vertices
                                      							vertices_collection.each do |e|
                                      								no_vert=e.length
                                      								cnt_vert=no_vert
                                      								puts("Vertices")
                                      								no_vert.times do
                                      									face_pts=(e[no_vert-cnt_vert])
                                      									cnt_vert=cnt_vert-1
                                      									puts("Vertex")
                                      									puts(face_pts.position.to_a)
                                      								end
                                      							end
                                      						end
                                      				end #loop
                                      			end #if
                                      		end #loop
                                      		#close text file
                                      		#$dxf_ci_file.close
                                      	end 
                                      end
                                      
                                      

                                      Here is some sample output:
                                      %(#408000)[Start Component
                                      Starts Vertices
                                      Start Vertex
                                      69.6952995222671
                                      5.52489094225734
                                      0.0
                                      Start Vertex
                                      26.421563780178
                                      0.0
                                      0.0
                                      Start Vertex
                                      0.0
                                      34.7137089981752
                                      0.0
                                      Start Vertex
                                      16.8521719619112
                                      74.9523089386077
                                      0.0
                                      .
                                      .]
                                      Looks OK?

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                                      • J Offline
                                        Jim
                                        last edited by

                                        @honoluludesktop said:

                                        AGH!!!, Thats what happens when you don't really know what you are doing.

                                        Well, what are you doing? Try to make a precise statement of the purpose of the routine. In
                                        English first, then Ruby.

                                        This prints a summary of faces and vertices in the Definitions.

                                            model = Sketchup.active_model
                                            entities = model.entities
                                            selection = model.selection
                                        
                                            if model.selection.empty?
                                                entities = model.active_entities
                                            else
                                                entities = model.selection
                                            end
                                        
                                            instance_count = 0
                                            entities.each do |e|
                                                if e.is_a? Sketchup;;ComponentInstance
                                                    instance_count += 1
                                                    puts("Component; #{instance_count} #{e.definition.name}")
                                                    face_count = 0
                                                    e.definition.entities.each do |e|
                                                        if e.is_a? Sketchup;;Face
                                                            face_count += 1
                                                            puts "  face; #{face_count}"
                                                            vertex_count = 0
                                                            e.vertices.each do |v|
                                                                vertex_count += 1
                                                                puts "    vertex #{vertex_count} id;#{v.object_id}  pos;#{v.position}"
                                                            end
                                                        end
                                                    end
                                                end
                                            end
                                        
                                        

                                        Note since some faces share vertices, and all vertices are listed, some vertives will be duplicated.

                                        Component; 2 Component#2
                                          face; 1
                                            vertex 1 id;48589944  pos;(2.160711", 1.853015", 0")
                                            vertex 2 id;48589932  pos;(0", 1.853015", 0")
                                            vertex 3 id;48589920  pos;(0", 1.853015", 2.160338")
                                            vertex 4 id;48589908  pos;(2.160711", 1.853015", 2.160338")
                                          face; 2
                                            vertex 1 id;48589944  pos;(2.160711", 1.853015", 0")
                                            vertex 2 id;48589692  pos;(2.160711", 0", 0")
                                            vertex 3 id;48589680  pos;(0", 0", 0")
                                            vertex 4 id;48589932  pos;(0", 1.853015", 0")
                                          face; 3
                                            vertex 1 id;48589680  pos;(0", 0", 0")
                                            vertex 2 id;48589692  pos;(2.160711", 0", 0")
                                            vertex 3 id;48589464  pos;(2.160711", 0", 2.160338")
                                            vertex 4 id;48589452  pos;(0", 0", 2.160338")
                                          face; 4
                                            vertex 1 id;48589932  pos;(0", 1.853015", 0")
                                            vertex 2 id;48589680  pos;(0", 0", 0")
                                            vertex 3 id;48589452  pos;(0", 0", 2.160338")
                                            vertex 4 id;48589920  pos;(0", 1.853015", 2.160338")
                                          face; 5
                                            vertex 1 id;48589464  pos;(2.160711", 0", 2.160338")
                                            vertex 2 id;48589908  pos;(2.160711", 1.853015", 2.160338")
                                            vertex 3 id;48589920  pos;(0", 1.853015", 2.160338")
                                            vertex 4 id;48589452  pos;(0", 0", 2.160338")
                                          face; 6
                                            vertex 1 id;48589692  pos;(2.160711", 0", 0")
                                            vertex 2 id;48589944  pos;(2.160711", 1.853015", 0")
                                            vertex 3 id;48589908  pos;(2.160711", 1.853015", 2.160338")
                                            vertex 4 id;48589464  pos;(2.160711", 0", 2.160338")
                                        
                                        

                                        Hi

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                                        • honoluludesktopH Offline
                                          honoluludesktop
                                          last edited by

                                          WOW! very compact, and fast, I will take a hard look at your code, and learn from it. Lets see how far I can get before having to post for help πŸ™‚

                                          Addenda: Well, I did have redundant code, and really need to learn how to format output. Would have never figured out Puts "#{e.position.x.to_f}" by myself.

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                                          • honoluludesktopH Offline
                                            honoluludesktop
                                            last edited by

                                            Darn, I finished coding only to discover the "putdxf" I use for my CAD import has a bug that fails to locate multiple blocks correctly. I confirmed this by being unable to "putdxf" with the system's "getdxf". Will have to rewrite as a "command line" script. Thanks for everything, sorry I couldn't understand much of what you tried to explain to me. But, because of your help, I will get better in time πŸ™‚

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